Index: media/filters/audio_clock_unittest.cc |
diff --git a/media/filters/audio_clock_unittest.cc b/media/filters/audio_clock_unittest.cc |
index 00179f9094fda648251732c5e4c384b97b2a66f4..4bb019704683f2a797b256df94bcb87e4a74e48f 100644 |
--- a/media/filters/audio_clock_unittest.cc |
+++ b/media/filters/audio_clock_unittest.cc |
@@ -12,22 +12,20 @@ namespace media { |
class AudioClockTest : public testing::Test { |
public: |
AudioClockTest() |
- : sample_rate_(10), |
- timestamp_helper_(sample_rate_), |
- clock_(sample_rate_) { |
- timestamp_helper_.SetBaseTimestamp(base::TimeDelta()); |
- } |
+ : sample_rate_(10), clock_(base::TimeDelta(), sample_rate_) {} |
virtual ~AudioClockTest() {} |
- void WroteAudio(int frames, int delay_frames, float playback_rate) { |
- timestamp_helper_.AddFrames(static_cast<int>(frames * playback_rate)); |
+ void WroteAudio(int frames_written, |
+ int frames_requested, |
+ int delay_frames, |
+ float playback_rate) { |
clock_.WroteAudio( |
- frames, delay_frames, playback_rate, timestamp_helper_.GetTimestamp()); |
+ frames_written, frames_requested, delay_frames, playback_rate); |
} |
- void WroteSilence(int frames, int delay_frames) { |
- clock_.WroteSilence(frames, delay_frames); |
+ int CurrentMediaTimestampInDays() { |
+ return clock_.CurrentMediaTimestamp(base::TimeDelta()).InDays(); |
} |
int CurrentMediaTimestampInMilliseconds() { |
@@ -39,144 +37,200 @@ class AudioClockTest : public testing::Test { |
milliseconds)).InMilliseconds(); |
} |
- int LastEndpointTimestampInMilliseconds() { |
- return clock_.last_endpoint_timestamp().InMilliseconds(); |
+ int ContiguousAudioDataBufferedInDays() { |
+ return clock_.ContiguousAudioDataBuffered().InDays(); |
+ } |
+ |
+ int ContiguousAudioDataBufferedInMilliseconds() { |
+ return clock_.ContiguousAudioDataBuffered().InMilliseconds(); |
+ } |
+ |
+ int ContiguousAudioDataBufferedAtSameRateInMilliseconds() { |
+ return clock_.ContiguousAudioDataBufferedAtSameRate().InMilliseconds(); |
} |
const int sample_rate_; |
- AudioTimestampHelper timestamp_helper_; |
AudioClock clock_; |
private: |
DISALLOW_COPY_AND_ASSIGN(AudioClockTest); |
}; |
-TEST_F(AudioClockTest, TimestampsStartAtNoTimestamp) { |
- EXPECT_EQ(kNoTimestamp(), clock_.CurrentMediaTimestamp(base::TimeDelta())); |
- EXPECT_EQ(kNoTimestamp(), clock_.last_endpoint_timestamp()); |
+TEST_F(AudioClockTest, CurrentMediaTimestampsStartsAtStartTimestamp) { |
+ base::TimeDelta expected = base::TimeDelta::FromSeconds(123); |
+ AudioClock clock(expected, sample_rate_); |
+ |
+ EXPECT_EQ(expected, clock.CurrentMediaTimestamp(base::TimeDelta())); |
+} |
+ |
+TEST_F(AudioClockTest, ContiguousAudioDataBufferedStartsAtZero) { |
+ EXPECT_EQ(base::TimeDelta(), clock_.ContiguousAudioDataBuffered()); |
+} |
+ |
+TEST_F(AudioClockTest, AudioDataBufferedStartsAtFalse) { |
+ EXPECT_FALSE(clock_.AudioDataBuffered()); |
} |
TEST_F(AudioClockTest, Playback) { |
- // The first time we write data we should expect a negative time matching the |
- // current delay. |
- WroteAudio(10, 20, 1.0); |
- EXPECT_EQ(-2000, CurrentMediaTimestampInMilliseconds()); |
- EXPECT_EQ(1000, LastEndpointTimestampInMilliseconds()); |
- |
- // The media time should keep advancing as we write data. |
- WroteAudio(10, 20, 1.0); |
- EXPECT_EQ(-1000, CurrentMediaTimestampInMilliseconds()); |
- EXPECT_EQ(2000, LastEndpointTimestampInMilliseconds()); |
- |
- WroteAudio(10, 20, 1.0); |
+ // The first time we write data we should still expect our start timestamp |
+ // due to delay. |
+ WroteAudio(10, 10, 20, 1.0); |
+ EXPECT_EQ(0, CurrentMediaTimestampInMilliseconds()); |
+ EXPECT_EQ(0, ContiguousAudioDataBufferedInMilliseconds()); |
+ EXPECT_EQ(0, ContiguousAudioDataBufferedAtSameRateInMilliseconds()); |
+ EXPECT_TRUE(clock_.AudioDataBuffered()); |
+ |
+ // The media time should remain at start timestamp as we write data. |
+ WroteAudio(10, 10, 20, 1.0); |
+ EXPECT_EQ(0, CurrentMediaTimestampInMilliseconds()); |
+ EXPECT_EQ(0, ContiguousAudioDataBufferedInMilliseconds()); |
+ EXPECT_EQ(0, ContiguousAudioDataBufferedAtSameRateInMilliseconds()); |
+ |
+ WroteAudio(10, 10, 20, 1.0); |
EXPECT_EQ(0, CurrentMediaTimestampInMilliseconds()); |
- EXPECT_EQ(3000, LastEndpointTimestampInMilliseconds()); |
+ EXPECT_EQ(3000, ContiguousAudioDataBufferedInMilliseconds()); |
+ EXPECT_EQ(3000, ContiguousAudioDataBufferedAtSameRateInMilliseconds()); |
- WroteAudio(10, 20, 1.0); |
+ // The media time should now start advanced now that delay has been covered. |
+ WroteAudio(10, 10, 20, 1.0); |
EXPECT_EQ(1000, CurrentMediaTimestampInMilliseconds()); |
- EXPECT_EQ(4000, LastEndpointTimestampInMilliseconds()); |
+ EXPECT_EQ(3000, ContiguousAudioDataBufferedInMilliseconds()); |
+ EXPECT_EQ(3000, ContiguousAudioDataBufferedAtSameRateInMilliseconds()); |
- // Introduce a rate change to slow down time. Current time will keep advancing |
- // by one second until it hits the slowed down audio. |
- WroteAudio(10, 20, 0.5); |
+ WroteAudio(10, 10, 20, 1.0); |
EXPECT_EQ(2000, CurrentMediaTimestampInMilliseconds()); |
- EXPECT_EQ(4500, LastEndpointTimestampInMilliseconds()); |
+ EXPECT_EQ(3000, ContiguousAudioDataBufferedInMilliseconds()); |
+ EXPECT_EQ(3000, ContiguousAudioDataBufferedAtSameRateInMilliseconds()); |
- WroteAudio(10, 20, 0.5); |
+ // Introduce a rate change to slow down time: |
+ // - Current time will advance by one second until it hits rate change |
+ // - Contiguous audio data will start shrinking immediately |
+ WroteAudio(10, 10, 20, 0.5); |
EXPECT_EQ(3000, CurrentMediaTimestampInMilliseconds()); |
- EXPECT_EQ(5000, LastEndpointTimestampInMilliseconds()); |
+ EXPECT_EQ(2500, ContiguousAudioDataBufferedInMilliseconds()); |
+ EXPECT_EQ(2000, ContiguousAudioDataBufferedAtSameRateInMilliseconds()); |
- WroteAudio(10, 20, 0.5); |
+ WroteAudio(10, 10, 20, 0.5); |
EXPECT_EQ(4000, CurrentMediaTimestampInMilliseconds()); |
- EXPECT_EQ(5500, LastEndpointTimestampInMilliseconds()); |
- |
- WroteAudio(10, 20, 0.5); |
- EXPECT_EQ(4500, CurrentMediaTimestampInMilliseconds()); |
- EXPECT_EQ(6000, LastEndpointTimestampInMilliseconds()); |
+ EXPECT_EQ(2000, ContiguousAudioDataBufferedInMilliseconds()); |
+ EXPECT_EQ(1000, ContiguousAudioDataBufferedAtSameRateInMilliseconds()); |
- // Introduce a rate change to speed up time. Current time will keep advancing |
- // by half a second until it hits the the sped up audio. |
- WroteAudio(10, 20, 2); |
+ WroteAudio(10, 10, 20, 0.5); |
EXPECT_EQ(5000, CurrentMediaTimestampInMilliseconds()); |
- EXPECT_EQ(8000, LastEndpointTimestampInMilliseconds()); |
+ EXPECT_EQ(1500, ContiguousAudioDataBufferedInMilliseconds()); |
+ EXPECT_EQ(1500, ContiguousAudioDataBufferedAtSameRateInMilliseconds()); |
- WroteAudio(10, 20, 2); |
+ WroteAudio(10, 10, 20, 0.5); |
EXPECT_EQ(5500, CurrentMediaTimestampInMilliseconds()); |
- EXPECT_EQ(10000, LastEndpointTimestampInMilliseconds()); |
+ EXPECT_EQ(1500, ContiguousAudioDataBufferedInMilliseconds()); |
+ EXPECT_EQ(1500, ContiguousAudioDataBufferedAtSameRateInMilliseconds()); |
- WroteAudio(10, 20, 2); |
+ // Introduce a rate change to speed up time: |
+ // - Current time will advance by half a second until it hits rate change |
+ // - Contiguous audio data will start growing immediately |
+ WroteAudio(10, 10, 20, 2); |
EXPECT_EQ(6000, CurrentMediaTimestampInMilliseconds()); |
- EXPECT_EQ(12000, LastEndpointTimestampInMilliseconds()); |
- |
- WroteAudio(10, 20, 2); |
- EXPECT_EQ(8000, CurrentMediaTimestampInMilliseconds()); |
- EXPECT_EQ(14000, LastEndpointTimestampInMilliseconds()); |
- |
- // Write silence to simulate reaching end of stream. |
- WroteSilence(10, 20); |
- EXPECT_EQ(10000, CurrentMediaTimestampInMilliseconds()); |
- EXPECT_EQ(14000, LastEndpointTimestampInMilliseconds()); |
- |
- WroteSilence(10, 20); |
- EXPECT_EQ(12000, CurrentMediaTimestampInMilliseconds()); |
- EXPECT_EQ(14000, LastEndpointTimestampInMilliseconds()); |
- |
- WroteSilence(10, 20); |
- EXPECT_EQ(14000, CurrentMediaTimestampInMilliseconds()); |
- EXPECT_EQ(14000, LastEndpointTimestampInMilliseconds()); |
+ EXPECT_EQ(3000, ContiguousAudioDataBufferedInMilliseconds()); |
+ EXPECT_EQ(1000, ContiguousAudioDataBufferedAtSameRateInMilliseconds()); |
+ |
+ WroteAudio(10, 10, 20, 2); |
+ EXPECT_EQ(6500, CurrentMediaTimestampInMilliseconds()); |
+ EXPECT_EQ(4500, ContiguousAudioDataBufferedInMilliseconds()); |
+ EXPECT_EQ(500, ContiguousAudioDataBufferedAtSameRateInMilliseconds()); |
+ |
+ WroteAudio(10, 10, 20, 2); |
+ EXPECT_EQ(7000, CurrentMediaTimestampInMilliseconds()); |
+ EXPECT_EQ(6000, ContiguousAudioDataBufferedInMilliseconds()); |
+ EXPECT_EQ(6000, ContiguousAudioDataBufferedAtSameRateInMilliseconds()); |
+ |
+ WroteAudio(10, 10, 20, 2); |
+ EXPECT_EQ(9000, CurrentMediaTimestampInMilliseconds()); |
+ EXPECT_EQ(6000, ContiguousAudioDataBufferedInMilliseconds()); |
+ EXPECT_EQ(6000, ContiguousAudioDataBufferedAtSameRateInMilliseconds()); |
+ |
+ // Write silence to simulate reaching end of stream: |
+ // - Current time will advance by half a second until it hits silence |
+ // - Contiguous audio data will start shrinking towards zero |
+ WroteAudio(0, 10, 20, 2); |
+ EXPECT_EQ(11000, CurrentMediaTimestampInMilliseconds()); |
+ EXPECT_EQ(4000, ContiguousAudioDataBufferedInMilliseconds()); |
+ EXPECT_EQ(4000, ContiguousAudioDataBufferedAtSameRateInMilliseconds()); |
+ |
+ WroteAudio(0, 10, 20, 2); |
+ EXPECT_EQ(13000, CurrentMediaTimestampInMilliseconds()); |
+ EXPECT_EQ(2000, ContiguousAudioDataBufferedInMilliseconds()); |
+ EXPECT_EQ(2000, ContiguousAudioDataBufferedAtSameRateInMilliseconds()); |
+ EXPECT_TRUE(clock_.AudioDataBuffered()); // Still audio data buffered. |
+ |
+ WroteAudio(0, 10, 20, 2); |
+ EXPECT_EQ(15000, CurrentMediaTimestampInMilliseconds()); |
+ EXPECT_EQ(0, ContiguousAudioDataBufferedInMilliseconds()); |
+ EXPECT_EQ(0, ContiguousAudioDataBufferedAtSameRateInMilliseconds()); |
+ EXPECT_FALSE(clock_.AudioDataBuffered()); // No more audio data buffered. |
// At this point media time should stop increasing. |
- WroteSilence(10, 20); |
- EXPECT_EQ(14000, CurrentMediaTimestampInMilliseconds()); |
- EXPECT_EQ(14000, LastEndpointTimestampInMilliseconds()); |
+ WroteAudio(0, 10, 20, 2); |
+ EXPECT_EQ(15000, CurrentMediaTimestampInMilliseconds()); |
+ EXPECT_EQ(0, ContiguousAudioDataBufferedInMilliseconds()); |
+ EXPECT_EQ(0, ContiguousAudioDataBufferedAtSameRateInMilliseconds()); |
+ EXPECT_FALSE(clock_.AudioDataBuffered()); |
} |
TEST_F(AudioClockTest, AlternatingAudioAndSilence) { |
// Buffer #1: [0, 1000) |
- WroteAudio(10, 20, 1.0); |
- EXPECT_EQ(-2000, CurrentMediaTimestampInMilliseconds()); |
+ WroteAudio(10, 10, 20, 1.0); |
+ EXPECT_EQ(0, CurrentMediaTimestampInMilliseconds()); |
+ EXPECT_EQ(0, ContiguousAudioDataBufferedInMilliseconds()); |
// Buffer #2: 1000ms of silence |
- WroteSilence(10, 20); |
- EXPECT_EQ(-1000, CurrentMediaTimestampInMilliseconds()); |
- |
- // Buffer #3: [1000, 2000), buffer #1 is at front |
- WroteAudio(10, 20, 1.0); |
+ WroteAudio(0, 10, 20, 1.0); |
EXPECT_EQ(0, CurrentMediaTimestampInMilliseconds()); |
+ EXPECT_EQ(0, ContiguousAudioDataBufferedInMilliseconds()); |
- // Buffer #4: 1000ms of silence, time shouldn't advance |
- WroteSilence(10, 20); |
+ // Buffer #3: [1000, 2000): |
+ // - Buffer #1 is at front with 1000ms of contiguous audio data |
+ WroteAudio(10, 10, 20, 1.0); |
EXPECT_EQ(0, CurrentMediaTimestampInMilliseconds()); |
+ EXPECT_EQ(1000, ContiguousAudioDataBufferedInMilliseconds()); |
+ |
+ // Buffer #4: 1000ms of silence |
+ // - Buffer #1 has been played out |
+ // - Buffer #2 of silence leaves us with 0ms of contiguous audio data |
+ WroteAudio(0, 10, 20, 1.0); |
+ EXPECT_EQ(1000, CurrentMediaTimestampInMilliseconds()); |
+ EXPECT_EQ(0, ContiguousAudioDataBufferedInMilliseconds()); |
- // Buffer #5: [2000, 3000), buffer #3 is at front |
- WroteAudio(10, 20, 1.0); |
+ // Buffer #5: [2000, 3000): |
+ // - Buffer #3 is at front with 1000ms of contiguous audio data |
+ WroteAudio(10, 10, 20, 1.0); |
EXPECT_EQ(1000, CurrentMediaTimestampInMilliseconds()); |
+ EXPECT_EQ(1000, ContiguousAudioDataBufferedInMilliseconds()); |
} |
TEST_F(AudioClockTest, ZeroDelay) { |
// The first time we write data we should expect the first timestamp |
// immediately. |
- WroteAudio(10, 0, 1.0); |
+ WroteAudio(10, 10, 0, 1.0); |
EXPECT_EQ(0, CurrentMediaTimestampInMilliseconds()); |
- EXPECT_EQ(1000, LastEndpointTimestampInMilliseconds()); |
+ EXPECT_EQ(1000, ContiguousAudioDataBufferedInMilliseconds()); |
// Ditto for all subsequent buffers. |
- WroteAudio(10, 0, 1.0); |
+ WroteAudio(10, 10, 0, 1.0); |
EXPECT_EQ(1000, CurrentMediaTimestampInMilliseconds()); |
- EXPECT_EQ(2000, LastEndpointTimestampInMilliseconds()); |
+ EXPECT_EQ(1000, ContiguousAudioDataBufferedInMilliseconds()); |
- WroteAudio(10, 0, 1.0); |
+ WroteAudio(10, 10, 0, 1.0); |
EXPECT_EQ(2000, CurrentMediaTimestampInMilliseconds()); |
- EXPECT_EQ(3000, LastEndpointTimestampInMilliseconds()); |
+ EXPECT_EQ(1000, ContiguousAudioDataBufferedInMilliseconds()); |
// Ditto for silence. |
- WroteSilence(10, 0); |
+ WroteAudio(0, 10, 0, 1.0); |
EXPECT_EQ(3000, CurrentMediaTimestampInMilliseconds()); |
- EXPECT_EQ(3000, LastEndpointTimestampInMilliseconds()); |
+ EXPECT_EQ(0, ContiguousAudioDataBufferedInMilliseconds()); |
- WroteSilence(10, 0); |
+ WroteAudio(0, 10, 0, 1.0); |
EXPECT_EQ(3000, CurrentMediaTimestampInMilliseconds()); |
- EXPECT_EQ(3000, LastEndpointTimestampInMilliseconds()); |
+ EXPECT_EQ(0, ContiguousAudioDataBufferedInMilliseconds()); |
} |
TEST_F(AudioClockTest, CurrentMediaTimestampSinceLastWriting) { |
@@ -187,20 +241,20 @@ TEST_F(AudioClockTest, CurrentMediaTimestampSinceLastWriting) { |
// +-------------------+----------------+------------------+----------------+ |
// Media timestamp: 0 1000 1500 3500 |
// Wall clock time: 2000 3000 4000 5000 |
- WroteAudio(10, 40, 1.0); |
- WroteAudio(10, 40, 0.5); |
- WroteAudio(10, 40, 2.0); |
- EXPECT_EQ(-2000, CurrentMediaTimestampInMilliseconds()); |
- EXPECT_EQ(3500, LastEndpointTimestampInMilliseconds()); |
+ WroteAudio(10, 10, 40, 1.0); |
+ WroteAudio(10, 10, 40, 0.5); |
+ WroteAudio(10, 10, 40, 2.0); |
+ EXPECT_EQ(0, CurrentMediaTimestampInMilliseconds()); |
+ EXPECT_EQ(0, ContiguousAudioDataBufferedInMilliseconds()); |
// Simulate passing 2000ms of initial delay in the audio hardware. |
- EXPECT_EQ(-2000, CurrentMediaTimestampSinceLastWritingInMilliseconds(0)); |
- EXPECT_EQ(-1500, CurrentMediaTimestampSinceLastWritingInMilliseconds(500)); |
- EXPECT_EQ(-1000, CurrentMediaTimestampSinceLastWritingInMilliseconds(1000)); |
- EXPECT_EQ(-500, CurrentMediaTimestampSinceLastWritingInMilliseconds(1500)); |
+ EXPECT_EQ(0, CurrentMediaTimestampSinceLastWritingInMilliseconds(0)); |
+ EXPECT_EQ(0, CurrentMediaTimestampSinceLastWritingInMilliseconds(500)); |
+ EXPECT_EQ(0, CurrentMediaTimestampSinceLastWritingInMilliseconds(1000)); |
+ EXPECT_EQ(0, CurrentMediaTimestampSinceLastWritingInMilliseconds(1500)); |
EXPECT_EQ(0, CurrentMediaTimestampSinceLastWritingInMilliseconds(2000)); |
- // New we should see the 1.0x buffer. |
+ // Now we should see the 1.0x buffer. |
EXPECT_EQ(500, CurrentMediaTimestampSinceLastWritingInMilliseconds(2500)); |
EXPECT_EQ(1000, CurrentMediaTimestampSinceLastWritingInMilliseconds(3000)); |
@@ -213,11 +267,40 @@ TEST_F(AudioClockTest, CurrentMediaTimestampSinceLastWriting) { |
EXPECT_EQ(3500, CurrentMediaTimestampSinceLastWritingInMilliseconds(5000)); |
// Times beyond the known length of the audio clock should return the last |
- // value we know of. |
- EXPECT_EQ(LastEndpointTimestampInMilliseconds(), |
- CurrentMediaTimestampSinceLastWritingInMilliseconds(5001)); |
- EXPECT_EQ(LastEndpointTimestampInMilliseconds(), |
- CurrentMediaTimestampSinceLastWritingInMilliseconds(6000)); |
+ // media timestamp we know of. |
+ EXPECT_EQ(3500, CurrentMediaTimestampSinceLastWritingInMilliseconds(5001)); |
+ EXPECT_EQ(3500, CurrentMediaTimestampSinceLastWritingInMilliseconds(6000)); |
+} |
+ |
+TEST_F(AudioClockTest, SupportsYearsWorthOfAudioData) { |
+ // Use number of frames that would be likely to overflow 32-bit integer math. |
+ const int huge_amount_of_frames = std::numeric_limits<int>::max(); |
+ const base::TimeDelta huge = |
+ base::TimeDelta::FromSeconds(huge_amount_of_frames / sample_rate_); |
+ EXPECT_EQ(2485, huge.InDays()); // Just to give some context on how big... |
+ |
+ // Use zero delay to test calculation of current timestamp. |
+ WroteAudio(huge_amount_of_frames, huge_amount_of_frames, 0, 1.0); |
+ EXPECT_EQ(0, CurrentMediaTimestampInDays()); |
+ EXPECT_EQ(2485, ContiguousAudioDataBufferedInDays()); |
+ |
+ WroteAudio(huge_amount_of_frames, huge_amount_of_frames, 0, 1.0); |
+ EXPECT_EQ(huge.InDays(), CurrentMediaTimestampInDays()); |
+ EXPECT_EQ(huge.InDays(), ContiguousAudioDataBufferedInDays()); |
+ |
+ WroteAudio(huge_amount_of_frames, huge_amount_of_frames, 0, 1.0); |
+ EXPECT_EQ((huge * 2).InDays(), CurrentMediaTimestampInDays()); |
+ EXPECT_EQ(huge.InDays(), ContiguousAudioDataBufferedInDays()); |
+ |
+ WroteAudio(huge_amount_of_frames, huge_amount_of_frames, 0, 1.0); |
+ EXPECT_EQ((huge * 3).InDays(), CurrentMediaTimestampInDays()); |
+ EXPECT_EQ(huge.InDays(), ContiguousAudioDataBufferedInDays()); |
+ |
+ // Use huge delay to test calculation of buffered data. |
+ WroteAudio( |
+ huge_amount_of_frames, huge_amount_of_frames, huge_amount_of_frames, 1.0); |
+ EXPECT_EQ((huge * 3).InDays(), CurrentMediaTimestampInDays()); |
+ EXPECT_EQ((huge * 2).InDays(), ContiguousAudioDataBufferedInDays()); |
} |
} // namespace media |