| Index: src/utils/SkTextureCompressor_LATC.h
|
| diff --git a/src/utils/SkTextureCompressor_LATC.h b/src/utils/SkTextureCompressor_LATC.h
|
| index 6ee2ff63e215e9e6d185f1254e19590a8272854c..e41a249e2a93fe4f3d1380462e975a4837ba01e9 100644
|
| --- a/src/utils/SkTextureCompressor_LATC.h
|
| +++ b/src/utils/SkTextureCompressor_LATC.h
|
| @@ -8,14 +8,17 @@
|
| #ifndef SkTextureCompressor_LATC_DEFINED
|
| #define SkTextureCompressor_LATC_DEFINED
|
|
|
| -#include "SkBlitter.h"
|
| +#include "SkBitmapProcShader.h"
|
| +
|
| +class SkBlitter;
|
|
|
| namespace SkTextureCompressor {
|
|
|
| bool CompressA8ToLATC(uint8_t* dst, const uint8_t* src,
|
| int width, int height, int rowBytes);
|
|
|
| - SkBlitter* CreateLATCBlitter(int width, int height, void* outputBuffer);
|
| + SkBlitter* CreateLATCBlitter(int width, int height, void* outputBuffer,
|
| + SkTBlitterAllocator *allocator);
|
|
|
| void DecompressLATC(uint8_t* dst, int dstRowBytes, const uint8_t* src, int width, int height);
|
| }
|
|
|