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Side by Side Diff: src/gpu/gl/GrGpuGL_program.cpp

Issue 437473002: Wrap NV_path_rendering API with GrGLPathRendering (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Fix builds more Created 6 years, 4 months ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrGpuGL.h" 8 #include "GrGpuGL.h"
9 9
10 #include "GrEffect.h" 10 #include "GrEffect.h"
11 #include "GrGLEffect.h" 11 #include "GrGLEffect.h"
12 #include "SkRTConf.h" 12 #include "SkRTConf.h"
13 #include "GrGLNameAllocator.h" 13 #include "GrGLPathRendering.h"
14 #include "SkTSearch.h" 14 #include "SkTSearch.h"
15 15
16 #ifdef PROGRAM_CACHE_STATS 16 #ifdef PROGRAM_CACHE_STATS
17 SK_CONF_DECLARE(bool, c_DisplayCache, "gpu.displayCache", false, 17 SK_CONF_DECLARE(bool, c_DisplayCache, "gpu.displayCache", false,
18 "Display program cache usage."); 18 "Display program cache usage.");
19 #endif 19 #endif
20 20
21 typedef GrGLProgramDataManager::UniformHandle UniformHandle; 21 typedef GrGLProgramDataManager::UniformHandle UniformHandle;
22 22
23 struct GrGpuGL::ProgramCache::Entry { 23 struct GrGpuGL::ProgramCache::Entry {
(...skipping 172 matching lines...) Expand 10 before | Expand all | Expand 10 after
196 ++fCurrLRUStamp; 196 ++fCurrLRUStamp;
197 return entry->fProgram; 197 return entry->fProgram;
198 } 198 }
199 199
200 //////////////////////////////////////////////////////////////////////////////// 200 ////////////////////////////////////////////////////////////////////////////////
201 201
202 void GrGpuGL::abandonResources(){ 202 void GrGpuGL::abandonResources(){
203 INHERITED::abandonResources(); 203 INHERITED::abandonResources();
204 fProgramCache->abandon(); 204 fProgramCache->abandon();
205 fHWProgramID = 0; 205 fHWProgramID = 0;
206 fPathNameAllocator.reset(NULL); 206 fPathRendering->abandonGpuResources();
207 } 207 }
208 208
209 //////////////////////////////////////////////////////////////////////////////// 209 ////////////////////////////////////////////////////////////////////////////////
210 210
211 #define GL_CALL(X) GR_GL_CALL(this->glInterface(), X) 211 #define GL_CALL(X) GR_GL_CALL(this->glInterface(), X)
212 212
213 bool GrGpuGL::flushGraphicsState(DrawType type, const GrDeviceCoordTexture* dstC opy) { 213 bool GrGpuGL::flushGraphicsState(DrawType type, const GrDeviceCoordTexture* dstC opy) {
214 const GrDrawState& drawState = this->getDrawState(); 214 const GrDrawState& drawState = this->getDrawState();
215 215
216 // GrGpu::setupClipAndFlushState should have already checked this and bailed if not true. 216 // GrGpu::setupClipAndFlushState should have already checked this and bailed if not true.
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368 GrGLAttribTypeToLayout(attribType).fType, 368 GrGLAttribTypeToLayout(attribType).fType,
369 GrGLAttribTypeToLayout(attribType).fNormalized, 369 GrGLAttribTypeToLayout(attribType).fNormalized,
370 stride, 370 stride,
371 reinterpret_cast<GrGLvoid*>( 371 reinterpret_cast<GrGLvoid*>(
372 vertexOffsetInBytes + vertexAttrib->fOffset)); 372 vertexOffsetInBytes + vertexAttrib->fOffset));
373 } 373 }
374 } 374 }
375 attribState->disableUnusedArrays(this, usedAttribArraysMask); 375 attribState->disableUnusedArrays(this, usedAttribArraysMask);
376 } 376 }
377 } 377 }
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