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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/wm/overview/window_selector.h" | 5 #include "ash/wm/overview/window_selector.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 | 8 |
| 9 #include "ash/accessibility_delegate.h" | 9 #include "ash/accessibility_delegate.h" |
| 10 #include "ash/ash_switches.h" | 10 #include "ash/ash_switches.h" |
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| 295 break; | 295 break; |
| 296 case ui::VKEY_UP: | 296 case ui::VKEY_UP: |
| 297 num_key_presses_++; | 297 num_key_presses_++; |
| 298 Move(WindowSelector::UP, true); | 298 Move(WindowSelector::UP, true); |
| 299 break; | 299 break; |
| 300 case ui::VKEY_DOWN: | 300 case ui::VKEY_DOWN: |
| 301 num_key_presses_++; | 301 num_key_presses_++; |
| 302 Move(WindowSelector::DOWN, true); | 302 Move(WindowSelector::DOWN, true); |
| 303 break; | 303 break; |
| 304 case ui::VKEY_RIGHT: | 304 case ui::VKEY_RIGHT: |
| 305 case ui::VKEY_TAB: |
| 305 num_key_presses_++; | 306 num_key_presses_++; |
| 306 Move(WindowSelector::RIGHT, true); | 307 Move(WindowSelector::RIGHT, true); |
| 307 break; | 308 break; |
| 308 case ui::VKEY_LEFT: | 309 case ui::VKEY_LEFT: |
| 309 num_key_presses_++; | 310 num_key_presses_++; |
| 310 Move(WindowSelector::LEFT, true); | 311 Move(WindowSelector::LEFT, true); |
| 311 break; | 312 break; |
| 312 case ui::VKEY_RETURN: | 313 case ui::VKEY_RETURN: |
| 313 // Ignore if no item is selected. | 314 // Ignore if no item is selected. |
| 314 if (!grid_list_[selected_grid_index_]->is_selecting()) | 315 if (!grid_list_[selected_grid_index_]->is_selecting()) |
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| 507 for (size_t i = 0; | 508 for (size_t i = 0; |
| 508 i <= grid_list_.size() && | 509 i <= grid_list_.size() && |
| 509 grid_list_[selected_grid_index_]->Move(direction, animate); i++) { | 510 grid_list_[selected_grid_index_]->Move(direction, animate); i++) { |
| 510 // TODO(flackr): If there are more than two monitors, move between grids | 511 // TODO(flackr): If there are more than two monitors, move between grids |
| 511 // in the requested direction. | 512 // in the requested direction. |
| 512 selected_grid_index_ = (selected_grid_index_ + 1) % grid_list_.size(); | 513 selected_grid_index_ = (selected_grid_index_ + 1) % grid_list_.size(); |
| 513 } | 514 } |
| 514 } | 515 } |
| 515 | 516 |
| 516 } // namespace ash | 517 } // namespace ash |
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