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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef ASH_WM_COORDINATE_CONVERSION_H_ | 5 #ifndef ASH_WM_COORDINATE_CONVERSION_H_ |
| 6 #define ASH_WM_COORDINATE_CONVERSION_H_ | 6 #define ASH_WM_COORDINATE_CONVERSION_H_ |
| 7 | 7 |
| 8 #include "ash/ash_export.h" | 8 #include "ash/ash_export.h" |
| 9 | 9 |
| 10 namespace aura { | 10 namespace aura { |
| (...skipping 10 matching lines...) Expand all Loading... |
| 21 | 21 |
| 22 // Returns the RootWindow at |point| in the virtual screen coordinates. | 22 // Returns the RootWindow at |point| in the virtual screen coordinates. |
| 23 // Returns NULL if the root window does not exist at the given | 23 // Returns NULL if the root window does not exist at the given |
| 24 // point. | 24 // point. |
| 25 ASH_EXPORT aura::Window* GetRootWindowAt(const gfx::Point& point); | 25 ASH_EXPORT aura::Window* GetRootWindowAt(const gfx::Point& point); |
| 26 | 26 |
| 27 // Returns the RootWindow that shares the most area with |rect| in | 27 // Returns the RootWindow that shares the most area with |rect| in |
| 28 // the virtual scren coordinates. | 28 // the virtual scren coordinates. |
| 29 ASH_EXPORT aura::Window* GetRootWindowMatching(const gfx::Rect& rect); | 29 ASH_EXPORT aura::Window* GetRootWindowMatching(const gfx::Rect& rect); |
| 30 | 30 |
| 31 // Converts the |point| from a given |window|'s coordinates into the screen |
| 32 // coordinates. |
| 33 ASH_EXPORT void ConvertPointToScreen(const aura::Window* window, |
| 34 gfx::Point* point); |
| 35 |
| 36 // Converts the |point| from the screen coordinates to a given |window|'s |
| 37 // coordinates. |
| 38 ASH_EXPORT void ConvertPointFromScreen(const aura::Window* window, |
| 39 gfx::Point* point_in_screen); |
| 40 |
| 31 } // namespace wm | 41 } // namespace wm |
| 32 } // namespace ash | 42 } // namespace ash |
| 33 | 43 |
| 34 #endif // ASH_WM_COORDINATE_CONVERSION_H_ | 44 #endif // ASH_WM_COORDINATE_CONVERSION_H_ |
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