Chromium Code Reviews| OLD | NEW |
|---|---|
| 1 /* | 1 /* |
| 2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrSWMaskHelper_DEFINED | 8 #ifndef GrSWMaskHelper_DEFINED |
| 9 #define GrSWMaskHelper_DEFINED | 9 #define GrSWMaskHelper_DEFINED |
| 10 | 10 |
| (...skipping 24 matching lines...) Expand all Loading... | |
| 35 * draw one or more paths/rects specifying the required boolean ops | 35 * draw one or more paths/rects specifying the required boolean ops |
| 36 * | 36 * |
| 37 * toTexture(); // to get it from the internal bitmap to the GPU | 37 * toTexture(); // to get it from the internal bitmap to the GPU |
| 38 * | 38 * |
| 39 * The result of this process will be the final mask (on the GPU) in the | 39 * The result of this process will be the final mask (on the GPU) in the |
| 40 * upper left hand corner of the texture. | 40 * upper left hand corner of the texture. |
| 41 */ | 41 */ |
| 42 class GrSWMaskHelper : SkNoncopyable { | 42 class GrSWMaskHelper : SkNoncopyable { |
| 43 public: | 43 public: |
| 44 GrSWMaskHelper(GrContext* context) | 44 GrSWMaskHelper(GrContext* context) |
| 45 : fContext(context), fCompressMask(false) { | 45 : fContext(context) |
| 46 } | 46 , fCompressionMode(kNone_CompressionMode) |
| 47 , fCompressedBuffer(NULL) | |
| 48 , fCompressedBlitter(NULL) | |
|
robertphillips
2014/08/06 20:54:49
'{' goes on line above
krajcevski
2014/08/06 22:41:59
Done.
| |
| 49 { } | |
| 50 | |
| 51 ~GrSWMaskHelper(); | |
| 47 | 52 |
| 48 // set up the internal state in preparation for draws. Since many masks | 53 // set up the internal state in preparation for draws. Since many masks |
| 49 // may be accumulated in the helper during creation, "resultBounds" | 54 // may be accumulated in the helper during creation, "resultBounds" |
| 50 // allows the caller to specify the region of interest - to limit the | 55 // allows the caller to specify the region of interest - to limit the |
| 51 // amount of work. | 56 // amount of work. |
| 52 bool init(const SkIRect& resultBounds, const SkMatrix* matrix); | 57 bool init(const SkIRect& resultBounds, const SkMatrix* matrix); |
| 53 | 58 |
| 54 // Draw a single rect into the accumulation bitmap using the specified op | 59 // Draw a single rect into the accumulation bitmap using the specified op |
| 55 void draw(const SkRect& rect, SkRegion::Op op, | 60 void draw(const SkRect& rect, SkRegion::Op op, |
| 56 bool antiAlias, uint8_t alpha); | 61 bool antiAlias, uint8_t alpha); |
| (...skipping 30 matching lines...) Expand all Loading... | |
| 87 // geometry and the current drawState. The current drawState is altered to | 92 // geometry and the current drawState. The current drawState is altered to |
| 88 // accommodate the mask. | 93 // accommodate the mask. |
| 89 // Note that this method assumes that the GrPaint::kTotalStages slot in | 94 // Note that this method assumes that the GrPaint::kTotalStages slot in |
| 90 // the draw state can be used to hold the mask texture stage. | 95 // the draw state can be used to hold the mask texture stage. |
| 91 // This method is really only intended to be used with the | 96 // This method is really only intended to be used with the |
| 92 // output of DrawPathMaskToTexture. | 97 // output of DrawPathMaskToTexture. |
| 93 static void DrawToTargetWithPathMask(GrTexture* texture, | 98 static void DrawToTargetWithPathMask(GrTexture* texture, |
| 94 GrDrawTarget* target, | 99 GrDrawTarget* target, |
| 95 const SkIRect& rect); | 100 const SkIRect& rect); |
| 96 | 101 |
| 97 protected: | |
| 98 private: | 102 private: |
| 99 GrContext* fContext; | 103 GrContext* fContext; |
| 100 SkMatrix fMatrix; | 104 SkMatrix fMatrix; |
| 101 SkBitmap fBM; | 105 SkBitmap fBM; |
| 102 SkDraw fDraw; | 106 SkDraw fDraw; |
| 103 SkRasterClip fRasterClip; | 107 SkRasterClip fRasterClip; |
| 104 | 108 |
| 105 // This flag says whether or not we should compress the mask. If | 109 // This enum says whether or not we should compress the mask: |
| 106 // it is true, then fCompressedFormat is always valid. | 110 // kNone_CompressionMode: compression is not supported on this device. |
| 107 bool fCompressMask; | 111 // kCompress_CompressionMode: compress the bitmap before it gets sent to the gpu |
| 112 // kBlitter_CompressionMode: write to the bitmap using a special compressed blitter. | |
| 113 enum CompressionMode { | |
| 114 kNone_CompressionMode, | |
| 115 kCompress_CompressionMode, | |
| 116 kBlitter_CompressionMode, | |
| 117 } fCompressionMode; | |
| 118 | |
|
robertphillips
2014/08/06 20:54:49
// These two are only non-NULL is fCompressionMode
krajcevski
2014/08/06 22:41:59
Done.
| |
| 119 void* fCompressedBuffer; | |
| 120 SkBlitter* fCompressedBlitter; | |
| 108 | 121 |
| 109 // This is the desired format within which to compress the | 122 // This is the desired format within which to compress the |
| 110 // texture. This value is only valid if fCompressMask is true. | 123 // texture. This value is only valid if fCompressionMode is not kNone_Compre ssionMode. |
| 111 SkTextureCompressor::Format fCompressedFormat; | 124 SkTextureCompressor::Format fCompressedFormat; |
| 112 | 125 |
| 113 // Actually sends the texture data to the GPU. This is called from | 126 // Actually sends the texture data to the GPU. This is called from |
| 114 // toTexture with the data filled in depending on the texture config. | 127 // toTexture with the data filled in depending on the texture config. |
| 115 void sendTextureData(GrTexture *texture, const GrTextureDesc& desc, | 128 void sendTextureData(GrTexture *texture, const GrTextureDesc& desc, |
| 116 const void *data, int rowbytes); | 129 const void *data, int rowbytes); |
| 117 | 130 |
| 118 // Compresses the bitmap stored in fBM and sends the compressed data | 131 // Compresses the bitmap stored in fBM and sends the compressed data |
| 119 // to the GPU to be stored in 'texture' using sendTextureData. | 132 // to the GPU to be stored in 'texture' using sendTextureData. |
| 120 void compressTextureData(GrTexture *texture, const GrTextureDesc& desc); | 133 void compressTextureData(GrTexture *texture, const GrTextureDesc& desc); |
| 121 | 134 |
| 122 typedef SkNoncopyable INHERITED; | 135 typedef SkNoncopyable INHERITED; |
| 123 }; | 136 }; |
| 124 | 137 |
| 125 #endif // GrSWMaskHelper_DEFINED | 138 #endif // GrSWMaskHelper_DEFINED |
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