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| 1 /* | 1 /* |
| 2 * Copyright (C) 2012, Google Inc. All rights reserved. | 2 * Copyright (C) 2012, Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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| 32 #include "core/dom/CrossThreadTask.h" | 32 #include "core/dom/CrossThreadTask.h" |
| 33 #include "core/dom/ExceptionCode.h" | 33 #include "core/dom/ExceptionCode.h" |
| 34 #include "modules/EventModules.h" | 34 #include "modules/EventModules.h" |
| 35 #include "modules/webaudio/AudioContext.h" | 35 #include "modules/webaudio/AudioContext.h" |
| 36 #include "platform/audio/AudioUtilities.h" | 36 #include "platform/audio/AudioUtilities.h" |
| 37 #include "wtf/MathExtras.h" | 37 #include "wtf/MathExtras.h" |
| 38 #include <algorithm> | 38 #include <algorithm> |
| 39 | 39 |
| 40 namespace blink { | 40 namespace blink { |
| 41 | 41 |
| 42 #if !ENABLE(OILPAN) | |
| 43 // We need a dedicated specialization for AudioScheduledSourceNode because it | |
| 44 // doesn't inherit from RefCounted. | |
| 45 template<> struct CrossThreadCopierBase<false, false, false, PassRefPtr<AudioSch
eduledSourceNode> > : public CrossThreadCopierPassThrough<PassRefPtr<AudioSchedu
ledSourceNode> > { | |
| 46 }; | |
| 47 #endif | |
| 48 | |
| 49 const double AudioScheduledSourceNode::UnknownTime = -1; | 42 const double AudioScheduledSourceNode::UnknownTime = -1; |
| 50 | 43 |
| 51 AudioScheduledSourceNode::AudioScheduledSourceNode(AudioContext* context, float
sampleRate) | 44 AudioScheduledSourceNode::AudioScheduledSourceNode(AudioContext* context, float
sampleRate) |
| 52 : AudioSourceNode(context, sampleRate) | 45 : AudioSourceNode(context, sampleRate) |
| 53 , m_playbackState(UNSCHEDULED_STATE) | 46 , m_playbackState(UNSCHEDULED_STATE) |
| 54 , m_startTime(0) | 47 , m_startTime(0) |
| 55 , m_endTime(UnknownTime) | 48 , m_endTime(UnknownTime) |
| 56 , m_hasEndedListener(false) | 49 , m_hasEndedListener(false) |
| 57 { | 50 { |
| 58 } | 51 } |
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| 181 | 174 |
| 182 void AudioScheduledSourceNode::finish() | 175 void AudioScheduledSourceNode::finish() |
| 183 { | 176 { |
| 184 if (m_playbackState != FINISHED_STATE) { | 177 if (m_playbackState != FINISHED_STATE) { |
| 185 // Let the context dereference this AudioNode. | 178 // Let the context dereference this AudioNode. |
| 186 context()->notifyNodeFinishedProcessing(this); | 179 context()->notifyNodeFinishedProcessing(this); |
| 187 m_playbackState = FINISHED_STATE; | 180 m_playbackState = FINISHED_STATE; |
| 188 } | 181 } |
| 189 | 182 |
| 190 if (m_hasEndedListener && context()->executionContext()) { | 183 if (m_hasEndedListener && context()->executionContext()) { |
| 191 context()->executionContext()->postTask(createCrossThreadTask(&AudioSche
duledSourceNode::notifyEnded, PassRefPtrWillBeRawPtr<AudioScheduledSourceNode>(t
his))); | 184 context()->executionContext()->postTask(createCrossThreadTask(&AudioSche
duledSourceNode::notifyEnded, this)); |
| 192 } | 185 } |
| 193 } | 186 } |
| 194 | 187 |
| 195 void AudioScheduledSourceNode::notifyEnded() | 188 void AudioScheduledSourceNode::notifyEnded() |
| 196 { | 189 { |
| 197 dispatchEvent(Event::create(EventTypeNames::ended)); | 190 dispatchEvent(Event::create(EventTypeNames::ended)); |
| 198 } | 191 } |
| 199 | 192 |
| 200 } // namespace blink | 193 } // namespace blink |
| 201 | 194 |
| 202 #endif // ENABLE(WEB_AUDIO) | 195 #endif // ENABLE(WEB_AUDIO) |
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