| Index: src/utils/SkTextureCompressor_ASTC.h
|
| diff --git a/src/utils/SkTextureCompressor_ASTC.h b/src/utils/SkTextureCompressor_ASTC.h
|
| index 57ba08d44028aa0339fd39c67e6df988cb1a0642..bdbe6305c6044af5b69ab8c875e3b8db83256ac1 100644
|
| --- a/src/utils/SkTextureCompressor_ASTC.h
|
| +++ b/src/utils/SkTextureCompressor_ASTC.h
|
| @@ -8,9 +8,8 @@
|
| #ifndef SkTextureCompressor_ASTC_DEFINED
|
| #define SkTextureCompressor_ASTC_DEFINED
|
|
|
| -#include <stdint.h>
|
| +#include "SkBitmapProcShader.h"
|
|
|
| -// Forward declare
|
| class SkBlitter;
|
|
|
| namespace SkTextureCompressor {
|
| @@ -18,7 +17,8 @@ namespace SkTextureCompressor {
|
| bool CompressA8To12x12ASTC(uint8_t* dst, const uint8_t* src,
|
| int width, int height, int rowBytes);
|
|
|
| - SkBlitter* CreateASTCBlitter(int width, int height, void* outputBuffer);
|
| + SkBlitter* CreateASTCBlitter(int width, int height, void* outputBuffer,
|
| + SkTBlitterAllocator *allocator);
|
|
|
| void DecompressASTC(uint8_t* dst, int dstRowBytes, const uint8_t* src,
|
| int width, int height, int blockDimX, int blockDimY);
|
|
|