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Issue 437583002: TF: Lowering representation changes to machine operators (WIP: need inline allocation for some). Mo… (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Created 6 years, 4 months ago
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1 // Copyright 2014 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include <limits>
6
7 #include "src/compiler/control-builders.h"
8 #include "src/compiler/generic-node-inl.h"
9 #include "src/compiler/node-properties-inl.h"
10 #include "src/compiler/pipeline.h"
11 #include "src/compiler/simplified-lowering.h"
12 #include "src/compiler/simplified-node-factory.h"
13 #include "src/compiler/typer.h"
14 #include "src/compiler/verifier.h"
15 #include "src/execution.h"
16 #include "src/parser.h"
17 #include "src/rewriter.h"
18 #include "src/scopes.h"
19 #include "test/cctest/cctest.h"
20 #include "test/cctest/compiler/codegen-tester.h"
21 #include "test/cctest/compiler/graph-builder-tester.h"
22 #include "test/cctest/compiler/value-helper.h"
23
24 using namespace v8::internal;
25 using namespace v8::internal::compiler;
26
27 template <typename ReturnType>
28 class ChangesLoweringTester : public GraphBuilderTester<ReturnType> {
29 public:
30 explicit ChangesLoweringTester(MachineRepresentation p0 = kMachineLast)
31 : GraphBuilderTester<ReturnType>(p0),
32 typer(this->zone()),
33 source_positions(this->graph()),
34 jsgraph(this->graph(), this->common(), &typer),
35 lowering(&jsgraph, &source_positions),
36 function(Handle<JSFunction>::null()) {}
37
38 Typer typer;
39 SourcePositionTable source_positions;
40 JSGraph jsgraph;
41 SimplifiedLowering lowering;
42 Handle<JSFunction> function;
43
44 Node* start() { return this->graph()->start(); }
45
46 template <typename T>
47 T* CallWithPotentialGC() {
48 // TODO(titzer): we need to wrap the code in a JSFunction and call it via
49 // Execution::Call() so that the GC knows about the frame, can walk it,
50 // relocate the code object if necessary, etc.
51 // This is pretty ugly and at the least should be moved up to helpers.
52 if (function.is_null()) {
53 function =
54 v8::Utils::OpenHandle(*v8::Handle<v8::Function>::Cast(CompileRun(
55 "(function() { 'use strict'; return 2.7123; })")));
56 CompilationInfoWithZone info(function);
57 CHECK(Parser::Parse(&info));
58 StrictMode strict_mode = info.function()->strict_mode();
59 info.SetStrictMode(strict_mode);
60 info.SetOptimizing(BailoutId::None(), Handle<Code>(function->code()));
61 CHECK(Rewriter::Rewrite(&info));
62 CHECK(Scope::Analyze(&info));
63 CHECK_NE(NULL, info.scope());
64 Pipeline pipeline(&info);
65 Linkage linkage(&info);
66 Handle<Code> code =
67 pipeline.GenerateCodeForMachineGraph(&linkage, this->graph());
68 CHECK(!code.is_null());
69 function->ReplaceCode(*code);
70 }
71 Handle<Object>* args = NULL;
72 MaybeHandle<Object> result =
73 Execution::Call(this->isolate(), function, factory()->undefined_value(),
74 0, args, false);
75 return T::cast(*result.ToHandleChecked());
76 }
77
78 void StoreFloat64(Node* node, double* ptr) {
79 Node* ptr_node = this->PointerConstant(ptr);
80 this->Store(kMachineFloat64, ptr_node, node);
81 }
82
83 Node* LoadInt32(int32_t* ptr) {
84 Node* ptr_node = this->PointerConstant(ptr);
85 return this->Load(kMachineWord32, ptr_node);
86 }
87
88 Node* LoadUint32(uint32_t* ptr) {
89 Node* ptr_node = this->PointerConstant(ptr);
90 return this->Load(kMachineWord32, ptr_node);
91 }
92
93 Node* LoadFloat64(double* ptr) {
94 Node* ptr_node = this->PointerConstant(ptr);
95 return this->Load(kMachineFloat64, ptr_node);
96 }
97
98 void CheckNumber(double expected, Object* number) {
99 CHECK(this->isolate()->factory()->NewNumber(expected)->SameValue(number));
100 }
101
102 void BuildAndLower(Operator* op) {
103 // We build a graph by hand here, because the raw machine assembler
104 // does not add the correct control and effect nodes.
105 Node* p0 = this->Parameter(0);
106 Node* change = this->graph()->NewNode(op, p0);
107 Node* ret = this->graph()->NewNode(this->common()->Return(), change,
108 this->start(), this->start());
109 Node* end = this->graph()->NewNode(this->common()->End(), ret);
110 this->graph()->SetEnd(end);
111 this->lowering.Lower(change);
112 Verifier::Run(this->graph());
113 }
114
115 void BuildStoreAndLower(Operator* op, Operator* store_op, void* location) {
116 // We build a graph by hand here, because the raw machine assembler
117 // does not add the correct control and effect nodes.
118 Node* p0 = this->Parameter(0);
119 Node* change = this->graph()->NewNode(op, p0);
120 Node* store = this->graph()->NewNode(
121 store_op, this->PointerConstant(location), this->Int32Constant(0),
122 change, this->start(), this->start());
123 Node* ret = this->graph()->NewNode(
124 this->common()->Return(), this->Int32Constant(0), store, this->start());
125 Node* end = this->graph()->NewNode(this->common()->End(), ret);
126 this->graph()->SetEnd(end);
127 this->lowering.Lower(change);
128 Verifier::Run(this->graph());
129 }
130
131 void BuildLoadAndLower(Operator* op, Operator* load_op, void* location) {
132 // We build a graph by hand here, because the raw machine assembler
133 // does not add the correct control and effect nodes.
134 Node* load =
135 this->graph()->NewNode(load_op, this->PointerConstant(location),
136 this->Int32Constant(0), this->start());
137 Node* change = this->graph()->NewNode(op, load);
138 Node* ret = this->graph()->NewNode(this->common()->Return(), change,
139 this->start(), this->start());
140 Node* end = this->graph()->NewNode(this->common()->End(), ret);
141 this->graph()->SetEnd(end);
142 this->lowering.Lower(change);
143 Verifier::Run(this->graph());
144 }
145
146 Factory* factory() { return this->isolate()->factory(); }
147 Heap* heap() { return this->isolate()->heap(); }
148 };
149
150
151 TEST(RunChangeTaggedToInt32) {
152 // Build and lower a graph by hand.
153 ChangesLoweringTester<int32_t> t(kMachineTagged);
154 t.BuildAndLower(t.simplified()->ChangeTaggedToInt32());
155
156 if (Pipeline::SupportedTarget()) {
157 FOR_INT32_INPUTS(i) {
158 int32_t input = *i;
159
160 if (Smi::IsValid(input)) {
161 int32_t result = t.Call(Smi::FromInt(input));
162 CHECK_EQ(input, result);
163 }
164
165 {
166 Handle<Object> number = t.factory()->NewNumber(input);
167 int32_t result = t.Call(*number);
168 CHECK_EQ(input, result);
169 }
170
171 {
172 Handle<HeapNumber> number = t.factory()->NewHeapNumber(input);
173 int32_t result = t.Call(*number);
174 CHECK_EQ(input, result);
175 }
176 }
177 }
178 }
179
180
181 TEST(RunChangeTaggedToUint32) {
182 // Build and lower a graph by hand.
183 ChangesLoweringTester<uint32_t> t(kMachineTagged);
184 t.BuildAndLower(t.simplified()->ChangeTaggedToUint32());
185
186 if (Pipeline::SupportedTarget()) {
187 FOR_UINT32_INPUTS(i) {
188 uint32_t input = *i;
189
190 if (Smi::IsValid(input)) {
191 uint32_t result = t.Call(Smi::FromInt(input));
192 CHECK_EQ(static_cast<int32_t>(input), static_cast<int32_t>(result));
193 }
194
195 {
196 Handle<Object> number = t.factory()->NewNumber(input);
197 uint32_t result = t.Call(*number);
198 CHECK_EQ(static_cast<int32_t>(input), static_cast<int32_t>(result));
199 }
200
201 {
202 Handle<HeapNumber> number = t.factory()->NewHeapNumber(input);
203 uint32_t result = t.Call(*number);
204 CHECK_EQ(static_cast<int32_t>(input), static_cast<int32_t>(result));
205 }
206 }
207 }
208 }
209
210
211 TEST(RunChangeTaggedToFloat64) {
212 ChangesLoweringTester<int32_t> t(kMachineTagged);
213 double result;
214
215 t.BuildStoreAndLower(t.simplified()->ChangeTaggedToFloat64(),
216 t.machine()->Store(kMachineFloat64), &result);
217
218 if (Pipeline::SupportedTarget()) {
219 FOR_INT32_INPUTS(i) {
220 int32_t input = *i;
221
222 if (Smi::IsValid(input)) {
223 t.Call(Smi::FromInt(input));
224 CHECK_EQ(input, static_cast<int32_t>(result));
225 }
226
227 {
228 Handle<Object> number = t.factory()->NewNumber(input);
229 t.Call(*number);
230 CHECK_EQ(input, static_cast<int32_t>(result));
231 }
232
233 {
234 Handle<HeapNumber> number = t.factory()->NewHeapNumber(input);
235 t.Call(*number);
236 CHECK_EQ(input, static_cast<int32_t>(result));
237 }
238 }
239 }
240
241 if (Pipeline::SupportedTarget()) {
242 FOR_FLOAT64_INPUTS(i) {
243 double input = *i;
244 {
245 Handle<Object> number = t.factory()->NewNumber(input);
246 t.Call(*number);
247 CHECK_EQ(input, result);
248 }
249
250 {
251 Handle<HeapNumber> number = t.factory()->NewHeapNumber(input);
252 t.Call(*number);
253 CHECK_EQ(input, result);
254 }
255 }
256 }
257 }
258
259
260 TEST(RunChangeBoolToBit) {
261 ChangesLoweringTester<int32_t> t(kMachineTagged);
262 t.BuildAndLower(t.simplified()->ChangeBoolToBit());
263
264 if (Pipeline::SupportedTarget()) {
265 Object* true_obj = t.heap()->true_value();
266 int32_t result = t.Call(true_obj);
267 CHECK_EQ(1, result);
268 }
269
270 if (Pipeline::SupportedTarget()) {
271 Object* false_obj = t.heap()->false_value();
272 int32_t result = t.Call(false_obj);
273 CHECK_EQ(0, result);
274 }
275 }
276
277
278 TEST(RunChangeBitToBool) {
279 ChangesLoweringTester<Object*> t(kMachineWord32);
280 t.BuildAndLower(t.simplified()->ChangeBitToBool());
281
282 if (Pipeline::SupportedTarget()) {
283 Object* result = t.Call(1);
284 Object* true_obj = t.heap()->true_value();
285 CHECK_EQ(true_obj, result);
286 }
287
288 if (Pipeline::SupportedTarget()) {
289 Object* result = t.Call(0);
290 Object* false_obj = t.heap()->false_value();
291 CHECK_EQ(false_obj, result);
292 }
293 }
294
295
296 // TODO(titzer): enable all UI32 -> Tagged checking when inline allocation
297 // works.
298 #define TODO_UI32_TO_TAGGED_WILL_WORK(v) Smi::IsValid(static_cast<double>(v))
299
300 TEST(RunChangeInt32ToTagged) {
301 ChangesLoweringTester<Object*> t;
302 int32_t input;
303 t.BuildLoadAndLower(t.simplified()->ChangeInt32ToTagged(),
304 t.machine()->Load(kMachineWord32), &input);
305
306 if (Pipeline::SupportedTarget()) {
307 FOR_INT32_INPUTS(i) {
308 input = *i;
309 Object* result = t.CallWithPotentialGC<Object>();
310 if (TODO_UI32_TO_TAGGED_WILL_WORK(input)) {
311 t.CheckNumber(static_cast<double>(input), result);
312 }
313 }
314 }
315
316 if (Pipeline::SupportedTarget()) {
317 FOR_INT32_INPUTS(i) {
318 input = *i;
319 SimulateFullSpace(CcTest::heap()->new_space());
320 Object* result = t.CallWithPotentialGC<Object>();
321 if (TODO_UI32_TO_TAGGED_WILL_WORK(input)) {
322 t.CheckNumber(static_cast<double>(input), result);
323 }
324 }
325 }
326 }
327
328
329 TEST(RunChangeUint32ToTagged) {
330 ChangesLoweringTester<Object*> t;
331 uint32_t input;
332 t.BuildLoadAndLower(t.simplified()->ChangeUint32ToTagged(),
333 t.machine()->Load(kMachineWord32), &input);
334
335 if (Pipeline::SupportedTarget()) {
336 FOR_UINT32_INPUTS(i) {
337 input = *i;
338 Object* result = t.CallWithPotentialGC<Object>();
339 double expected = static_cast<double>(input);
340 if (TODO_UI32_TO_TAGGED_WILL_WORK(input)) {
341 t.CheckNumber(expected, result);
342 }
343 }
344 }
345
346 if (Pipeline::SupportedTarget()) {
347 FOR_UINT32_INPUTS(i) {
348 input = *i;
349 SimulateFullSpace(CcTest::heap()->new_space());
350 Object* result = t.CallWithPotentialGC<Object>();
351 double expected = static_cast<double>(static_cast<uint32_t>(input));
352 if (TODO_UI32_TO_TAGGED_WILL_WORK(input)) {
353 t.CheckNumber(expected, result);
354 }
355 }
356 }
357 }
358
359
360 // TODO(titzer): lowering of Float64->Tagged needs inline allocation.
361 #define TODO_FLOAT64_TO_TAGGED false
362
363 TEST(RunChangeFloat64ToTagged) {
364 ChangesLoweringTester<Object*> t;
365 double input;
366 t.BuildLoadAndLower(t.simplified()->ChangeFloat64ToTagged(),
367 t.machine()->Load(kMachineFloat64), &input);
368
369 // TODO(titzer): need inline allocation to change float to tagged.
370 if (TODO_FLOAT64_TO_TAGGED && Pipeline::SupportedTarget()) {
371 FOR_FLOAT64_INPUTS(i) {
372 input = *i;
373 Object* result = t.CallWithPotentialGC<Object>();
374 t.CheckNumber(input, result);
375 }
376 }
377
378 if (TODO_FLOAT64_TO_TAGGED && Pipeline::SupportedTarget()) {
379 FOR_FLOAT64_INPUTS(i) {
380 input = *i;
381 SimulateFullSpace(CcTest::heap()->new_space());
382 Object* result = t.CallWithPotentialGC<Object>();
383 t.CheckNumber(input, result);
384 }
385 }
386 }
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