Chromium Code Reviews| Index: net/socket/websocket_endpoint_lock_manager.h |
| diff --git a/net/socket/websocket_endpoint_lock_manager.h b/net/socket/websocket_endpoint_lock_manager.h |
| index 7ab25c6744ef898575eaeb9c513a7febaaab27d5..3e3fd4a6486a2e98cd2890d23d9470f7f7211f6c 100644 |
| --- a/net/socket/websocket_endpoint_lock_manager.h |
| +++ b/net/socket/websocket_endpoint_lock_manager.h |
| @@ -40,40 +40,76 @@ class NET_EXPORT_PRIVATE WebSocketEndpointLockManager { |
| // Records the IPEndPoint associated with a particular socket. This is |
| // necessary because TCPClientSocket refuses to return the PeerAddress after |
| // the connection is disconnected. The association will be forgotten when |
| - // UnlockSocket() is called. The |socket| pointer must not be deleted between |
| - // the call to RememberSocket() and the call to UnlockSocket(). |
| + // UnlockSocket() or UnlockEndpoint() is called. The |socket| pointer must not |
| + // be deleted between the call to RememberSocket() and the call to |
| + // UnlockSocket(). |
| void RememberSocket(StreamSocket* socket, const IPEndPoint& endpoint); |
| - // Releases the lock on an endpoint, and, if appropriate, triggers the next |
| - // socket connection. For a successful WebSocket connection, this method will |
| - // be called once when the handshake completes, and again when the connection |
| - // is closed. Calls after the first are safely ignored. |
| + // Releases the lock on the endpoint that was associated with |socket| by |
| + // RememberSocket(). If appropriate, triggers the next socket connection. |
| + // Should be called exactly once for each |socket| that was passed to |
| + // RememberSocket(). Does nothing if UnlockEndpoint() has been called since |
| + // the call to RememberSocket(). |
| void UnlockSocket(StreamSocket* socket); |
| - // Releases the lock on |endpoint|. If RememberSocket() has been called for |
| - // this endpoint, then UnlockSocket() must be used instead of this method. |
| + // Releases the lock on |endpoint|. Does nothing if |endpoint| is not locked. |
| + // Removes any socket association that was recorded with RememberSocket(). If |
| + // appropriate, calls |waiter->GotEndpointLock()|. |
| void UnlockEndpoint(const IPEndPoint& endpoint); |
| - // Checks that |endpoint_waiter_map_| and |socket_endpoint_map_| are |
| - // empty. For tests. |
| + // Checks that |lock_info_map_| and |socket_lock_info_map_| are empty. For |
| + // tests. |
| bool IsEmpty() const; |
| private: |
| - typedef base::LinkedList<Waiter> ConnectJobQueue; |
| - typedef std::map<IPEndPoint, ConnectJobQueue*> EndPointWaiterMap; |
| - typedef std::map<StreamSocket*, IPEndPoint> SocketEndPointMap; |
| + struct LockInfo { |
| + typedef base::LinkedList<Waiter> WaiterQueue; |
| + |
| + LockInfo(); |
| + ~LockInfo(); |
| + |
| + // This object must be copyable to be placed in the map, but it cannot be |
| + // copied after |queue| has been assigned to. |
| + LockInfo(const LockInfo& rhs); |
| + |
| + // Not used. |
| + LockInfo& operator=(const LockInfo& rhs); |
| + |
| + // Must be NULL to copy this object into the map. Must be set to non-NULL |
| + // after the object is inserted into the map then point to the same list |
| + // until this object is deleted. |
| + scoped_ptr<WaiterQueue> queue; |
| + |
| + // This pointer is only used to identify the last instance of StreamSocket |
| + // that was passed to RememberSocket() for this endpoint. It should only be |
| + // compared with other pointers. It is never dereferenced and not owned. It |
| + // is non-NULL if RememberSocket() has been called for this endpoint since |
| + // the last call to UnlockSocket() or UnlockEndpoint(). |
| + StreamSocket* socket; |
| + }; |
| + |
| + // SocketLockInfoMap requires std::map interator semantics for LockInfoMap |
|
Johnny
2014/08/04 21:23:58
s/interator/iterator/
|
| + // (ie. that the iterator will remain valid as long as the entry is not |
| + // deleted). |
| + typedef std::map<IPEndPoint, LockInfo> LockInfoMap; |
| + typedef std::map<StreamSocket*, LockInfoMap::iterator> SocketLockInfoMap; |
| WebSocketEndpointLockManager(); |
| ~WebSocketEndpointLockManager(); |
| + void UnlockEndpointByIterator(LockInfoMap::iterator lock_info_it); |
| + void EraseSocket(LockInfoMap::iterator lock_info_it); |
| + |
| // If an entry is present in the map for a particular endpoint, then that |
| - // endpoint is locked. If the list is non-empty, then one or more Waiters are |
| - // waiting for the lock. |
| - EndPointWaiterMap endpoint_waiter_map_; |
| + // endpoint is locked. If LockInfo.queue is non-empty, then one or more |
| + // Waiters are waiting for the lock. |
| + LockInfoMap lock_info_map_; |
| // Store sockets remembered by RememberSocket() and not yet unlocked by |
| - // UnlockSocket(). |
| - SocketEndPointMap socket_endpoint_map_; |
| + // UnlockSocket() or UnlockEndpoint(). Every entry in this map always |
| + // references a live entry in lock_info_map_, and the LockInfo::socket member |
| + // is non-NULL if and only if there is an entry in this map for the socket. |
| + SocketLockInfoMap socket_lock_info_map_; |
| friend struct DefaultSingletonTraits<WebSocketEndpointLockManager>; |