| Index: mojo/public/cpp/application/application_runner.h
|
| diff --git a/mojo/public/cpp/application/application_runner.h b/mojo/public/cpp/application/application_runner.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..b88ec8e909d5e77463bbba5e7d9a87f21d8380ff
|
| --- /dev/null
|
| +++ b/mojo/public/cpp/application/application_runner.h
|
| @@ -0,0 +1,44 @@
|
| +// Copyright 2014 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef MOJO_PUBLIC_APPLICATION_APPLICATION_RUNNER_H_
|
| +#define MOJO_PUBLIC_APPLICATION_APPLICATION_RUNNER_H_
|
| +
|
| +#include "mojo/public/cpp/system/core.h"
|
| +
|
| +namespace mojo {
|
| +
|
| +class ApplicationDelegate;
|
| +
|
| +// A utility for running an Application. The typical use case is to use
|
| +// when writing your MojoMain:
|
| +//
|
| +// MojoResult MojoMain(MojoHandle shell_handle) {
|
| +// mojo::ApplicationRunner runner(new MyApplicationDelegate());
|
| +// return runner.Run(shell_handle);
|
| +// }
|
| +//
|
| +// ApplicationRunner takes care of mojo environment initialization and
|
| +// shutdown, and starting a RunLoop from which your application can run and
|
| +// ultimately Quit().
|
| +class ApplicationRunner {
|
| + public:
|
| + // Takes ownership of |delegate|.
|
| + explicit ApplicationRunner(ApplicationDelegate* delegate);
|
| + ~ApplicationRunner();
|
| +
|
| + // Once the various parameters have been set above, use Run to initialize an
|
| + // ApplicationImpl wired to the provided delegate, and run a RunLoop until
|
| + // the application exits.
|
| + MojoResult Run(MojoHandle shell_handle);
|
| +
|
| + private:
|
| + ApplicationDelegate* delegate_;
|
| +
|
| + MOJO_DISALLOW_COPY_AND_ASSIGN(ApplicationRunner);
|
| +};
|
| +
|
| +} // namespace mojo
|
| +
|
| +#endif // MOJO_PUBLIC_APPLICATION_APPLICATION_RUNNER_H_
|
|
|