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Side by Side Diff: src/utils/SkTextureCompressor_LATC.cpp

Issue 446103002: Pass compressed blitters to our mask drawing algorithm (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 6 years, 4 months ago
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1 /* 1 /*
2 * Copyright 2014 Google Inc. 2 * Copyright 2014 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkTextureCompressor_LATC.h" 8 #include "SkTextureCompressor_LATC.h"
9 #include "SkTextureCompressor_Blitter.h" 9 #include "SkTextureCompressor_Blitter.h"
10 10
(...skipping 410 matching lines...) Expand 10 before | Expand all | Expand 10 after
421 #if COMPRESS_LATC_FAST 421 #if COMPRESS_LATC_FAST
422 return compress_4x4_a8_latc(dst, src, width, height, rowBytes); 422 return compress_4x4_a8_latc(dst, src, width, height, rowBytes);
423 #elif COMPRESS_LATC_SLOW 423 #elif COMPRESS_LATC_SLOW
424 return compress_4x4_a8_to_64bit(dst, src, width, height, rowBytes, compress_ latc_block); 424 return compress_4x4_a8_to_64bit(dst, src, width, height, rowBytes, compress_ latc_block);
425 #else 425 #else
426 #error "Must choose either fast or slow LATC compression" 426 #error "Must choose either fast or slow LATC compression"
427 #endif 427 #endif
428 } 428 }
429 429
430 SkBlitter* CreateLATCBlitter(int width, int height, void* outputBuffer) { 430 SkBlitter* CreateLATCBlitter(int width, int height, void* outputBuffer) {
431 if ((width % 4) != 0 || (height % 4) != 0) {
432 return NULL;
433 }
434
431 #if COMPRESS_LATC_FAST 435 #if COMPRESS_LATC_FAST
436 // Memset the output buffer to an encoding that decodes to zero...
437 // In the case of LATC, if everything is zero, then LUM0 and LUM1 are also z ero,
438 // and they will only be non-zero (0xFF) if the index is 7. So bzero will do just fine.
robertphillips 2014/08/06 20:54:49 // (8 bytes/block) * (w * h / 4*4) blocks = w * h
krajcevski 2014/08/06 22:42:00 Done.
439 sk_bzero(outputBuffer, width * height / 2);
440
432 return new 441 return new
433 SkTCompressedAlphaBlitter<4, 8, CompressA8LATCBlockVertical> 442 SkTCompressedAlphaBlitter<4, 8, CompressA8LATCBlockVertical>
434 (width, height, outputBuffer); 443 (width, height, outputBuffer);
435 #elif COMPRESS_LATC_SLOW 444 #elif COMPRESS_LATC_SLOW
436 // TODO (krajcevski) 445 // TODO (krajcevski)
437 return NULL; 446 return NULL;
438 #endif 447 #endif
439 } 448 }
440 449
441 void DecompressLATC(uint8_t* dst, int dstRowBytes, const uint8_t* src, int width , int height) { 450 void DecompressLATC(uint8_t* dst, int dstRowBytes, const uint8_t* src, int width , int height) {
442 for (int j = 0; j < height; j += 4) { 451 for (int j = 0; j < height; j += 4) {
443 for (int i = 0; i < width; i += 4) { 452 for (int i = 0; i < width; i += 4) {
444 decompress_latc_block(dst + i, dstRowBytes, src); 453 decompress_latc_block(dst + i, dstRowBytes, src);
445 src += 8; 454 src += 8;
446 } 455 }
447 dst += 4 * dstRowBytes; 456 dst += 4 * dstRowBytes;
448 } 457 }
449 } 458 }
450 459
451 } // SkTextureCompressor 460 } // SkTextureCompressor
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