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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "media/filters/skcanvas_video_renderer.h" | 5 #include "media/filters/skcanvas_video_renderer.h" |
6 | 6 |
7 #include "base/logging.h" | 7 #include "base/logging.h" |
8 #include "media/base/video_frame.h" | 8 #include "media/base/video_frame.h" |
9 #include "media/base/yuv_convert.h" | 9 #include "media/base/yuv_convert.h" |
10 #include "third_party/libyuv/include/libyuv.h" | 10 #include "third_party/libyuv/include/libyuv.h" |
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206 return; | 206 return; |
207 } | 207 } |
208 | 208 |
209 // Check if we should convert and update |last_frame_|. | 209 // Check if we should convert and update |last_frame_|. |
210 if (last_frame_.isNull() || | 210 if (last_frame_.isNull() || |
211 video_frame->timestamp() != last_frame_timestamp_) { | 211 video_frame->timestamp() != last_frame_timestamp_) { |
212 ConvertVideoFrameToBitmap(video_frame, &last_frame_); | 212 ConvertVideoFrameToBitmap(video_frame, &last_frame_); |
213 last_frame_timestamp_ = video_frame->timestamp(); | 213 last_frame_timestamp_ = video_frame->timestamp(); |
214 } | 214 } |
215 | 215 |
216 // Use SRC mode so we completely overwrite the buffer (in case we have alpha) | |
217 // this means we don't need the extra cost of clearing the buffer first. | |
218 paint.setXfermode(SkXfermode::Create(SkXfermode::kSrc_Mode)); | |
219 | |
220 // Paint using |last_frame_|. | 216 // Paint using |last_frame_|. |
221 paint.setFilterLevel(SkPaint::kLow_FilterLevel); | 217 paint.setFilterLevel(SkPaint::kLow_FilterLevel); |
dshwang
2014/08/06 11:11:12
Is Low filter really needed?
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222 canvas->drawBitmapRect(last_frame_, NULL, dest, &paint); | 218 canvas->drawBitmapRect(last_frame_, NULL, dest, &paint); |
223 } | 219 } |
224 | 220 |
225 } // namespace media | 221 } // namespace media |
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