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Side by Side Diff: Source/bindings/core/v8/V8Initializer.cpp

Issue 446063007: Rename NoEventDispatchAssertion to EventDispatchForbiddenScope and move it to platform/ (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 6 years, 4 months ago
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1 /* 1 /*
2 * Copyright (C) 2009 Google Inc. All rights reserved. 2 * Copyright (C) 2009 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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34 #include "bindings/core/v8/V8DOMException.h" 34 #include "bindings/core/v8/V8DOMException.h"
35 #include "bindings/core/v8/V8ErrorEvent.h" 35 #include "bindings/core/v8/V8ErrorEvent.h"
36 #include "bindings/core/v8/V8ErrorHandler.h" 36 #include "bindings/core/v8/V8ErrorHandler.h"
37 #include "bindings/core/v8/V8GCController.h" 37 #include "bindings/core/v8/V8GCController.h"
38 #include "bindings/core/v8/V8History.h" 38 #include "bindings/core/v8/V8History.h"
39 #include "bindings/core/v8/V8Location.h" 39 #include "bindings/core/v8/V8Location.h"
40 #include "bindings/core/v8/V8PerContextData.h" 40 #include "bindings/core/v8/V8PerContextData.h"
41 #include "bindings/core/v8/V8Window.h" 41 #include "bindings/core/v8/V8Window.h"
42 #include "core/dom/Document.h" 42 #include "core/dom/Document.h"
43 #include "core/dom/ExceptionCode.h" 43 #include "core/dom/ExceptionCode.h"
44 #include "core/dom/NoEventDispatchAssertion.h"
45 #include "core/frame/ConsoleTypes.h" 44 #include "core/frame/ConsoleTypes.h"
46 #include "core/frame/LocalDOMWindow.h" 45 #include "core/frame/LocalDOMWindow.h"
47 #include "core/frame/LocalFrame.h" 46 #include "core/frame/LocalFrame.h"
48 #include "core/frame/csp/ContentSecurityPolicy.h" 47 #include "core/frame/csp/ContentSecurityPolicy.h"
49 #include "core/inspector/ScriptCallStack.h" 48 #include "core/inspector/ScriptCallStack.h"
49 #include "platform/EventDispatchForbiddenScope.h"
50 #include "platform/TraceEvent.h" 50 #include "platform/TraceEvent.h"
51 #include "public/platform/Platform.h" 51 #include "public/platform/Platform.h"
52 #include "wtf/RefPtr.h" 52 #include "wtf/RefPtr.h"
53 #include "wtf/text/WTFString.h" 53 #include "wtf/text/WTFString.h"
54 #include <v8-debug.h> 54 #include <v8-debug.h>
55 55
56 namespace blink { 56 namespace blink {
57 57
58 static LocalFrame* findFrame(v8::Local<v8::Object> host, v8::Local<v8::Value> da ta, v8::Isolate* isolate) 58 static LocalFrame* findFrame(v8::Local<v8::Object> host, v8::Local<v8::Value> da ta, v8::Isolate* isolate)
59 { 59 {
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126 126
127 // This method might be called while we're creating a new context. In this c ase, we 127 // This method might be called while we're creating a new context. In this c ase, we
128 // avoid storing the exception object, as we can't create a wrapper during c ontext creation. 128 // avoid storing the exception object, as we can't create a wrapper during c ontext creation.
129 // FIXME: Can we even get here during initialization now that we bail out wh en GetEntered returns an empty handle? 129 // FIXME: Can we even get here during initialization now that we bail out wh en GetEntered returns an empty handle?
130 LocalFrame* frame = enteredWindow->document()->frame(); 130 LocalFrame* frame = enteredWindow->document()->frame();
131 if (frame && frame->script().existingWindowShell(scriptState->world())) { 131 if (frame && frame->script().existingWindowShell(scriptState->world())) {
132 V8ErrorHandler::storeExceptionOnErrorEventWrapper(event.get(), data, scr iptState->context()->Global(), isolate); 132 V8ErrorHandler::storeExceptionOnErrorEventWrapper(event.get(), data, scr iptState->context()->Global(), isolate);
133 } 133 }
134 134
135 if (scriptState->world().isPrivateScriptIsolatedWorld()) { 135 if (scriptState->world().isPrivateScriptIsolatedWorld()) {
136 // We allow a private script to dispatch error events even in a NoEventD ispatchAssertion scope. 136 // We allow a private script to dispatch error events even in a EventDis patchForbiddenScope scope.
137 // Without having this ability, it's hard to debug the private script be cause syntax errors 137 // Without having this ability, it's hard to debug the private script be cause syntax errors
138 // in the private script are not reported to console (the private script just crashes silently). 138 // in the private script are not reported to console (the private script just crashes silently).
139 // Allowing error events in private scripts is safe because error events don't propagate to 139 // Allowing error events in private scripts is safe because error events don't propagate to
140 // other isolated worlds (which means that the error events won't fire a ny event listeners 140 // other isolated worlds (which means that the error events won't fire a ny event listeners
141 // in user's scripts). 141 // in user's scripts).
142 NoEventDispatchAssertion::AllowUserAgentEvents allowUserAgentEvents; 142 EventDispatchForbiddenScope::AllowUserAgentEvents allowUserAgentEvents;
143 enteredWindow->document()->reportException(event.release(), callStack, c orsStatus); 143 enteredWindow->document()->reportException(event.release(), callStack, c orsStatus);
144 } else { 144 } else {
145 enteredWindow->document()->reportException(event.release(), callStack, c orsStatus); 145 enteredWindow->document()->reportException(event.release(), callStack, c orsStatus);
146 } 146 }
147 } 147 }
148 148
149 static void failedAccessCheckCallbackInMainThread(v8::Local<v8::Object> host, v8 ::AccessType type, v8::Local<v8::Value> data) 149 static void failedAccessCheckCallbackInMainThread(v8::Local<v8::Object> host, v8 ::AccessType type, v8::Local<v8::Value> data)
150 { 150 {
151 v8::Isolate* isolate = v8::Isolate::GetCurrent(); 151 v8::Isolate* isolate = v8::Isolate::GetCurrent();
152 LocalFrame* target = findFrame(host, data, isolate); 152 LocalFrame* target = findFrame(host, data, isolate);
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259 v8::V8::AddMessageListener(messageHandlerInWorker); 259 v8::V8::AddMessageListener(messageHandlerInWorker);
260 v8::V8::SetFatalErrorHandler(reportFatalErrorInWorker); 260 v8::V8::SetFatalErrorHandler(reportFatalErrorInWorker);
261 261
262 v8::ResourceConstraints resourceConstraints; 262 v8::ResourceConstraints resourceConstraints;
263 uint32_t here; 263 uint32_t here;
264 resourceConstraints.set_stack_limit(&here - kWorkerMaxStackSize / sizeof(uin t32_t*)); 264 resourceConstraints.set_stack_limit(&here - kWorkerMaxStackSize / sizeof(uin t32_t*));
265 v8::SetResourceConstraints(isolate, &resourceConstraints); 265 v8::SetResourceConstraints(isolate, &resourceConstraints);
266 } 266 }
267 267
268 } // namespace blink 268 } // namespace blink
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