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1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 /** | |
6 * @fileoverview | |
7 * Class to communicate with the background scripts via chrome runtime | |
8 * messages to | |
9 * 1. Forward session state notifications | |
10 * 2. Closes the window when the session terminates | |
11 */ | |
12 | |
13 'use strict'; | |
14 | |
15 /** @suppress {duplicate} */ | |
16 var remoting = remoting || {}; | |
17 | |
18 /** | |
19 * @constructor | |
20 */ | |
21 remoting.HangoutSession = function() { | |
22 /** | |
23 * @private | |
24 * @type {chrome.extension.Port} | |
25 */ | |
26 this.port_ = null; | |
27 }; | |
28 | |
29 remoting.HangoutSession.prototype.init = function() { | |
30 this.port_ = chrome.runtime.connect({name: 'it2me.helper.webapp'}); | |
31 | |
32 remoting.hangoutSessionEvents.addEventListener( | |
33 remoting.hangoutSessionEvents.sessionStateChanged, | |
34 this.onSessionStateChanged_.bind(this)); | |
35 }; | |
36 | |
37 /** | |
38 * @param {remoting.ClientSession.State} state | |
39 */ | |
40 remoting.HangoutSession.prototype.onSessionStateChanged_ = function(state) { | |
41 var State = remoting.ClientSession.State; | |
42 try { | |
43 this.port_.postMessage({method: 'sessionStateChanged', state: state}); | |
44 } catch (e) { | |
45 // postMessage will throw an exception if the port is disconnected. | |
46 // We can safely ignore this exception. | |
47 } finally { | |
48 if (state === State.FAILED || state === State.CLOSED) { | |
49 // close the current window | |
50 if (remoting.isAppsV2) { | |
51 chrome.app.window.current().close(); | |
52 } else { | |
53 window.close(); | |
54 } | |
55 } | |
56 } | |
57 }; | |
58 | |
59 | |
60 | |
Jamie
2014/08/08 01:24:12
Three blank lines is overkill :) I suggest two, si
kelvinp
2014/08/08 18:58:50
Done.
| |
61 /** | |
62 * remoting.clientSession does not exist until the session is connected. | |
63 * hangoutSessionEvents serves as a global event source to plumb session | |
64 * state changes until we cleanup clientSession and sessionConnector. | |
65 * @type {base.EventSource} | |
66 */ | |
67 remoting.hangoutSessionEvents = new base.EventSource(); | |
68 | |
69 /** @type {string} */ | |
70 remoting.hangoutSessionEvents.sessionStateChanged = "sessionStateChanged"; | |
71 | |
72 remoting.hangoutSessionEvents.defineEvents( | |
73 [remoting.hangoutSessionEvents.sessionStateChanged]); | |
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