Index: media/filters/skcanvas_video_renderer.h |
diff --git a/media/filters/skcanvas_video_renderer.h b/media/filters/skcanvas_video_renderer.h |
index 1e81d316f56555034fffdbfef72325d252a6944b..81a11eb6b900b39eaffeec81681ca9b3a07f69db 100644 |
--- a/media/filters/skcanvas_video_renderer.h |
+++ b/media/filters/skcanvas_video_renderer.h |
@@ -10,12 +10,12 @@ |
#include "base/timer/timer.h" |
#include "media/base/media_export.h" |
#include "media/base/video_rotation.h" |
+#include "media/filters/context_3d_provider.h" |
#include "third_party/skia/include/core/SkBitmap.h" |
+#include "third_party/skia/include/core/SkCanvas.h" |
#include "third_party/skia/include/core/SkXfermode.h" |
#include "ui/gfx/rect.h" |
-class SkCanvas; |
- |
namespace media { |
class VideoFrame; |
@@ -30,6 +30,8 @@ class MEDIA_EXPORT SkCanvasVideoRenderer { |
// Paints |video_frame| on |canvas|, scaling and rotating the result to fit |
// dimensions specified by |dest_rect|. |
+ // If the format of |video_frame| is VideoFrame::NATIVE_TEXTURE or |canvas| |
+ // is ganeshed, |context_provider| must be provided. |
// |
// Black will be painted on |canvas| if |video_frame| is null. |
void Paint(const scoped_refptr<VideoFrame>& video_frame, |
@@ -37,11 +39,24 @@ class MEDIA_EXPORT SkCanvasVideoRenderer { |
const gfx::RectF& dest_rect, |
uint8 alpha, |
SkXfermode::Mode mode, |
- VideoRotation video_rotation); |
+ VideoRotation video_rotation, |
+ const Context3DProvider& context_provider); |
// Copy |video_frame| on |canvas|. |
void Copy(const scoped_refptr<VideoFrame>&, SkCanvas* canvas); |
+ // Copy the contents of texture of |video_frame| to texture |texture|. |
+ // |level|, |internal_format|, |type| specify target texture |texture|. |
+ // The format of |video_frame| must be VideoFrame::NATIVE_TEXTURE. |
+ static void CopyVideoFrameTextureToGLTexture(gpu::gles2::GLES2Interface* gl, |
+ VideoFrame* video_frame, |
+ unsigned int texture, |
+ unsigned int level, |
+ unsigned int internal_format, |
+ unsigned int type, |
+ bool premultiply_alpha, |
+ bool flip_y); |
+ |
private: |
void ResetLastFrame(); |
void ResetAcceleratedLastFrame(); |