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Unified Diff: src/gpu/GrDrawTargetCaps.h

Issue 437473002: Wrap NV_path_rendering API with GrGLPathRendering (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 6 years, 5 months ago
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Index: src/gpu/GrDrawTargetCaps.h
diff --git a/src/gpu/GrDrawTargetCaps.h b/src/gpu/GrDrawTargetCaps.h
index 1a3a84cf2807c32f1a71d2ffe475e56f9909c816..1c7f3d8fc1e554ded71cc1c9ae20c681ba50e3a8 100644
--- a/src/gpu/GrDrawTargetCaps.h
+++ b/src/gpu/GrDrawTargetCaps.h
@@ -37,6 +37,7 @@ public:
bool geometryShaderSupport() const { return fGeometryShaderSupport; }
bool dualSourceBlendingSupport() const { return fDualSourceBlendingSupport; }
bool pathRenderingSupport() const { return fPathRenderingSupport; }
+ bool pathRenderingV13Support() const { return fPathRenderingV13Support; }
bool dstReadInShaderSupport() const { return fDstReadInShaderSupport; }
bool discardRenderTargetSupport() const { return fDiscardRenderTargetSupport; }
bool gpuTracingSupport() const { return fGpuTracingSupport; }
@@ -87,6 +88,7 @@ protected:
bool fGeometryShaderSupport : 1;
bool fDualSourceBlendingSupport : 1;
bool fPathRenderingSupport : 1;
+ bool fPathRenderingV13Support : 1;
bool fDstReadInShaderSupport : 1;
bool fDiscardRenderTargetSupport: 1;
bool fReuseScratchTextures : 1;

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