Index: media/filters/audio_clock.cc |
diff --git a/media/filters/audio_clock.cc b/media/filters/audio_clock.cc |
index e315fa31e2d7084218136c5266461fa23ec92f90..65015ed41fbd389ec91236ddc9c6dcad8d8f314c 100644 |
--- a/media/filters/audio_clock.cc |
+++ b/media/filters/audio_clock.cc |
@@ -4,144 +4,136 @@ |
#include "media/filters/audio_clock.h" |
+#include <algorithm> |
+ |
#include "base/logging.h" |
#include "media/base/buffers.h" |
namespace media { |
-AudioClock::AudioClock(int sample_rate) |
- : sample_rate_(sample_rate), last_endpoint_timestamp_(kNoTimestamp()) { |
+AudioClock::AudioClock(base::TimeDelta start_timestamp, int sample_rate) |
+ : start_timestamp_(start_timestamp), |
+ sample_rate_(sample_rate), |
+ total_buffered_frames_(0), |
+ audio_data_buffered_(0), |
+ current_media_timestamp_(start_timestamp) { |
} |
AudioClock::~AudioClock() { |
} |
-void AudioClock::WroteAudio(int frames, |
+void AudioClock::WroteAudio(int frames_written, |
+ int frames_requested, |
int delay_frames, |
- float playback_rate, |
- base::TimeDelta timestamp) { |
- CHECK_GT(playback_rate, 0); |
- CHECK(timestamp != kNoTimestamp()); |
- DCHECK_GE(frames, 0); |
+ float playback_rate) { |
+ DCHECK_GE(frames_written, 0); |
+ DCHECK_LE(frames_written, frames_requested); |
DCHECK_GE(delay_frames, 0); |
+ DCHECK_GE(playback_rate, 0); |
- if (last_endpoint_timestamp_ == kNoTimestamp()) |
- PushBufferedAudio(delay_frames, 0, kNoTimestamp()); |
+ // First write: initialize buffer with silence. |
+ if (buffered_.empty()) { |
+ PushAudioData(&buffered_, delay_frames, 0.0f); |
+ total_buffered_frames_ = delay_frames; |
+ } |
- TrimBufferedAudioToMatchDelay(delay_frames); |
- PushBufferedAudio(frames, playback_rate, timestamp); |
+ // Move frames from |buffered_| to |played_| based on |delay_frames|. |
+ int64_t played_frames = |
+ std::max(INT64_C(0), total_buffered_frames_ - delay_frames); |
+ while (played_frames > 0) { |
+ int64_t frames_to_move = std::min(buffered_.front().frames, played_frames); |
- last_endpoint_timestamp_ = timestamp; |
-} |
+ // No need to keep track of silent audio. |
+ if (buffered_.front().playback_rate > 0.0f) |
+ PushAudioData(&played_, frames_to_move, buffered_.front().playback_rate); |
-void AudioClock::WroteSilence(int frames, int delay_frames) { |
- DCHECK_GE(frames, 0); |
- DCHECK_GE(delay_frames, 0); |
+ buffered_.front().frames -= frames_to_move; |
+ if (buffered_.front().frames == 0) |
+ buffered_.pop_front(); |
- if (last_endpoint_timestamp_ == kNoTimestamp()) |
- PushBufferedAudio(delay_frames, 0, kNoTimestamp()); |
+ played_frames -= frames_to_move; |
+ } |
- TrimBufferedAudioToMatchDelay(delay_frames); |
- PushBufferedAudio(frames, 0, kNoTimestamp()); |
-} |
+ // Push in newly buffered data. |
+ PushAudioData(&buffered_, frames_written, playback_rate); |
+ PushAudioData(&buffered_, frames_requested - frames_written, 0.0f); |
+ |
+ // Update cached values. |
DaleCurtis
2014/08/04 18:55:19
Hmm, I didn't strictly mean a cache. I.e. the tot
scherkus (not reviewing)
2014/08/05 00:55:00
Reorganized code and helper methods.
|
+ total_buffered_frames_ = 0; |
+ audio_data_buffered_ = false; |
+ for (size_t i = 0; i < buffered_.size(); ++i) { |
+ total_buffered_frames_ += buffered_[i].frames; |
+ if (buffered_[i].playback_rate > 0.0f) |
+ audio_data_buffered_ = true; |
+ } |
-base::TimeDelta AudioClock::CurrentMediaTimestamp( |
- base::TimeDelta time_since_writing) const { |
- int frames_to_skip = |
- static_cast<int>(time_since_writing.InSecondsF() * sample_rate_); |
- int silence_frames = 0; |
- for (size_t i = 0; i < buffered_audio_.size(); ++i) { |
- int frames = buffered_audio_[i].frames; |
- if (frames_to_skip > 0) { |
- if (frames <= frames_to_skip) { |
- frames_to_skip -= frames; |
- continue; |
- } |
- frames -= frames_to_skip; |
- frames_to_skip = 0; |
- } |
- |
- // Account for silence ahead of the buffer closest to being played. |
- if (buffered_audio_[i].playback_rate == 0) { |
- silence_frames += frames; |
- continue; |
- } |
- |
- // Multiply by playback rate as frames represent time-scaled audio. |
- return buffered_audio_[i].endpoint_timestamp - |
- base::TimeDelta::FromMicroseconds( |
- ((frames * buffered_audio_[i].playback_rate) + silence_frames) / |
- sample_rate_ * base::Time::kMicrosecondsPerSecond); |
+ double scaled_frames = 0; |
+ for (size_t i = 0; i < played_.size(); ++i) { |
+ DCHECK_NE(played_[i].playback_rate, 0.0f) |
+ << "Silent audio doesn't need to be tracked in |played_|."; |
+ scaled_frames += played_[i].frames * played_[i].playback_rate; |
+ } |
+ current_media_timestamp_ = |
DaleCurtis
2014/08/04 18:55:19
Again, I didn't mean as a strict cache, but a roll
scherkus (not reviewing)
2014/08/05 00:55:00
Ditto.
|
+ start_timestamp_ + |
+ base::TimeDelta::FromSecondsD(scaled_frames / sample_rate_); |
+ |
+ scaled_frames = 0; |
+ for (size_t i = 0; i < buffered_.size(); ++i) { |
+ // Any buffered silence breaks our contiguous stretch of audio data. |
+ if (buffered_[i].playback_rate == 0) |
+ break; |
+ scaled_frames += (buffered_[i].frames * buffered_[i].playback_rate); |
} |
+ contiguous_audio_data_buffered_ = |
+ base::TimeDelta::FromSecondsD(scaled_frames / sample_rate_); |
- // Either: |
- // 1) AudioClock is uninitialziated and we'll return kNoTimestamp() |
- // 2) All previously buffered audio has been replaced by silence, |
- // meaning media time is now at the last endpoint |
- return last_endpoint_timestamp_; |
+ scaled_frames = 0; |
DaleCurtis
2014/08/04 18:55:19
If you calculate this first you can avoid the for
scherkus (not reviewing)
2014/08/05 00:55:00
Ditto.
|
+ if (buffered_.front().playback_rate > 0.0f) { |
+ scaled_frames = buffered_.front().frames * buffered_.front().playback_rate; |
+ } |
+ contiguous_audio_data_buffered_at_same_rate_ = |
+ base::TimeDelta::FromSecondsD(scaled_frames / sample_rate_); |
} |
-void AudioClock::TrimBufferedAudioToMatchDelay(int delay_frames) { |
- if (buffered_audio_.empty()) |
- return; |
- |
- size_t i = buffered_audio_.size() - 1; |
- while (true) { |
- if (buffered_audio_[i].frames <= delay_frames) { |
- // Reached the end before accounting for all of |delay_frames|. This |
- // means we haven't written enough audio data yet to account for hardware |
- // delay. In this case, do nothing. |
- if (i == 0) |
- return; |
- |
- // Keep accounting for |delay_frames|. |
- delay_frames -= buffered_audio_[i].frames; |
- --i; |
- continue; |
- } |
- |
- // All of |delay_frames| has been accounted for: adjust amount of frames |
- // left in current buffer. All preceeding elements with index < |i| should |
- // be considered played out and hence discarded. |
- buffered_audio_[i].frames = delay_frames; |
- break; |
+base::TimeDelta AudioClock::CurrentMediaTimestampSinceWriting( |
+ base::TimeDelta time_since_writing) const { |
+ base::TimeDelta computed_timestamp = current_media_timestamp_; |
+ |
+ // Count up all |buffered_| audio based on |time_since_writing|. |
+ int64_t frames_played_since_writing = |
+ static_cast<int64_t>(time_since_writing.InSecondsF() * sample_rate_); |
+ for (size_t i = 0; i < buffered_.size() && frames_played_since_writing > 0; |
+ ++i) { |
+ int64_t frames_played = |
+ std::min(buffered_[i].frames, frames_played_since_writing); |
+ computed_timestamp += base::TimeDelta::FromMicroseconds( |
+ (frames_played * buffered_[i].playback_rate) / sample_rate_ * |
+ base::Time::kMicrosecondsPerSecond); |
+ frames_played_since_writing -= frames_played; |
} |
- // At this point |i| points at what will be the new head of |buffered_audio_| |
- // however if it contains no audio it should be removed as well. |
- if (buffered_audio_[i].frames == 0) |
- ++i; |
- |
- buffered_audio_.erase(buffered_audio_.begin(), buffered_audio_.begin() + i); |
+ return computed_timestamp; |
} |
-void AudioClock::PushBufferedAudio(int frames, |
- float playback_rate, |
- base::TimeDelta endpoint_timestamp) { |
- if (playback_rate == 0) |
- DCHECK(endpoint_timestamp == kNoTimestamp()); |
+AudioClock::AudioData::AudioData(int64_t frames, float playback_rate) |
+ : frames(frames), playback_rate(playback_rate) { |
+} |
+// static |
+void AudioClock::PushAudioData(std::deque<AudioData>* audio_data, |
+ int64_t frames, |
+ float playback_rate) { |
if (frames == 0) |
return; |
// Avoid creating extra elements where possible. |
- if (!buffered_audio_.empty() && |
- buffered_audio_.back().playback_rate == playback_rate) { |
- buffered_audio_.back().frames += frames; |
- buffered_audio_.back().endpoint_timestamp = endpoint_timestamp; |
+ if (!audio_data->empty() && |
+ audio_data->back().playback_rate == playback_rate) { |
+ audio_data->back().frames += frames; |
return; |
} |
- buffered_audio_.push_back( |
- BufferedAudio(frames, playback_rate, endpoint_timestamp)); |
-} |
- |
-AudioClock::BufferedAudio::BufferedAudio(int frames, |
- float playback_rate, |
- base::TimeDelta endpoint_timestamp) |
- : frames(frames), |
- playback_rate(playback_rate), |
- endpoint_timestamp(endpoint_timestamp) { |
+ audio_data->push_back(AudioData(frames, playback_rate)); |
} |
} // namespace media |