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1 /* | 1 /* |
2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkTextureCompressor.h" | 8 #include "SkTextureCompressor.h" |
9 #include "SkTextureCompressor_Blitter.h" | 9 #include "SkTextureCompressor_Blitter.h" |
10 | 10 |
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583 } else if (val > 2047) { | 583 } else if (val > 2047) { |
584 dst[i] = 0xFF; | 584 dst[i] = 0xFF; |
585 } else { | 585 } else { |
586 dst[i] = (val >> 3) & 0xFF; | 586 dst[i] = (val >> 3) & 0xFF; |
587 } | 587 } |
588 } | 588 } |
589 dst += dstRowBytes; | 589 dst += dstRowBytes; |
590 } | 590 } |
591 } | 591 } |
592 | 592 |
| 593 // This is the type passed as the CompressorType argument of the compressed |
| 594 // blitter for the R11 EAC format. The static functions required to be in this |
| 595 // struct are documented in SkTextureCompressor_Blitter.h |
| 596 struct CompressorR11EAC { |
| 597 static inline void CompressA8Vertical(uint8_t* dst, const uint8_t* src) { |
| 598 compress_block_vertical(dst, src); |
| 599 } |
| 600 |
| 601 static inline void CompressA8Horizontal(uint8_t* dst, const uint8_t* src, |
| 602 int srcRowBytes) { |
| 603 *(reinterpret_cast<uint64_t*>(dst)) = compress_r11eac_block_fast(src, sr
cRowBytes); |
| 604 } |
| 605 |
| 606 static inline void UpdateBlock(uint8_t* dst, const uint8_t* src) { |
| 607 } |
| 608 }; |
| 609 |
593 //////////////////////////////////////////////////////////////////////////////// | 610 //////////////////////////////////////////////////////////////////////////////// |
594 | 611 |
595 namespace SkTextureCompressor { | 612 namespace SkTextureCompressor { |
596 | 613 |
597 bool CompressA8ToR11EAC(uint8_t* dst, const uint8_t* src, int width, int height,
int rowBytes) { | 614 bool CompressA8ToR11EAC(uint8_t* dst, const uint8_t* src, int width, int height,
int rowBytes) { |
598 | 615 |
599 #if (COMPRESS_R11_EAC_SLOW) || (COMPRESS_R11_EAC_FAST) | 616 #if (COMPRESS_R11_EAC_SLOW) || (COMPRESS_R11_EAC_FAST) |
600 | 617 |
601 return compress_4x4_a8_to_64bit(dst, src, width, height, rowBytes, compress_
r11eac_block); | 618 return compress_4x4_a8_to_64bit(dst, src, width, height, rowBytes, compress_
r11eac_block); |
602 | 619 |
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621 // decides not to write certain scanlines (and skip entire rows of blocks). | 638 // decides not to write certain scanlines (and skip entire rows of blocks). |
622 // In the case of R11, we use the encoding from recognizing all zero pixels
from above. | 639 // In the case of R11, we use the encoding from recognizing all zero pixels
from above. |
623 const int nBlocks = (width * height / 16); // 4x4 pixel blocks. | 640 const int nBlocks = (width * height / 16); // 4x4 pixel blocks. |
624 uint64_t *dst = reinterpret_cast<uint64_t *>(outputBuffer); | 641 uint64_t *dst = reinterpret_cast<uint64_t *>(outputBuffer); |
625 for (int i = 0; i < nBlocks; ++i) { | 642 for (int i = 0; i < nBlocks; ++i) { |
626 *dst = 0x0020000000002000ULL; | 643 *dst = 0x0020000000002000ULL; |
627 ++dst; | 644 ++dst; |
628 } | 645 } |
629 | 646 |
630 return allocator->createT< | 647 return allocator->createT< |
631 SkTCompressedAlphaBlitter<4, 8, compress_block_vertical>, int, int, void
*> | 648 SkTCompressedAlphaBlitter<4, 8, CompressorR11EAC>, int, int, void*> |
632 (width, height, outputBuffer); | 649 (width, height, outputBuffer); |
633 } | 650 } |
634 | 651 |
635 void DecompressR11EAC(uint8_t* dst, int dstRowBytes, const uint8_t* src, int wid
th, int height) { | 652 void DecompressR11EAC(uint8_t* dst, int dstRowBytes, const uint8_t* src, int wid
th, int height) { |
636 for (int j = 0; j < height; j += 4) { | 653 for (int j = 0; j < height; j += 4) { |
637 for (int i = 0; i < width; i += 4) { | 654 for (int i = 0; i < width; i += 4) { |
638 decompress_r11_eac_block(dst + i, dstRowBytes, src); | 655 decompress_r11_eac_block(dst + i, dstRowBytes, src); |
639 src += 8; | 656 src += 8; |
640 } | 657 } |
641 dst += 4 * dstRowBytes; | 658 dst += 4 * dstRowBytes; |
642 } | 659 } |
643 } | 660 } |
644 | 661 |
645 } // namespace SkTextureCompressor | 662 } // namespace SkTextureCompressor |
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