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Side by Side Diff: storage/browser/fileapi/sandbox_directory_database.h

Issue 442383002: Move storage-related files from webkit/ to new top-level directory storage/ (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: . Created 6 years, 4 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef WEBKIT_BROWSER_FILEAPI_SANDBOX_DIRECTORY_DATABASE_H_ 5 #ifndef WEBKIT_BROWSER_FILEAPI_SANDBOX_DIRECTORY_DATABASE_H_
6 #define WEBKIT_BROWSER_FILEAPI_SANDBOX_DIRECTORY_DATABASE_H_ 6 #define WEBKIT_BROWSER_FILEAPI_SANDBOX_DIRECTORY_DATABASE_H_
7 7
8 #include <string> 8 #include <string>
9 #include <vector> 9 #include <vector>
10 10
11 #include "base/files/file.h" 11 #include "base/files/file.h"
12 #include "base/files/file_path.h" 12 #include "base/files/file_path.h"
13 #include "base/memory/scoped_ptr.h" 13 #include "base/memory/scoped_ptr.h"
14 #include "base/time/time.h" 14 #include "base/time/time.h"
15 #include "webkit/browser/webkit_storage_browser_export.h" 15 #include "storage/common/storage_export.h"
16 16
17 namespace content { 17 namespace content {
18 class SandboxDirectoryDatabaseTest; 18 class SandboxDirectoryDatabaseTest;
19 } 19 }
20 20
21 namespace tracked_objects { 21 namespace tracked_objects {
22 class Location; 22 class Location;
23 } 23 }
24 24
25 namespace leveldb { 25 namespace leveldb {
26 class DB; 26 class DB;
27 class Env; 27 class Env;
28 class Status; 28 class Status;
29 class WriteBatch; 29 class WriteBatch;
30 } 30 }
31 31
32 namespace fileapi { 32 namespace storage {
33 33
34 // This class WILL NOT protect you against producing directory loops, giving an 34 // This class WILL NOT protect you against producing directory loops, giving an
35 // empty directory a backing data file, giving two files the same backing file, 35 // empty directory a backing data file, giving two files the same backing file,
36 // or pointing to a nonexistent backing file. It does no file IO other than 36 // or pointing to a nonexistent backing file. It does no file IO other than
37 // that involved with talking to its underlying database. It does not create or 37 // that involved with talking to its underlying database. It does not create or
38 // in any way touch real files; it only creates path entries in its database. 38 // in any way touch real files; it only creates path entries in its database.
39 39
40 // TODO(ericu): Safe mode, which does more checks such as the above on debug 40 // TODO(ericu): Safe mode, which does more checks such as the above on debug
41 // builds. 41 // builds.
42 // TODO(ericu): Add a method that will give a unique filename for a data file. 42 // TODO(ericu): Add a method that will give a unique filename for a data file.
43 class WEBKIT_STORAGE_BROWSER_EXPORT_PRIVATE SandboxDirectoryDatabase { 43 class STORAGE_EXPORT_PRIVATE SandboxDirectoryDatabase {
44 public: 44 public:
45 typedef int64 FileId; 45 typedef int64 FileId;
46 46
47 struct WEBKIT_STORAGE_BROWSER_EXPORT_PRIVATE FileInfo { 47 struct STORAGE_EXPORT_PRIVATE FileInfo {
48 FileInfo(); 48 FileInfo();
49 ~FileInfo(); 49 ~FileInfo();
50 50
51 bool is_directory() const { 51 bool is_directory() const { return data_path.empty(); }
52 return data_path.empty();
53 }
54 52
55 FileId parent_id; 53 FileId parent_id;
56 base::FilePath data_path; 54 base::FilePath data_path;
57 base::FilePath::StringType name; 55 base::FilePath::StringType name;
58 // This modification time is valid only for directories, not files, as 56 // This modification time is valid only for directories, not files, as
59 // FileWriter will get the files out of sync. 57 // FileWriter will get the files out of sync.
60 // For files, look at the modification time of the underlying data_path. 58 // For files, look at the modification time of the underlying data_path.
61 base::Time modification_time; 59 base::Time modification_time;
62 }; 60 };
63 61
64 SandboxDirectoryDatabase( 62 SandboxDirectoryDatabase(const base::FilePath& filesystem_data_directory,
65 const base::FilePath& filesystem_data_directory, 63 leveldb::Env* env_override);
66 leveldb::Env* env_override);
67 ~SandboxDirectoryDatabase(); 64 ~SandboxDirectoryDatabase();
68 65
69 bool GetChildWithName( 66 bool GetChildWithName(FileId parent_id,
70 FileId parent_id, 67 const base::FilePath::StringType& name,
71 const base::FilePath::StringType& name, 68 FileId* child_id);
72 FileId* child_id);
73 bool GetFileWithPath(const base::FilePath& path, FileId* file_id); 69 bool GetFileWithPath(const base::FilePath& path, FileId* file_id);
74 // ListChildren will succeed, returning 0 children, if parent_id doesn't 70 // ListChildren will succeed, returning 0 children, if parent_id doesn't
75 // exist. 71 // exist.
76 bool ListChildren(FileId parent_id, std::vector<FileId>* children); 72 bool ListChildren(FileId parent_id, std::vector<FileId>* children);
77 bool GetFileInfo(FileId file_id, FileInfo* info); 73 bool GetFileInfo(FileId file_id, FileInfo* info);
78 base::File::Error AddFileInfo(const FileInfo& info, FileId* file_id); 74 base::File::Error AddFileInfo(const FileInfo& info, FileId* file_id);
79 bool RemoveFileInfo(FileId file_id); 75 bool RemoveFileInfo(FileId file_id);
80 // This does a full update of the FileInfo, and is what you'd use for moves 76 // This does a full update of the FileInfo, and is what you'd use for moves
81 // and renames. If you just want to update the modification_time, use 77 // and renames. If you just want to update the modification_time, use
82 // UpdateModificationTime. 78 // UpdateModificationTime.
83 bool UpdateFileInfo(FileId file_id, const FileInfo& info); 79 bool UpdateFileInfo(FileId file_id, const FileInfo& info);
84 bool UpdateModificationTime( 80 bool UpdateModificationTime(FileId file_id,
85 FileId file_id, const base::Time& modification_time); 81 const base::Time& modification_time);
86 // This is used for an overwriting move of a file [not a directory] on top of 82 // This is used for an overwriting move of a file [not a directory] on top of
87 // another file [also not a directory]; we need to alter two files' info in a 83 // another file [also not a directory]; we need to alter two files' info in a
88 // single transaction to avoid weird backing file references in the event of a 84 // single transaction to avoid weird backing file references in the event of a
89 // partial failure. 85 // partial failure.
90 bool OverwritingMoveFile(FileId src_file_id, FileId dest_file_id); 86 bool OverwritingMoveFile(FileId src_file_id, FileId dest_file_id);
91 87
92 // This produces the series 0, 1, 2..., starting at 0 when the underlying 88 // This produces the series 0, 1, 2..., starting at 0 when the underlying
93 // filesystem is first created, and maintaining state across 89 // filesystem is first created, and maintaining state across
94 // creation/destruction of SandboxDirectoryDatabase objects. 90 // creation/destruction of SandboxDirectoryDatabase objects.
95 bool GetNextInteger(int64* next); 91 bool GetNextInteger(int64* next);
(...skipping 14 matching lines...) Expand all
110 }; 106 };
111 107
112 friend class content::SandboxDirectoryDatabaseTest; 108 friend class content::SandboxDirectoryDatabaseTest;
113 friend class ObfuscatedFileUtil; 109 friend class ObfuscatedFileUtil;
114 110
115 bool Init(RecoveryOption recovery_option); 111 bool Init(RecoveryOption recovery_option);
116 bool RepairDatabase(const std::string& db_path); 112 bool RepairDatabase(const std::string& db_path);
117 void ReportInitStatus(const leveldb::Status& status); 113 void ReportInitStatus(const leveldb::Status& status);
118 bool StoreDefaultValues(); 114 bool StoreDefaultValues();
119 bool GetLastFileId(FileId* file_id); 115 bool GetLastFileId(FileId* file_id);
120 bool AddFileInfoHelper( 116 bool AddFileInfoHelper(const FileInfo& info,
121 const FileInfo& info, FileId file_id, leveldb::WriteBatch* batch); 117 FileId file_id,
118 leveldb::WriteBatch* batch);
122 bool RemoveFileInfoHelper(FileId file_id, leveldb::WriteBatch* batch); 119 bool RemoveFileInfoHelper(FileId file_id, leveldb::WriteBatch* batch);
123 void HandleError(const tracked_objects::Location& from_here, 120 void HandleError(const tracked_objects::Location& from_here,
124 const leveldb::Status& status); 121 const leveldb::Status& status);
125 122
126 const base::FilePath filesystem_data_directory_; 123 const base::FilePath filesystem_data_directory_;
127 leveldb::Env* env_override_; 124 leveldb::Env* env_override_;
128 scoped_ptr<leveldb::DB> db_; 125 scoped_ptr<leveldb::DB> db_;
129 base::Time last_reported_time_; 126 base::Time last_reported_time_;
130 DISALLOW_COPY_AND_ASSIGN(SandboxDirectoryDatabase); 127 DISALLOW_COPY_AND_ASSIGN(SandboxDirectoryDatabase);
131 }; 128 };
132 129
133 } // namespace fileapi 130 } // namespace storage
134 131
135 #endif // WEBKIT_BROWSER_FILEAPI_SANDBOX_DIRECTORY_DATABASE_H_ 132 #endif // WEBKIT_BROWSER_FILEAPI_SANDBOX_DIRECTORY_DATABASE_H_
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