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Side by Side Diff: src/gpu/gl/GrGLPath.cpp

Issue 437473002: Wrap NV_path_rendering API with GrGLPathRendering (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Fix builds more Created 6 years, 4 months ago
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1 1
2 /* 2 /*
3 * Copyright 2012 Google Inc. 3 * Copyright 2012 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 #include "GrGLPath.h" 9 #include "GrGLPath.h"
10 #include "GrGLPathRendering.h"
10 #include "GrGpuGL.h" 11 #include "GrGpuGL.h"
11 12
12 #define GPUGL static_cast<GrGpuGL*>(this->getGpu())
13
14 #define GL_CALL(X) GR_GL_CALL(GPUGL->glInterface(), X)
15 #define GL_CALL_RET(R, X) GR_GL_CALL_RET(GPUGL->glInterface(), R, X)
16
17 namespace { 13 namespace {
18 inline GrGLubyte verb_to_gl_path_cmd(SkPath::Verb verb) { 14 inline GrGLubyte verb_to_gl_path_cmd(SkPath::Verb verb) {
19 static const GrGLubyte gTable[] = { 15 static const GrGLubyte gTable[] = {
20 GR_GL_MOVE_TO, 16 GR_GL_MOVE_TO,
21 GR_GL_LINE_TO, 17 GR_GL_LINE_TO,
22 GR_GL_QUADRATIC_CURVE_TO, 18 GR_GL_QUADRATIC_CURVE_TO,
23 0xFF, // conic 19 0xFF, // conic
24 GR_GL_CUBIC_CURVE_TO, 20 GR_GL_CUBIC_CURVE_TO,
25 GR_GL_CLOSE_PATH, 21 GR_GL_CLOSE_PATH,
26 }; 22 };
(...skipping 51 matching lines...) Expand 10 before | Expand all | Expand 10 after
78 GR_STATIC_ASSERT(0 == SkPaint::kButt_Cap); 74 GR_STATIC_ASSERT(0 == SkPaint::kButt_Cap);
79 GR_STATIC_ASSERT(1 == SkPaint::kRound_Cap); 75 GR_STATIC_ASSERT(1 == SkPaint::kRound_Cap);
80 GR_STATIC_ASSERT(2 == SkPaint::kSquare_Cap); 76 GR_STATIC_ASSERT(2 == SkPaint::kSquare_Cap);
81 GR_STATIC_ASSERT(SK_ARRAY_COUNT(gSkCapsToGrGLCaps) == SkPaint::kCapCount); 77 GR_STATIC_ASSERT(SK_ARRAY_COUNT(gSkCapsToGrGLCaps) == SkPaint::kCapCount);
82 } 78 }
83 79
84 } 80 }
85 81
86 static const bool kIsWrapped = false; // The constructor creates the GL path obj ect. 82 static const bool kIsWrapped = false; // The constructor creates the GL path obj ect.
87 83
88 void GrGLPath::InitPathObject(const GrGLInterface* gl, 84 void GrGLPath::InitPathObject(GrGpuGL* gpu,
89 GrGLuint pathID, 85 GrGLuint pathID,
90 const SkPath& skPath, 86 const SkPath& skPath,
91 const SkStrokeRec& stroke) { 87 const SkStrokeRec& stroke) {
88 GrGLPathRendering* pr = gpu->pathRendering();
92 SkSTArray<16, GrGLubyte, true> pathCommands; 89 SkSTArray<16, GrGLubyte, true> pathCommands;
93 SkSTArray<16, SkPoint, true> pathPoints; 90 SkSTArray<16, SkPoint, true> pathPoints;
94 91
95 int verbCnt = skPath.countVerbs(); 92 int verbCnt = skPath.countVerbs();
96 int pointCnt = skPath.countPoints(); 93 int pointCnt = skPath.countPoints();
97 pathCommands.resize_back(verbCnt); 94 pathCommands.resize_back(verbCnt);
98 pathPoints.resize_back(pointCnt); 95 pathPoints.resize_back(pointCnt);
99 96
100 // TODO: Direct access to path points since we could pass them on directly. 97 // TODO: Direct access to path points since we could pass them on directly.
101 skPath.getPoints(&pathPoints[0], pointCnt); 98 skPath.getPoints(&pathPoints[0], pointCnt);
102 skPath.getVerbs(&pathCommands[0], verbCnt); 99 skPath.getVerbs(&pathCommands[0], verbCnt);
103 100
104 SkDEBUGCODE(int numPts = 0); 101 SkDEBUGCODE(int numPts = 0);
105 for (int i = 0; i < verbCnt; ++i) { 102 for (int i = 0; i < verbCnt; ++i) {
106 SkPath::Verb v = static_cast<SkPath::Verb>(pathCommands[i]); 103 SkPath::Verb v = static_cast<SkPath::Verb>(pathCommands[i]);
107 pathCommands[i] = verb_to_gl_path_cmd(v); 104 pathCommands[i] = verb_to_gl_path_cmd(v);
108 SkDEBUGCODE(numPts += num_pts(v)); 105 SkDEBUGCODE(numPts += num_pts(v));
109 } 106 }
110 SkASSERT(pathPoints.count() == numPts); 107 SkASSERT(pathPoints.count() == numPts);
111 108
112 GR_GL_CALL(gl, PathCommands(pathID, 109 pr->pathCommands(pathID, verbCnt, &pathCommands[0], 2 * pointCnt, GR_GL_FLOA T, &pathPoints[0]);
113 verbCnt, &pathCommands[0],
114 2 * pointCnt, GR_GL_FLOAT, &pathPoints[0]));
115
116 if (stroke.needToApply()) { 110 if (stroke.needToApply()) {
117 SkASSERT(!stroke.isHairlineStyle()); 111 SkASSERT(!stroke.isHairlineStyle());
118 GR_GL_CALL(gl, PathParameterf(pathID, GR_GL_PATH_STROKE_WIDTH, SkScalarT oFloat(stroke.getWidth()))); 112 pr->pathParameterf(pathID, GR_GL_PATH_STROKE_WIDTH, SkScalarToFloat(stro ke.getWidth()));
119 GR_GL_CALL(gl, PathParameterf(pathID, GR_GL_PATH_MITER_LIMIT, SkScalarTo Float(stroke.getMiter()))); 113 pr->pathParameterf(pathID, GR_GL_PATH_MITER_LIMIT, SkScalarToFloat(strok e.getMiter()));
120 GrGLenum join = join_to_gl_join(stroke.getJoin()); 114 GrGLenum join = join_to_gl_join(stroke.getJoin());
121 GR_GL_CALL(gl, PathParameteri(pathID, GR_GL_PATH_JOIN_STYLE, join)); 115 pr->pathParameteri(pathID, GR_GL_PATH_JOIN_STYLE, join);
122 GrGLenum cap = cap_to_gl_cap(stroke.getCap()); 116 GrGLenum cap = cap_to_gl_cap(stroke.getCap());
123 GR_GL_CALL(gl, PathParameteri(pathID, GR_GL_PATH_INITIAL_END_CAP, cap)); 117 pr->pathParameteri(pathID, GR_GL_PATH_INITIAL_END_CAP, cap);
124 GR_GL_CALL(gl, PathParameteri(pathID, GR_GL_PATH_TERMINAL_END_CAP, cap)) ; 118 pr->pathParameteri(pathID, GR_GL_PATH_TERMINAL_END_CAP, cap);
125 } 119 }
126 } 120 }
127 121
128 GrGLPath::GrGLPath(GrGpuGL* gpu, const SkPath& path, const SkStrokeRec& stroke) 122 GrGLPath::GrGLPath(GrGpuGL* gpu, const SkPath& path, const SkStrokeRec& stroke)
129 : INHERITED(gpu, kIsWrapped, path, stroke) { 123 : INHERITED(gpu, kIsWrapped, path, stroke),
124 fPathID(gpu->pathRendering()->genPaths(1)) {
130 SkASSERT(!path.isEmpty()); 125 SkASSERT(!path.isEmpty());
131 126
132 fPathID = gpu->createGLPathObject(); 127 InitPathObject(gpu, fPathID, fSkPath, stroke);
133
134 InitPathObject(static_cast<GrGpuGL*>(this->getGpu())->glInterface(),
135 fPathID, fSkPath, stroke);
136 128
137 if (stroke.needToApply()) { 129 if (stroke.needToApply()) {
138 // FIXME: try to account for stroking, without rasterizing the stroke. 130 // FIXME: try to account for stroking, without rasterizing the stroke.
139 fBounds.outset(stroke.getWidth(), stroke.getWidth()); 131 fBounds.outset(stroke.getWidth(), stroke.getWidth());
140 } 132 }
141 } 133 }
142 134
143 GrGLPath::~GrGLPath() { 135 GrGLPath::~GrGLPath() {
144 this->release(); 136 this->release();
145 } 137 }
146 138
147 void GrGLPath::onRelease() { 139 void GrGLPath::onRelease() {
148 if (0 != fPathID && !this->isWrapped()) { 140 if (0 != fPathID && !this->isWrapped()) {
149 static_cast<GrGpuGL*>(this->getGpu())->deleteGLPathObject(fPathID); 141 static_cast<GrGpuGL*>(this->getGpu())->pathRendering()->deletePaths(fPat hID, 1);
150 fPathID = 0; 142 fPathID = 0;
151 } 143 }
152 144
153 INHERITED::onRelease(); 145 INHERITED::onRelease();
154 } 146 }
155 147
156 void GrGLPath::onAbandon() { 148 void GrGLPath::onAbandon() {
157 fPathID = 0; 149 fPathID = 0;
158 150
159 INHERITED::onAbandon(); 151 INHERITED::onAbandon();
160 } 152 }
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