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Side by Side Diff: net/socket/websocket_endpoint_lock_manager.h

Issue 436493002: Handle multiple simultanous wss: connections. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: s/interator/iterator/ Created 6 years, 4 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef NET_SOCKET_WEBSOCKET_ENDPOINT_LOCK_MANAGER_H_ 5 #ifndef NET_SOCKET_WEBSOCKET_ENDPOINT_LOCK_MANAGER_H_
6 #define NET_SOCKET_WEBSOCKET_ENDPOINT_LOCK_MANAGER_H_ 6 #define NET_SOCKET_WEBSOCKET_ENDPOINT_LOCK_MANAGER_H_
7 7
8 #include <map> 8 #include <map>
9 9
10 #include "base/containers/linked_list.h" 10 #include "base/containers/linked_list.h"
(...skipping 22 matching lines...) Expand all
33 33
34 // Returns OK if lock was acquired immediately, ERR_IO_PENDING if not. If the 34 // Returns OK if lock was acquired immediately, ERR_IO_PENDING if not. If the
35 // lock was not acquired, then |waiter->GotEndpointLock()| will be called when 35 // lock was not acquired, then |waiter->GotEndpointLock()| will be called when
36 // it is. A Waiter automatically removes itself from the list of waiters when 36 // it is. A Waiter automatically removes itself from the list of waiters when
37 // its destructor is called. 37 // its destructor is called.
38 int LockEndpoint(const IPEndPoint& endpoint, Waiter* waiter); 38 int LockEndpoint(const IPEndPoint& endpoint, Waiter* waiter);
39 39
40 // Records the IPEndPoint associated with a particular socket. This is 40 // Records the IPEndPoint associated with a particular socket. This is
41 // necessary because TCPClientSocket refuses to return the PeerAddress after 41 // necessary because TCPClientSocket refuses to return the PeerAddress after
42 // the connection is disconnected. The association will be forgotten when 42 // the connection is disconnected. The association will be forgotten when
43 // UnlockSocket() is called. The |socket| pointer must not be deleted between 43 // UnlockSocket() or UnlockEndpoint() is called. The |socket| pointer must not
44 // the call to RememberSocket() and the call to UnlockSocket(). 44 // be deleted between the call to RememberSocket() and the call to
45 // UnlockSocket().
45 void RememberSocket(StreamSocket* socket, const IPEndPoint& endpoint); 46 void RememberSocket(StreamSocket* socket, const IPEndPoint& endpoint);
46 47
47 // Releases the lock on an endpoint, and, if appropriate, triggers the next 48 // Releases the lock on the endpoint that was associated with |socket| by
48 // socket connection. For a successful WebSocket connection, this method will 49 // RememberSocket(). If appropriate, triggers the next socket connection.
49 // be called once when the handshake completes, and again when the connection 50 // Should be called exactly once for each |socket| that was passed to
50 // is closed. Calls after the first are safely ignored. 51 // RememberSocket(). Does nothing if UnlockEndpoint() has been called since
52 // the call to RememberSocket().
51 void UnlockSocket(StreamSocket* socket); 53 void UnlockSocket(StreamSocket* socket);
52 54
53 // Releases the lock on |endpoint|. If RememberSocket() has been called for 55 // Releases the lock on |endpoint|. Does nothing if |endpoint| is not locked.
54 // this endpoint, then UnlockSocket() must be used instead of this method. 56 // Removes any socket association that was recorded with RememberSocket(). If
57 // appropriate, calls |waiter->GotEndpointLock()|.
55 void UnlockEndpoint(const IPEndPoint& endpoint); 58 void UnlockEndpoint(const IPEndPoint& endpoint);
56 59
57 // Checks that |endpoint_waiter_map_| and |socket_endpoint_map_| are 60 // Checks that |lock_info_map_| and |socket_lock_info_map_| are empty. For
58 // empty. For tests. 61 // tests.
59 bool IsEmpty() const; 62 bool IsEmpty() const;
60 63
61 private: 64 private:
62 typedef base::LinkedList<Waiter> ConnectJobQueue; 65 struct LockInfo {
63 typedef std::map<IPEndPoint, ConnectJobQueue*> EndPointWaiterMap; 66 typedef base::LinkedList<Waiter> WaiterQueue;
64 typedef std::map<StreamSocket*, IPEndPoint> SocketEndPointMap; 67
68 LockInfo();
69 ~LockInfo();
70
71 // This object must be copyable to be placed in the map, but it cannot be
72 // copied after |queue| has been assigned to.
73 LockInfo(const LockInfo& rhs);
74
75 // Not used.
76 LockInfo& operator=(const LockInfo& rhs);
77
78 // Must be NULL to copy this object into the map. Must be set to non-NULL
79 // after the object is inserted into the map then point to the same list
80 // until this object is deleted.
81 scoped_ptr<WaiterQueue> queue;
82
83 // This pointer is only used to identify the last instance of StreamSocket
84 // that was passed to RememberSocket() for this endpoint. It should only be
85 // compared with other pointers. It is never dereferenced and not owned. It
86 // is non-NULL if RememberSocket() has been called for this endpoint since
87 // the last call to UnlockSocket() or UnlockEndpoint().
88 StreamSocket* socket;
89 };
90
91 // SocketLockInfoMap requires std::map iterator semantics for LockInfoMap
92 // (ie. that the iterator will remain valid as long as the entry is not
93 // deleted).
94 typedef std::map<IPEndPoint, LockInfo> LockInfoMap;
95 typedef std::map<StreamSocket*, LockInfoMap::iterator> SocketLockInfoMap;
65 96
66 WebSocketEndpointLockManager(); 97 WebSocketEndpointLockManager();
67 ~WebSocketEndpointLockManager(); 98 ~WebSocketEndpointLockManager();
68 99
100 void UnlockEndpointByIterator(LockInfoMap::iterator lock_info_it);
101 void EraseSocket(LockInfoMap::iterator lock_info_it);
102
69 // If an entry is present in the map for a particular endpoint, then that 103 // If an entry is present in the map for a particular endpoint, then that
70 // endpoint is locked. If the list is non-empty, then one or more Waiters are 104 // endpoint is locked. If LockInfo.queue is non-empty, then one or more
71 // waiting for the lock. 105 // Waiters are waiting for the lock.
72 EndPointWaiterMap endpoint_waiter_map_; 106 LockInfoMap lock_info_map_;
73 107
74 // Store sockets remembered by RememberSocket() and not yet unlocked by 108 // Store sockets remembered by RememberSocket() and not yet unlocked by
75 // UnlockSocket(). 109 // UnlockSocket() or UnlockEndpoint(). Every entry in this map always
76 SocketEndPointMap socket_endpoint_map_; 110 // references a live entry in lock_info_map_, and the LockInfo::socket member
111 // is non-NULL if and only if there is an entry in this map for the socket.
112 SocketLockInfoMap socket_lock_info_map_;
77 113
78 friend struct DefaultSingletonTraits<WebSocketEndpointLockManager>; 114 friend struct DefaultSingletonTraits<WebSocketEndpointLockManager>;
79 115
80 DISALLOW_COPY_AND_ASSIGN(WebSocketEndpointLockManager); 116 DISALLOW_COPY_AND_ASSIGN(WebSocketEndpointLockManager);
81 }; 117 };
82 118
83 } // namespace net 119 } // namespace net
84 120
85 #endif // NET_SOCKET_WEBSOCKET_ENDPOINT_LOCK_MANAGER_H_ 121 #endif // NET_SOCKET_WEBSOCKET_ENDPOINT_LOCK_MANAGER_H_
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