| Index: media/filters/audio_clock_unittest.cc
|
| diff --git a/media/filters/audio_clock_unittest.cc b/media/filters/audio_clock_unittest.cc
|
| index 00179f9094fda648251732c5e4c384b97b2a66f4..4bb019704683f2a797b256df94bcb87e4a74e48f 100644
|
| --- a/media/filters/audio_clock_unittest.cc
|
| +++ b/media/filters/audio_clock_unittest.cc
|
| @@ -12,22 +12,20 @@ namespace media {
|
| class AudioClockTest : public testing::Test {
|
| public:
|
| AudioClockTest()
|
| - : sample_rate_(10),
|
| - timestamp_helper_(sample_rate_),
|
| - clock_(sample_rate_) {
|
| - timestamp_helper_.SetBaseTimestamp(base::TimeDelta());
|
| - }
|
| + : sample_rate_(10), clock_(base::TimeDelta(), sample_rate_) {}
|
|
|
| virtual ~AudioClockTest() {}
|
|
|
| - void WroteAudio(int frames, int delay_frames, float playback_rate) {
|
| - timestamp_helper_.AddFrames(static_cast<int>(frames * playback_rate));
|
| + void WroteAudio(int frames_written,
|
| + int frames_requested,
|
| + int delay_frames,
|
| + float playback_rate) {
|
| clock_.WroteAudio(
|
| - frames, delay_frames, playback_rate, timestamp_helper_.GetTimestamp());
|
| + frames_written, frames_requested, delay_frames, playback_rate);
|
| }
|
|
|
| - void WroteSilence(int frames, int delay_frames) {
|
| - clock_.WroteSilence(frames, delay_frames);
|
| + int CurrentMediaTimestampInDays() {
|
| + return clock_.CurrentMediaTimestamp(base::TimeDelta()).InDays();
|
| }
|
|
|
| int CurrentMediaTimestampInMilliseconds() {
|
| @@ -39,144 +37,200 @@ class AudioClockTest : public testing::Test {
|
| milliseconds)).InMilliseconds();
|
| }
|
|
|
| - int LastEndpointTimestampInMilliseconds() {
|
| - return clock_.last_endpoint_timestamp().InMilliseconds();
|
| + int ContiguousAudioDataBufferedInDays() {
|
| + return clock_.ContiguousAudioDataBuffered().InDays();
|
| + }
|
| +
|
| + int ContiguousAudioDataBufferedInMilliseconds() {
|
| + return clock_.ContiguousAudioDataBuffered().InMilliseconds();
|
| + }
|
| +
|
| + int ContiguousAudioDataBufferedAtSameRateInMilliseconds() {
|
| + return clock_.ContiguousAudioDataBufferedAtSameRate().InMilliseconds();
|
| }
|
|
|
| const int sample_rate_;
|
| - AudioTimestampHelper timestamp_helper_;
|
| AudioClock clock_;
|
|
|
| private:
|
| DISALLOW_COPY_AND_ASSIGN(AudioClockTest);
|
| };
|
|
|
| -TEST_F(AudioClockTest, TimestampsStartAtNoTimestamp) {
|
| - EXPECT_EQ(kNoTimestamp(), clock_.CurrentMediaTimestamp(base::TimeDelta()));
|
| - EXPECT_EQ(kNoTimestamp(), clock_.last_endpoint_timestamp());
|
| +TEST_F(AudioClockTest, CurrentMediaTimestampsStartsAtStartTimestamp) {
|
| + base::TimeDelta expected = base::TimeDelta::FromSeconds(123);
|
| + AudioClock clock(expected, sample_rate_);
|
| +
|
| + EXPECT_EQ(expected, clock.CurrentMediaTimestamp(base::TimeDelta()));
|
| +}
|
| +
|
| +TEST_F(AudioClockTest, ContiguousAudioDataBufferedStartsAtZero) {
|
| + EXPECT_EQ(base::TimeDelta(), clock_.ContiguousAudioDataBuffered());
|
| +}
|
| +
|
| +TEST_F(AudioClockTest, AudioDataBufferedStartsAtFalse) {
|
| + EXPECT_FALSE(clock_.AudioDataBuffered());
|
| }
|
|
|
| TEST_F(AudioClockTest, Playback) {
|
| - // The first time we write data we should expect a negative time matching the
|
| - // current delay.
|
| - WroteAudio(10, 20, 1.0);
|
| - EXPECT_EQ(-2000, CurrentMediaTimestampInMilliseconds());
|
| - EXPECT_EQ(1000, LastEndpointTimestampInMilliseconds());
|
| -
|
| - // The media time should keep advancing as we write data.
|
| - WroteAudio(10, 20, 1.0);
|
| - EXPECT_EQ(-1000, CurrentMediaTimestampInMilliseconds());
|
| - EXPECT_EQ(2000, LastEndpointTimestampInMilliseconds());
|
| -
|
| - WroteAudio(10, 20, 1.0);
|
| + // The first time we write data we should still expect our start timestamp
|
| + // due to delay.
|
| + WroteAudio(10, 10, 20, 1.0);
|
| + EXPECT_EQ(0, CurrentMediaTimestampInMilliseconds());
|
| + EXPECT_EQ(0, ContiguousAudioDataBufferedInMilliseconds());
|
| + EXPECT_EQ(0, ContiguousAudioDataBufferedAtSameRateInMilliseconds());
|
| + EXPECT_TRUE(clock_.AudioDataBuffered());
|
| +
|
| + // The media time should remain at start timestamp as we write data.
|
| + WroteAudio(10, 10, 20, 1.0);
|
| + EXPECT_EQ(0, CurrentMediaTimestampInMilliseconds());
|
| + EXPECT_EQ(0, ContiguousAudioDataBufferedInMilliseconds());
|
| + EXPECT_EQ(0, ContiguousAudioDataBufferedAtSameRateInMilliseconds());
|
| +
|
| + WroteAudio(10, 10, 20, 1.0);
|
| EXPECT_EQ(0, CurrentMediaTimestampInMilliseconds());
|
| - EXPECT_EQ(3000, LastEndpointTimestampInMilliseconds());
|
| + EXPECT_EQ(3000, ContiguousAudioDataBufferedInMilliseconds());
|
| + EXPECT_EQ(3000, ContiguousAudioDataBufferedAtSameRateInMilliseconds());
|
|
|
| - WroteAudio(10, 20, 1.0);
|
| + // The media time should now start advanced now that delay has been covered.
|
| + WroteAudio(10, 10, 20, 1.0);
|
| EXPECT_EQ(1000, CurrentMediaTimestampInMilliseconds());
|
| - EXPECT_EQ(4000, LastEndpointTimestampInMilliseconds());
|
| + EXPECT_EQ(3000, ContiguousAudioDataBufferedInMilliseconds());
|
| + EXPECT_EQ(3000, ContiguousAudioDataBufferedAtSameRateInMilliseconds());
|
|
|
| - // Introduce a rate change to slow down time. Current time will keep advancing
|
| - // by one second until it hits the slowed down audio.
|
| - WroteAudio(10, 20, 0.5);
|
| + WroteAudio(10, 10, 20, 1.0);
|
| EXPECT_EQ(2000, CurrentMediaTimestampInMilliseconds());
|
| - EXPECT_EQ(4500, LastEndpointTimestampInMilliseconds());
|
| + EXPECT_EQ(3000, ContiguousAudioDataBufferedInMilliseconds());
|
| + EXPECT_EQ(3000, ContiguousAudioDataBufferedAtSameRateInMilliseconds());
|
|
|
| - WroteAudio(10, 20, 0.5);
|
| + // Introduce a rate change to slow down time:
|
| + // - Current time will advance by one second until it hits rate change
|
| + // - Contiguous audio data will start shrinking immediately
|
| + WroteAudio(10, 10, 20, 0.5);
|
| EXPECT_EQ(3000, CurrentMediaTimestampInMilliseconds());
|
| - EXPECT_EQ(5000, LastEndpointTimestampInMilliseconds());
|
| + EXPECT_EQ(2500, ContiguousAudioDataBufferedInMilliseconds());
|
| + EXPECT_EQ(2000, ContiguousAudioDataBufferedAtSameRateInMilliseconds());
|
|
|
| - WroteAudio(10, 20, 0.5);
|
| + WroteAudio(10, 10, 20, 0.5);
|
| EXPECT_EQ(4000, CurrentMediaTimestampInMilliseconds());
|
| - EXPECT_EQ(5500, LastEndpointTimestampInMilliseconds());
|
| -
|
| - WroteAudio(10, 20, 0.5);
|
| - EXPECT_EQ(4500, CurrentMediaTimestampInMilliseconds());
|
| - EXPECT_EQ(6000, LastEndpointTimestampInMilliseconds());
|
| + EXPECT_EQ(2000, ContiguousAudioDataBufferedInMilliseconds());
|
| + EXPECT_EQ(1000, ContiguousAudioDataBufferedAtSameRateInMilliseconds());
|
|
|
| - // Introduce a rate change to speed up time. Current time will keep advancing
|
| - // by half a second until it hits the the sped up audio.
|
| - WroteAudio(10, 20, 2);
|
| + WroteAudio(10, 10, 20, 0.5);
|
| EXPECT_EQ(5000, CurrentMediaTimestampInMilliseconds());
|
| - EXPECT_EQ(8000, LastEndpointTimestampInMilliseconds());
|
| + EXPECT_EQ(1500, ContiguousAudioDataBufferedInMilliseconds());
|
| + EXPECT_EQ(1500, ContiguousAudioDataBufferedAtSameRateInMilliseconds());
|
|
|
| - WroteAudio(10, 20, 2);
|
| + WroteAudio(10, 10, 20, 0.5);
|
| EXPECT_EQ(5500, CurrentMediaTimestampInMilliseconds());
|
| - EXPECT_EQ(10000, LastEndpointTimestampInMilliseconds());
|
| + EXPECT_EQ(1500, ContiguousAudioDataBufferedInMilliseconds());
|
| + EXPECT_EQ(1500, ContiguousAudioDataBufferedAtSameRateInMilliseconds());
|
|
|
| - WroteAudio(10, 20, 2);
|
| + // Introduce a rate change to speed up time:
|
| + // - Current time will advance by half a second until it hits rate change
|
| + // - Contiguous audio data will start growing immediately
|
| + WroteAudio(10, 10, 20, 2);
|
| EXPECT_EQ(6000, CurrentMediaTimestampInMilliseconds());
|
| - EXPECT_EQ(12000, LastEndpointTimestampInMilliseconds());
|
| -
|
| - WroteAudio(10, 20, 2);
|
| - EXPECT_EQ(8000, CurrentMediaTimestampInMilliseconds());
|
| - EXPECT_EQ(14000, LastEndpointTimestampInMilliseconds());
|
| -
|
| - // Write silence to simulate reaching end of stream.
|
| - WroteSilence(10, 20);
|
| - EXPECT_EQ(10000, CurrentMediaTimestampInMilliseconds());
|
| - EXPECT_EQ(14000, LastEndpointTimestampInMilliseconds());
|
| -
|
| - WroteSilence(10, 20);
|
| - EXPECT_EQ(12000, CurrentMediaTimestampInMilliseconds());
|
| - EXPECT_EQ(14000, LastEndpointTimestampInMilliseconds());
|
| -
|
| - WroteSilence(10, 20);
|
| - EXPECT_EQ(14000, CurrentMediaTimestampInMilliseconds());
|
| - EXPECT_EQ(14000, LastEndpointTimestampInMilliseconds());
|
| + EXPECT_EQ(3000, ContiguousAudioDataBufferedInMilliseconds());
|
| + EXPECT_EQ(1000, ContiguousAudioDataBufferedAtSameRateInMilliseconds());
|
| +
|
| + WroteAudio(10, 10, 20, 2);
|
| + EXPECT_EQ(6500, CurrentMediaTimestampInMilliseconds());
|
| + EXPECT_EQ(4500, ContiguousAudioDataBufferedInMilliseconds());
|
| + EXPECT_EQ(500, ContiguousAudioDataBufferedAtSameRateInMilliseconds());
|
| +
|
| + WroteAudio(10, 10, 20, 2);
|
| + EXPECT_EQ(7000, CurrentMediaTimestampInMilliseconds());
|
| + EXPECT_EQ(6000, ContiguousAudioDataBufferedInMilliseconds());
|
| + EXPECT_EQ(6000, ContiguousAudioDataBufferedAtSameRateInMilliseconds());
|
| +
|
| + WroteAudio(10, 10, 20, 2);
|
| + EXPECT_EQ(9000, CurrentMediaTimestampInMilliseconds());
|
| + EXPECT_EQ(6000, ContiguousAudioDataBufferedInMilliseconds());
|
| + EXPECT_EQ(6000, ContiguousAudioDataBufferedAtSameRateInMilliseconds());
|
| +
|
| + // Write silence to simulate reaching end of stream:
|
| + // - Current time will advance by half a second until it hits silence
|
| + // - Contiguous audio data will start shrinking towards zero
|
| + WroteAudio(0, 10, 20, 2);
|
| + EXPECT_EQ(11000, CurrentMediaTimestampInMilliseconds());
|
| + EXPECT_EQ(4000, ContiguousAudioDataBufferedInMilliseconds());
|
| + EXPECT_EQ(4000, ContiguousAudioDataBufferedAtSameRateInMilliseconds());
|
| +
|
| + WroteAudio(0, 10, 20, 2);
|
| + EXPECT_EQ(13000, CurrentMediaTimestampInMilliseconds());
|
| + EXPECT_EQ(2000, ContiguousAudioDataBufferedInMilliseconds());
|
| + EXPECT_EQ(2000, ContiguousAudioDataBufferedAtSameRateInMilliseconds());
|
| + EXPECT_TRUE(clock_.AudioDataBuffered()); // Still audio data buffered.
|
| +
|
| + WroteAudio(0, 10, 20, 2);
|
| + EXPECT_EQ(15000, CurrentMediaTimestampInMilliseconds());
|
| + EXPECT_EQ(0, ContiguousAudioDataBufferedInMilliseconds());
|
| + EXPECT_EQ(0, ContiguousAudioDataBufferedAtSameRateInMilliseconds());
|
| + EXPECT_FALSE(clock_.AudioDataBuffered()); // No more audio data buffered.
|
|
|
| // At this point media time should stop increasing.
|
| - WroteSilence(10, 20);
|
| - EXPECT_EQ(14000, CurrentMediaTimestampInMilliseconds());
|
| - EXPECT_EQ(14000, LastEndpointTimestampInMilliseconds());
|
| + WroteAudio(0, 10, 20, 2);
|
| + EXPECT_EQ(15000, CurrentMediaTimestampInMilliseconds());
|
| + EXPECT_EQ(0, ContiguousAudioDataBufferedInMilliseconds());
|
| + EXPECT_EQ(0, ContiguousAudioDataBufferedAtSameRateInMilliseconds());
|
| + EXPECT_FALSE(clock_.AudioDataBuffered());
|
| }
|
|
|
| TEST_F(AudioClockTest, AlternatingAudioAndSilence) {
|
| // Buffer #1: [0, 1000)
|
| - WroteAudio(10, 20, 1.0);
|
| - EXPECT_EQ(-2000, CurrentMediaTimestampInMilliseconds());
|
| + WroteAudio(10, 10, 20, 1.0);
|
| + EXPECT_EQ(0, CurrentMediaTimestampInMilliseconds());
|
| + EXPECT_EQ(0, ContiguousAudioDataBufferedInMilliseconds());
|
|
|
| // Buffer #2: 1000ms of silence
|
| - WroteSilence(10, 20);
|
| - EXPECT_EQ(-1000, CurrentMediaTimestampInMilliseconds());
|
| -
|
| - // Buffer #3: [1000, 2000), buffer #1 is at front
|
| - WroteAudio(10, 20, 1.0);
|
| + WroteAudio(0, 10, 20, 1.0);
|
| EXPECT_EQ(0, CurrentMediaTimestampInMilliseconds());
|
| + EXPECT_EQ(0, ContiguousAudioDataBufferedInMilliseconds());
|
|
|
| - // Buffer #4: 1000ms of silence, time shouldn't advance
|
| - WroteSilence(10, 20);
|
| + // Buffer #3: [1000, 2000):
|
| + // - Buffer #1 is at front with 1000ms of contiguous audio data
|
| + WroteAudio(10, 10, 20, 1.0);
|
| EXPECT_EQ(0, CurrentMediaTimestampInMilliseconds());
|
| + EXPECT_EQ(1000, ContiguousAudioDataBufferedInMilliseconds());
|
| +
|
| + // Buffer #4: 1000ms of silence
|
| + // - Buffer #1 has been played out
|
| + // - Buffer #2 of silence leaves us with 0ms of contiguous audio data
|
| + WroteAudio(0, 10, 20, 1.0);
|
| + EXPECT_EQ(1000, CurrentMediaTimestampInMilliseconds());
|
| + EXPECT_EQ(0, ContiguousAudioDataBufferedInMilliseconds());
|
|
|
| - // Buffer #5: [2000, 3000), buffer #3 is at front
|
| - WroteAudio(10, 20, 1.0);
|
| + // Buffer #5: [2000, 3000):
|
| + // - Buffer #3 is at front with 1000ms of contiguous audio data
|
| + WroteAudio(10, 10, 20, 1.0);
|
| EXPECT_EQ(1000, CurrentMediaTimestampInMilliseconds());
|
| + EXPECT_EQ(1000, ContiguousAudioDataBufferedInMilliseconds());
|
| }
|
|
|
| TEST_F(AudioClockTest, ZeroDelay) {
|
| // The first time we write data we should expect the first timestamp
|
| // immediately.
|
| - WroteAudio(10, 0, 1.0);
|
| + WroteAudio(10, 10, 0, 1.0);
|
| EXPECT_EQ(0, CurrentMediaTimestampInMilliseconds());
|
| - EXPECT_EQ(1000, LastEndpointTimestampInMilliseconds());
|
| + EXPECT_EQ(1000, ContiguousAudioDataBufferedInMilliseconds());
|
|
|
| // Ditto for all subsequent buffers.
|
| - WroteAudio(10, 0, 1.0);
|
| + WroteAudio(10, 10, 0, 1.0);
|
| EXPECT_EQ(1000, CurrentMediaTimestampInMilliseconds());
|
| - EXPECT_EQ(2000, LastEndpointTimestampInMilliseconds());
|
| + EXPECT_EQ(1000, ContiguousAudioDataBufferedInMilliseconds());
|
|
|
| - WroteAudio(10, 0, 1.0);
|
| + WroteAudio(10, 10, 0, 1.0);
|
| EXPECT_EQ(2000, CurrentMediaTimestampInMilliseconds());
|
| - EXPECT_EQ(3000, LastEndpointTimestampInMilliseconds());
|
| + EXPECT_EQ(1000, ContiguousAudioDataBufferedInMilliseconds());
|
|
|
| // Ditto for silence.
|
| - WroteSilence(10, 0);
|
| + WroteAudio(0, 10, 0, 1.0);
|
| EXPECT_EQ(3000, CurrentMediaTimestampInMilliseconds());
|
| - EXPECT_EQ(3000, LastEndpointTimestampInMilliseconds());
|
| + EXPECT_EQ(0, ContiguousAudioDataBufferedInMilliseconds());
|
|
|
| - WroteSilence(10, 0);
|
| + WroteAudio(0, 10, 0, 1.0);
|
| EXPECT_EQ(3000, CurrentMediaTimestampInMilliseconds());
|
| - EXPECT_EQ(3000, LastEndpointTimestampInMilliseconds());
|
| + EXPECT_EQ(0, ContiguousAudioDataBufferedInMilliseconds());
|
| }
|
|
|
| TEST_F(AudioClockTest, CurrentMediaTimestampSinceLastWriting) {
|
| @@ -187,20 +241,20 @@ TEST_F(AudioClockTest, CurrentMediaTimestampSinceLastWriting) {
|
| // +-------------------+----------------+------------------+----------------+
|
| // Media timestamp: 0 1000 1500 3500
|
| // Wall clock time: 2000 3000 4000 5000
|
| - WroteAudio(10, 40, 1.0);
|
| - WroteAudio(10, 40, 0.5);
|
| - WroteAudio(10, 40, 2.0);
|
| - EXPECT_EQ(-2000, CurrentMediaTimestampInMilliseconds());
|
| - EXPECT_EQ(3500, LastEndpointTimestampInMilliseconds());
|
| + WroteAudio(10, 10, 40, 1.0);
|
| + WroteAudio(10, 10, 40, 0.5);
|
| + WroteAudio(10, 10, 40, 2.0);
|
| + EXPECT_EQ(0, CurrentMediaTimestampInMilliseconds());
|
| + EXPECT_EQ(0, ContiguousAudioDataBufferedInMilliseconds());
|
|
|
| // Simulate passing 2000ms of initial delay in the audio hardware.
|
| - EXPECT_EQ(-2000, CurrentMediaTimestampSinceLastWritingInMilliseconds(0));
|
| - EXPECT_EQ(-1500, CurrentMediaTimestampSinceLastWritingInMilliseconds(500));
|
| - EXPECT_EQ(-1000, CurrentMediaTimestampSinceLastWritingInMilliseconds(1000));
|
| - EXPECT_EQ(-500, CurrentMediaTimestampSinceLastWritingInMilliseconds(1500));
|
| + EXPECT_EQ(0, CurrentMediaTimestampSinceLastWritingInMilliseconds(0));
|
| + EXPECT_EQ(0, CurrentMediaTimestampSinceLastWritingInMilliseconds(500));
|
| + EXPECT_EQ(0, CurrentMediaTimestampSinceLastWritingInMilliseconds(1000));
|
| + EXPECT_EQ(0, CurrentMediaTimestampSinceLastWritingInMilliseconds(1500));
|
| EXPECT_EQ(0, CurrentMediaTimestampSinceLastWritingInMilliseconds(2000));
|
|
|
| - // New we should see the 1.0x buffer.
|
| + // Now we should see the 1.0x buffer.
|
| EXPECT_EQ(500, CurrentMediaTimestampSinceLastWritingInMilliseconds(2500));
|
| EXPECT_EQ(1000, CurrentMediaTimestampSinceLastWritingInMilliseconds(3000));
|
|
|
| @@ -213,11 +267,40 @@ TEST_F(AudioClockTest, CurrentMediaTimestampSinceLastWriting) {
|
| EXPECT_EQ(3500, CurrentMediaTimestampSinceLastWritingInMilliseconds(5000));
|
|
|
| // Times beyond the known length of the audio clock should return the last
|
| - // value we know of.
|
| - EXPECT_EQ(LastEndpointTimestampInMilliseconds(),
|
| - CurrentMediaTimestampSinceLastWritingInMilliseconds(5001));
|
| - EXPECT_EQ(LastEndpointTimestampInMilliseconds(),
|
| - CurrentMediaTimestampSinceLastWritingInMilliseconds(6000));
|
| + // media timestamp we know of.
|
| + EXPECT_EQ(3500, CurrentMediaTimestampSinceLastWritingInMilliseconds(5001));
|
| + EXPECT_EQ(3500, CurrentMediaTimestampSinceLastWritingInMilliseconds(6000));
|
| +}
|
| +
|
| +TEST_F(AudioClockTest, SupportsYearsWorthOfAudioData) {
|
| + // Use number of frames that would be likely to overflow 32-bit integer math.
|
| + const int huge_amount_of_frames = std::numeric_limits<int>::max();
|
| + const base::TimeDelta huge =
|
| + base::TimeDelta::FromSeconds(huge_amount_of_frames / sample_rate_);
|
| + EXPECT_EQ(2485, huge.InDays()); // Just to give some context on how big...
|
| +
|
| + // Use zero delay to test calculation of current timestamp.
|
| + WroteAudio(huge_amount_of_frames, huge_amount_of_frames, 0, 1.0);
|
| + EXPECT_EQ(0, CurrentMediaTimestampInDays());
|
| + EXPECT_EQ(2485, ContiguousAudioDataBufferedInDays());
|
| +
|
| + WroteAudio(huge_amount_of_frames, huge_amount_of_frames, 0, 1.0);
|
| + EXPECT_EQ(huge.InDays(), CurrentMediaTimestampInDays());
|
| + EXPECT_EQ(huge.InDays(), ContiguousAudioDataBufferedInDays());
|
| +
|
| + WroteAudio(huge_amount_of_frames, huge_amount_of_frames, 0, 1.0);
|
| + EXPECT_EQ((huge * 2).InDays(), CurrentMediaTimestampInDays());
|
| + EXPECT_EQ(huge.InDays(), ContiguousAudioDataBufferedInDays());
|
| +
|
| + WroteAudio(huge_amount_of_frames, huge_amount_of_frames, 0, 1.0);
|
| + EXPECT_EQ((huge * 3).InDays(), CurrentMediaTimestampInDays());
|
| + EXPECT_EQ(huge.InDays(), ContiguousAudioDataBufferedInDays());
|
| +
|
| + // Use huge delay to test calculation of buffered data.
|
| + WroteAudio(
|
| + huge_amount_of_frames, huge_amount_of_frames, huge_amount_of_frames, 1.0);
|
| + EXPECT_EQ((huge * 3).InDays(), CurrentMediaTimestampInDays());
|
| + EXPECT_EQ((huge * 2).InDays(), ContiguousAudioDataBufferedInDays());
|
| }
|
|
|
| } // namespace media
|
|
|