Index: src/gpu/gl/GrGLPathRendering.h |
diff --git a/src/gpu/gl/GrGLPathRendering.h b/src/gpu/gl/GrGLPathRendering.h |
deleted file mode 100644 |
index 53b8750356bfd3caa347dba382fedca586f83b9c..0000000000000000000000000000000000000000 |
--- a/src/gpu/gl/GrGLPathRendering.h |
+++ /dev/null |
@@ -1,108 +0,0 @@ |
-/* |
- * Copyright 2014 Google Inc. |
- * |
- * Use of this source code is governed by a BSD-style license that can be |
- * found in the LICENSE file. |
- */ |
- |
-#ifndef GrGLPathRendering_DEFINED |
-#define GrGLPathRendering_DEFINED |
- |
-#include "SkRefCnt.h" |
-#include "gl/GrGLFunctions.h" |
- |
-class GrGLNameAllocator; |
-struct GrGLInterface; |
- |
-/** |
- * This class wraps the NV_path_rendering extension and manages its various |
- * API versions. If a method is not present in the GrGLInterface (because the |
- * driver version is old), it tries to provide a backup implementation. But if |
- * a backup implementation is not practical, it marks the method as not |
- * supported. |
- */ |
-class GrGLPathRendering { |
-public: |
- /** |
- * Create a new GrGLPathRendering object from a given GL interface. Unless |
- * otherwise specified in the caps, every method will work properly, even |
- * if it did not exist in the GL interface. |
- */ |
- static GrGLPathRendering* Create(const GrGLInterface*); |
- virtual ~GrGLPathRendering(); |
- |
- /** |
- * Mark certain functionality as not supported if the driver version is too |
- * old and a backup implementation is not practical. |
- */ |
- struct Caps { |
- bool fragmentInputGenSupport : 1; |
- }; |
- const Caps& caps() const { return fCaps; } |
- |
- /** |
- * Called when the GPU resources have been lost and need to be abandoned |
- * (for example after a context loss). |
- */ |
- void abandonGpuResources(); |
- |
- // NV_path_rendering |
- GrGLuint genPaths(GrGLsizei range); |
- GrGLvoid deletePaths(GrGLuint path, GrGLsizei range); |
- GrGLvoid pathCommands(GrGLuint path, GrGLsizei numCommands, const GrGLubyte *commands, |
- GrGLsizei numCoords, GrGLenum coordType, const GrGLvoid *coords); |
- GrGLvoid pathCoords(GrGLuint path, GrGLsizei numCoords, |
- GrGLenum coordType, const GrGLvoid *coords); |
- GrGLvoid pathParameteri(GrGLuint path, GrGLenum pname, GrGLint value); |
- GrGLvoid pathParameterf(GrGLuint path, GrGLenum pname, GrGLfloat value); |
- GrGLboolean isPath(GrGLuint path); |
- GrGLvoid pathStencilFunc(GrGLenum func, GrGLint ref, GrGLuint mask); |
- GrGLvoid stencilFillPath(GrGLuint path, GrGLenum fillMode, GrGLuint mask); |
- GrGLvoid stencilStrokePath(GrGLuint path, GrGLint reference, GrGLuint mask); |
- GrGLvoid stencilFillPathInstanced(GrGLsizei numPaths, GrGLenum pathNameType, |
- const GrGLvoid *paths, GrGLuint pathBase, GrGLenum fillMode, |
- GrGLuint mask, GrGLenum transformType, |
- const GrGLfloat *transformValues); |
- GrGLvoid stencilStrokePathInstanced(GrGLsizei numPaths, GrGLenum pathNameType, |
- const GrGLvoid *paths, GrGLuint pathBase, |
- GrGLint reference, GrGLuint mask, GrGLenum transformType, |
- const GrGLfloat *transformValues); |
- GrGLvoid pathTexGen(GrGLenum texCoordSet, GrGLenum genMode, |
- GrGLint components, const GrGLfloat *coeffs); |
- GrGLvoid coverFillPath(GrGLuint path, GrGLenum coverMode); |
- GrGLvoid coverStrokePath(GrGLuint name, GrGLenum coverMode); |
- GrGLvoid coverFillPathInstanced(GrGLsizei numPaths, GrGLenum pathNameType, |
- const GrGLvoid *paths, GrGLuint pathBase, GrGLenum coverMode, |
- GrGLenum transformType, const GrGLfloat *transformValues); |
- GrGLvoid coverStrokePathInstanced(GrGLsizei numPaths, GrGLenum pathNameType, |
- const GrGLvoid *paths, GrGLuint pathBase, GrGLenum coverMode, |
- GrGLenum transformType, const GrGLfloat* transformValues); |
- |
- // NV_path_rendering v1.2 |
- virtual GrGLvoid stencilThenCoverFillPath(GrGLuint path, GrGLenum fillMode, |
- GrGLuint mask, GrGLenum coverMode); |
- virtual GrGLvoid stencilThenCoverStrokePath(GrGLuint path, GrGLint reference, |
- GrGLuint mask, GrGLenum coverMode); |
- virtual GrGLvoid stencilThenCoverFillPathInstanced( |
- GrGLsizei numPaths, GrGLenum pathNameType, const GrGLvoid *paths, |
- GrGLuint pathBase, GrGLenum fillMode, GrGLuint mask, GrGLenum coverMode, |
- GrGLenum transformType, const GrGLfloat *transformValues); |
- virtual GrGLvoid stencilThenCoverStrokePathInstanced( |
- GrGLsizei numPaths, GrGLenum pathNameType, const GrGLvoid *paths, |
- GrGLuint pathBase, GrGLint reference, GrGLuint mask, GrGLenum coverMode, |
- GrGLenum transformType, const GrGLfloat *transformValues); |
- |
- // NV_path_rendering v1.3 |
- virtual GrGLvoid programPathFragmentInputGen(GrGLuint program, GrGLint location, |
- GrGLenum genMode, GrGLint components, |
- const GrGLfloat *coeffs); |
- |
-protected: |
- GrGLPathRendering(const GrGLInterface*); |
- |
- SkAutoTUnref<const GrGLInterface> fGLInterface; |
- SkAutoTDelete<GrGLNameAllocator> fPathNameAllocator; |
- Caps fCaps; |
-}; |
- |
-#endif |