| Index: ash/shelf/shelf_view.cc
|
| diff --git a/ash/shelf/shelf_view.cc b/ash/shelf/shelf_view.cc
|
| index 5e4f00255c028296401e34233c241e8af1e0803f..cc0e1ae2836b73231bfd9e9bfa8663fd878f1089 100644
|
| --- a/ash/shelf/shelf_view.cc
|
| +++ b/ash/shelf/shelf_view.cc
|
| @@ -55,7 +55,6 @@
|
| #include "ui/views/view_model.h"
|
| #include "ui/views/view_model_utils.h"
|
| #include "ui/views/widget/widget.h"
|
| -#include "ui/wm/core/coordinate_conversion.h"
|
|
|
| using gfx::Animation;
|
| using views::View;
|
| @@ -618,8 +617,9 @@
|
| gfx::Point pt = drag_and_drop_view->GetBoundsInScreen().CenterPoint();
|
| views::View::ConvertPointFromScreen(drag_and_drop_view, &pt);
|
| gfx::Point point_in_root = location_in_screen_coordinates;
|
| - ::wm::ConvertPointFromScreen(
|
| - ash::wm::GetRootWindowAt(location_in_screen_coordinates), &point_in_root);
|
| + ash::wm::ConvertPointFromScreen(
|
| + ash::wm::GetRootWindowAt(location_in_screen_coordinates),
|
| + &point_in_root);
|
| ui::MouseEvent event(ui::ET_MOUSE_PRESSED, pt, point_in_root, 0, 0);
|
| PointerPressedOnButton(drag_and_drop_view,
|
| ShelfButtonHost::DRAG_AND_DROP,
|
| @@ -640,8 +640,9 @@
|
| model_->ItemIndexByID(drag_and_drop_shelf_id_));
|
| ConvertPointFromScreen(drag_and_drop_view, &pt);
|
| gfx::Point point_in_root = location_in_screen_coordinates;
|
| - ::wm::ConvertPointFromScreen(
|
| - ash::wm::GetRootWindowAt(location_in_screen_coordinates), &point_in_root);
|
| + ash::wm::ConvertPointFromScreen(
|
| + ash::wm::GetRootWindowAt(location_in_screen_coordinates),
|
| + &point_in_root);
|
| ui::MouseEvent event(ui::ET_MOUSE_DRAGGED, pt, point_in_root, 0, 0);
|
| PointerDraggedOnButton(drag_and_drop_view,
|
| ShelfButtonHost::DRAG_AND_DROP,
|
| @@ -1009,8 +1010,8 @@
|
| delegate_->GetAppIDForShelfID(model_->items()[current_index].id);
|
|
|
| gfx::Point screen_location = event.root_location();
|
| - ::wm::ConvertPointToScreen(GetWidget()->GetNativeWindow()->GetRootWindow(),
|
| - &screen_location);
|
| + ash::wm::ConvertPointToScreen(GetWidget()->GetNativeWindow()->GetRootWindow(),
|
| + &screen_location);
|
|
|
| // To avoid ugly forwards and backwards flipping we use different constants
|
| // for ripping off / re-inserting the items.
|
|
|