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Side by Side Diff: src/heap/mark-compact-inl.h

Issue 437993003: Move a bunch of GC related files to heap/ subdirectory (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: make presubmit happy Created 6 years, 4 months ago
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1 // Copyright 2012 the V8 project authors. All rights reserved. 1 // Copyright 2012 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef V8_MARK_COMPACT_INL_H_ 5 #ifndef V8_HEAP_MARK_COMPACT_INL_H_
6 #define V8_MARK_COMPACT_INL_H_ 6 #define V8_HEAP_MARK_COMPACT_INL_H_
7 7
8 #include <memory.h> 8 #include <memory.h>
9 9
10 #include "src/heap/mark-compact.h"
10 #include "src/isolate.h" 11 #include "src/isolate.h"
11 #include "src/mark-compact.h"
12 12
13 13
14 namespace v8 { 14 namespace v8 {
15 namespace internal { 15 namespace internal {
16 16
17 17
18 MarkBit Marking::MarkBitFrom(Address addr) { 18 MarkBit Marking::MarkBitFrom(Address addr) {
19 MemoryChunk* p = MemoryChunk::FromAddress(addr); 19 MemoryChunk* p = MemoryChunk::FromAddress(addr);
20 return p->markbits()->MarkBitFromIndex(p->AddressToMarkbitIndex(addr), 20 return p->markbits()->MarkBitFromIndex(p->AddressToMarkbitIndex(addr),
21 p->ContainsOnlyData()); 21 p->ContainsOnlyData());
(...skipping 28 matching lines...) Expand all
50 } 50 }
51 51
52 52
53 bool MarkCompactCollector::IsMarked(Object* obj) { 53 bool MarkCompactCollector::IsMarked(Object* obj) {
54 DCHECK(obj->IsHeapObject()); 54 DCHECK(obj->IsHeapObject());
55 HeapObject* heap_object = HeapObject::cast(obj); 55 HeapObject* heap_object = HeapObject::cast(obj);
56 return Marking::MarkBitFrom(heap_object).Get(); 56 return Marking::MarkBitFrom(heap_object).Get();
57 } 57 }
58 58
59 59
60 void MarkCompactCollector::RecordSlot(Object** anchor_slot, 60 void MarkCompactCollector::RecordSlot(Object** anchor_slot, Object** slot,
61 Object** slot,
62 Object* object, 61 Object* object,
63 SlotsBuffer::AdditionMode mode) { 62 SlotsBuffer::AdditionMode mode) {
64 Page* object_page = Page::FromAddress(reinterpret_cast<Address>(object)); 63 Page* object_page = Page::FromAddress(reinterpret_cast<Address>(object));
65 if (object_page->IsEvacuationCandidate() && 64 if (object_page->IsEvacuationCandidate() &&
66 !ShouldSkipEvacuationSlotRecording(anchor_slot)) { 65 !ShouldSkipEvacuationSlotRecording(anchor_slot)) {
67 if (!SlotsBuffer::AddTo(&slots_buffer_allocator_, 66 if (!SlotsBuffer::AddTo(&slots_buffer_allocator_,
68 object_page->slots_buffer_address(), 67 object_page->slots_buffer_address(), slot, mode)) {
69 slot,
70 mode)) {
71 EvictEvacuationCandidate(object_page); 68 EvictEvacuationCandidate(object_page);
72 } 69 }
73 } 70 }
74 } 71 }
72 }
73 } // namespace v8::internal
75 74
76 75 #endif // V8_HEAP_MARK_COMPACT_INL_H_
77 } } // namespace v8::internal
78
79 #endif // V8_MARK_COMPACT_INL_H_
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