OLD | NEW |
1 /* | 1 /* |
2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkTextureCompressor_LATC.h" | 8 #include "SkTextureCompressor_LATC.h" |
9 #include "SkTextureCompressor_Blitter.h" | 9 #include "SkTextureCompressor_Blitter.h" |
10 | 10 |
(...skipping 396 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
407 block >>= 16; | 407 block >>= 16; |
408 for (int j = 0; j < 4; ++j) { | 408 for (int j = 0; j < 4; ++j) { |
409 for (int i = 0; i < 4; ++i) { | 409 for (int i = 0; i < 4; ++i) { |
410 dst[i] = palette[block & 0x7]; | 410 dst[i] = palette[block & 0x7]; |
411 block >>= 3; | 411 block >>= 3; |
412 } | 412 } |
413 dst += dstRowBytes; | 413 dst += dstRowBytes; |
414 } | 414 } |
415 } | 415 } |
416 | 416 |
| 417 // This is the type passed as the CompressorType argument of the compressed |
| 418 // blitter for the LATC format. The static functions required to be in this |
| 419 // struct are documented in SkTextureCompressor_Blitter.h |
| 420 struct CompressorLATC { |
| 421 static inline void CompressA8Vertical(uint8_t* dst, const uint8_t block[]) { |
| 422 compress_a8_latc_block<PackColumnMajor>(&dst, block, 4); |
| 423 } |
| 424 |
| 425 static inline void CompressA8Horizontal(uint8_t* dst, const uint8_t* src, |
| 426 int srcRowBytes) { |
| 427 compress_a8_latc_block<PackRowMajor>(&dst, src, srcRowBytes); |
| 428 } |
| 429 |
| 430 static inline void UpdateBlock(uint8_t* dst, const uint8_t* src) { |
| 431 } |
| 432 }; |
| 433 |
417 //////////////////////////////////////////////////////////////////////////////// | 434 //////////////////////////////////////////////////////////////////////////////// |
418 | 435 |
419 namespace SkTextureCompressor { | 436 namespace SkTextureCompressor { |
420 | 437 |
421 bool CompressA8ToLATC(uint8_t* dst, const uint8_t* src, int width, int height, i
nt rowBytes) { | 438 bool CompressA8ToLATC(uint8_t* dst, const uint8_t* src, int width, int height, i
nt rowBytes) { |
422 #if COMPRESS_LATC_FAST | 439 #if COMPRESS_LATC_FAST |
423 return compress_4x4_a8_latc(dst, src, width, height, rowBytes); | 440 return compress_4x4_a8_latc(dst, src, width, height, rowBytes); |
424 #elif COMPRESS_LATC_SLOW | 441 #elif COMPRESS_LATC_SLOW |
425 return compress_4x4_a8_to_64bit(dst, src, width, height, rowBytes, compress_
latc_block); | 442 return compress_4x4_a8_to_64bit(dst, src, width, height, rowBytes, compress_
latc_block); |
426 #else | 443 #else |
(...skipping 10 matching lines...) Expand all Loading... |
437 #if COMPRESS_LATC_FAST | 454 #if COMPRESS_LATC_FAST |
438 // Memset the output buffer to an encoding that decodes to zero. We must do
this | 455 // Memset the output buffer to an encoding that decodes to zero. We must do
this |
439 // in order to avoid having uninitialized values in the buffer if the blitte
r | 456 // in order to avoid having uninitialized values in the buffer if the blitte
r |
440 // decides not to write certain scanlines (and skip entire rows of blocks). | 457 // decides not to write certain scanlines (and skip entire rows of blocks). |
441 // In the case of LATC, if everything is zero, then LUM0 and LUM1 are also z
ero, | 458 // In the case of LATC, if everything is zero, then LUM0 and LUM1 are also z
ero, |
442 // and they will only be non-zero (0xFF) if the index is 7. So bzero will do
just fine. | 459 // and they will only be non-zero (0xFF) if the index is 7. So bzero will do
just fine. |
443 // (8 bytes per block) * (w * h / 16 blocks) = w * h / 2 | 460 // (8 bytes per block) * (w * h / 16 blocks) = w * h / 2 |
444 sk_bzero(outputBuffer, width * height / 2); | 461 sk_bzero(outputBuffer, width * height / 2); |
445 | 462 |
446 return allocator->createT< | 463 return allocator->createT< |
447 SkTCompressedAlphaBlitter<4, 8, CompressA8LATCBlockVertical>, int, int,
void* > | 464 SkTCompressedAlphaBlitter<4, 8, CompressorLATC>, int, int, void* > |
448 (width, height, outputBuffer); | 465 (width, height, outputBuffer); |
449 #elif COMPRESS_LATC_SLOW | 466 #elif COMPRESS_LATC_SLOW |
450 // TODO (krajcevski) | 467 // TODO (krajcevski) |
451 return NULL; | 468 return NULL; |
452 #endif | 469 #endif |
453 } | 470 } |
454 | 471 |
455 void DecompressLATC(uint8_t* dst, int dstRowBytes, const uint8_t* src, int width
, int height) { | 472 void DecompressLATC(uint8_t* dst, int dstRowBytes, const uint8_t* src, int width
, int height) { |
456 for (int j = 0; j < height; j += 4) { | 473 for (int j = 0; j < height; j += 4) { |
457 for (int i = 0; i < width; i += 4) { | 474 for (int i = 0; i < width; i += 4) { |
458 decompress_latc_block(dst + i, dstRowBytes, src); | 475 decompress_latc_block(dst + i, dstRowBytes, src); |
459 src += 8; | 476 src += 8; |
460 } | 477 } |
461 dst += 4 * dstRowBytes; | 478 dst += 4 * dstRowBytes; |
462 } | 479 } |
463 } | 480 } |
464 | 481 |
465 } // SkTextureCompressor | 482 } // SkTextureCompressor |
OLD | NEW |