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| 1 /* |
| 2 * Copyright 2014 Google Inc. |
| 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. |
| 6 */ |
| 7 |
| 8 #if SK_SUPPORT_GPU |
| 9 #include "Test.h" |
| 10 #include "gl/GrGLSLPrettyPrint.h" |
| 11 |
| 12 #define ASSERT(x) REPORTER_ASSERT(r, x) |
| 13 |
| 14 const SkString input1("#this is not a realshader\nvec4 some stuff;outside of a f
unction;" |
| 15 "int i(int b, int c) { { some stuff;} fake block; //comment
s\n return i;}" |
| 16 "void main()" |
| 17 "{nowin a function;{indenting;{abit more;dreadedfor((;;)(;)
((;;);)){doingstuff" |
| 18 ";for(;;;){and more stufff;mixed garbage\n\n\t\t\t\t\n/*usi
ng this" |
| 19 " comment\n is" |
| 20 " dangerous\ndo so at your own\n risk*/;\n\n\t\t\t\n" |
| 21 "//a comment\n}}a; little ; love; for ; leading; spaces
;} " |
| 22 "an struct = { int a; int b; };" |
| 23 "int[5] arr = int[5](1,2,3,4,5);} some code at the bottom;
for(;;) {} }"); |
| 24 |
| 25 const SkString output1( |
| 26 " 1\t#this is not a realshader\n" |
| 27 " 2\tvec4 some stuff;\n" |
| 28 " 3\toutside of a function;\n" |
| 29 " 4\tint i(int b, int c) \n" |
| 30 " 5\t{\n" |
| 31 " 6\t\t{\n" |
| 32 " 7\t\t\tsome stuff;\n" |
| 33 " 8\t\t}\n" |
| 34 " 9\t\tfake block;\n" |
| 35 " 10\t\t//comments\n" |
| 36 " 11\t\treturn i;\n" |
| 37 " 12\t}\n" |
| 38 " 13\tvoid main()\n" |
| 39 " 14\t{\n" |
| 40 " 15\t\tnowin a function;\n" |
| 41 " 16\t\t{\n" |
| 42 " 17\t\t\tindenting;\n" |
| 43 " 18\t\t\t{\n" |
| 44 " 19\t\t\t\tabit more;\n" |
| 45 " 20\t\t\t\tdreadedfor((;;)(;)((;;);))\n" |
| 46 " 21\t\t\t\t{\n" |
| 47 " 22\t\t\t\t\tdoingstuff;\n" |
| 48 " 23\t\t\t\t\tfor(;;;)\n" |
| 49 " 24\t\t\t\t\t{\n" |
| 50 " 25\t\t\t\t\t\tand more stufff;\n" |
| 51 " 26\t\t\t\t\t\tmixed garbage/*using this comment\n" |
| 52 " 27\t\t\t\t\t\t is dangerous\n" |
| 53 " 28\t\t\t\t\t\tdo so at your own\n" |
| 54 " 29\t\t\t\t\t\t risk*/;\n" |
| 55 " 30\t\t\t\t\t\t//a comment\n" |
| 56 " 31\t\t\t\t\t}\n" |
| 57 " 32\t\t\t\t}\n" |
| 58 " 33\t\t\t\ta;\n" |
| 59 " 34\t\t\t\tlittle ;\n" |
| 60 " 35\t\t\t\tlove;\n" |
| 61 " 36\t\t\t\tfor ;\n" |
| 62 " 37\t\t\t\tleading;\n" |
| 63 " 38\t\t\t\tspaces;\n" |
| 64 " 39\t\t\t}\n" |
| 65 " 40\t\t\tan struct = \n" |
| 66 " 41\t\t\t{\n" |
| 67 " 42\t\t\t\tint a;\n" |
| 68 " 43\t\t\t\tint b;\n" |
| 69 " 44\t\t\t}\n" |
| 70 " 45\t\t\t;\n" |
| 71 " 46\t\t\tint[5] arr = int[5](1,2,3,4,5);\n" |
| 72 " 47\t\t}\n" |
| 73 " 48\t\tsome code at the bottom;\n" |
| 74 " 49\t\tfor(;;) \n" |
| 75 " 50\t\t{\n" |
| 76 " 51\t\t}\n" |
| 77 " 52\t}\n" |
| 78 " 53\t"); |
| 79 |
| 80 const SkString input2("{;;{{{{;;;{{{{{{{{{{{###\n##\n#####(((((((((((((unbalance
d verything;;;" |
| 81 "}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}" |
| 82 ";;;;;;/////"); |
| 83 |
| 84 DEF_TEST(GrGLSLPrettyPrint, r) { |
| 85 SkString test = GrGLSLPrettyPrint::PrettyPrintGLSL(input1, true); |
| 86 ASSERT(output1 == test); |
| 87 |
| 88 // Just test we don't crash with garbage input |
| 89 ASSERT(GrGLSLPrettyPrint::PrettyPrintGLSL(input2, true).c_str() != NULL); |
| 90 } |
| 91 |
| 92 #endif |
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