| Index: Source/core/rendering/RenderObject.cpp
|
| diff --git a/Source/core/rendering/RenderObject.cpp b/Source/core/rendering/RenderObject.cpp
|
| index dd49e1196d6f569a1a74a77d79594879cccfd4d9..b250c4e7146cf844000a6aa49ba3a3533fd18e22 100644
|
| --- a/Source/core/rendering/RenderObject.cpp
|
| +++ b/Source/core/rendering/RenderObject.cpp
|
| @@ -2063,19 +2063,10 @@ void RenderObject::setStyle(PassRefPtr<RenderStyle> style)
|
| container->setNeedsOverflowRecalcAfterStyleChange();
|
| }
|
|
|
| - if (updatedDiff.needsRepaintLayer()) {
|
| + if (updatedDiff.needsRepaintLayer())
|
| toRenderLayerModelObject(this)->layer()->setShouldDoFullPaintInvalidationIncludingNonCompositingDescendants();
|
| - } else if (updatedDiff.needsRepaint()) {
|
| - // Invalidate paints with the new style, e.g., for example if we go from not having
|
| - // an outline to having an outline.
|
| -
|
| - // The paintInvalidationForWholeRenderer() call is needed for non-layout changes to style. See the corresponding
|
| - // comment in RenderObject::styleWillChange for why.
|
| - if (needsLayout())
|
| - setShouldDoFullPaintInvalidation(true);
|
| - else if (!selfNeedsLayout())
|
| - paintInvalidationForWholeRenderer();
|
| - }
|
| + else if (diff.needsRepaintObject() || updatedDiff.needsRepaintObject())
|
| + setShouldDoFullPaintInvalidation(true);
|
| }
|
|
|
| static inline bool rendererHasBackground(const RenderObject* renderer)
|
| @@ -2109,14 +2100,6 @@ void RenderObject::styleWillChange(StyleDifference diff, const RenderStyle& newS
|
| }
|
| }
|
|
|
| - // For style-only changes that need paint invalidation, we currently need to issue a paint invalidation before and after the style
|
| - // change. The paint invalidation before style change is accomplished here. The paint invalidation after style change is accomplished
|
| - // in RenderObject::setStyle.
|
| - if (m_parent && diff.needsRepaintObject()) {
|
| - if (!diff.needsLayout() && !needsLayout())
|
| - paintInvalidationForWholeRenderer();
|
| - }
|
| -
|
| if (isFloating() && (m_style->floating() != newStyle.floating()))
|
| // For changes in float styles, we need to conceivably remove ourselves
|
| // from the floating objects list.
|
|
|