Index: Source/platform/scheduler/Scheduler.h |
diff --git a/Source/platform/scheduler/Scheduler.h b/Source/platform/scheduler/Scheduler.h |
index c492e580aa17268afe30b6c439a9c08acd08638f..23428efab2b11ebf60e87df3bc32abc03fa0591d 100644 |
--- a/Source/platform/scheduler/Scheduler.h |
+++ b/Source/platform/scheduler/Scheduler.h |
@@ -6,8 +6,12 @@ |
#define Scheduler_h |
#include "platform/PlatformExport.h" |
+#include "platform/TraceLocation.h" |
+#include "public/platform/WebThread.h" |
+#include "wtf/Deque.h" |
#include "wtf/Functional.h" |
#include "wtf/Noncopyable.h" |
+#include "wtf/ThreadingPrimitives.h" |
namespace blink { |
class WebThread; |
@@ -53,16 +57,54 @@ private: |
Scheduler(); |
~Scheduler(); |
- void scheduleTask(const TraceLocation&, const Task&); |
void scheduleIdleTask(const IdleTask&); |
static void sharedTimerAdapter(); |
void tickSharedTimer(); |
static Scheduler* s_sharedScheduler; |
- blink::WebThread* m_mainThread; |
+ class TracedTask { |
eseidel
2014/08/07 17:18:15
Why aren't all tasks's traced? I think we want on
Sami
2014/08/07 18:22:22
This is just an internal helper class, but I guess
alexclarke
2014/08/08 13:32:23
I'm not sure if you're suggesting we make TracedTa
Sami
2014/08/08 15:31:12
I think I agree that matching base's PostTask() in
|
+ public: |
+ TracedTask(const Task& task, const TraceLocation& location) |
+ : m_task(task) |
+ , m_location(location) { } |
+ |
+ void run(); |
+ |
+ private: |
+ Task m_task; |
+ TraceLocation m_location; |
+ }; |
+ |
+ class LockingTracedTaskDeque { |
+ public: |
+ void append(const TracedTask& value); |
+ bool isEmpty(); |
+ |
+ // Returns true if a task was executed, false otherwise. |
+ bool runFirstTaskIfNotEmpty(); |
+ |
+ private: |
+ WTF::Deque<TracedTask> m_queue; |
+ Mutex m_mutex; |
+ }; |
+ |
+ class MainThreadPendingTaskRunner; |
+ |
+ // These members can be accessed from any thread. |
+ blink::WebThread* m_mainThread; |
+ LockingTracedTaskDeque m_pendingInputTasks; |
eseidel
2014/08/07 17:18:15
Do these want separate locks or one big global loc
Sami
2014/08/07 18:22:22
I guess a global lock would be better if there is
alexclarke
2014/08/08 13:32:23
Double buffering the queues is an interesting idea
|
+ LockingTracedTaskDeque m_pendingCompositorTasks; |
+ LockingTracedTaskDeque m_pendingLowPriorityTasks; |
void (*m_sharedTimerFunction)(); |
+ volatile int m_mainThreadTaskRunnerCount; |
eseidel
2014/08/07 17:18:15
volatile? I've never seen this used in Blink. I
Sami
2014/08/07 18:23:59
Yes, it's needed for atomic operations (and also u
alexclarke
2014/08/08 13:32:23
Pretty much. It's used in a few places in blink:
|
+ |
+ void maybePostMainThreadPendingTaskRunner(); |
+ void runHighPriorityTasks(); |
+ void runPendingTasks(); |
+ |
+ friend class MainThreadPendingTaskRunner; |
}; |
} // namespace blink |