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Issue 436053002: Make media::AudioClock track frames written to compute time. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 6 years, 4 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "media/filters/audio_clock.h" 5 #include "media/filters/audio_clock.h"
6 6
7 #include "base/logging.h" 7 #include "base/logging.h"
8 #include "media/base/buffers.h" 8 #include "media/base/buffers.h"
9 9
10 namespace media { 10 namespace media {
11 11
12 AudioClock::AudioClock(int sample_rate) 12 AudioClock::AudioClock(base::TimeDelta start_timestamp, int sample_rate)
13 : sample_rate_(sample_rate), last_endpoint_timestamp_(kNoTimestamp()) { 13 : start_timestamp_(start_timestamp), sample_rate_(sample_rate) {
14 } 14 }
15 15
16 AudioClock::~AudioClock() { 16 AudioClock::~AudioClock() {
17 } 17 }
18 18
19 void AudioClock::WroteAudio(int frames, 19 void AudioClock::WroteAudio(int frames_written,
20 int frames_requested,
20 int delay_frames, 21 int delay_frames,
21 float playback_rate, 22 float playback_rate) {
22 base::TimeDelta timestamp) { 23 DCHECK_GE(frames_written, 0);
23 CHECK_GT(playback_rate, 0); 24 DCHECK_LE(frames_written, frames_requested);
24 CHECK(timestamp != kNoTimestamp());
25 DCHECK_GE(frames, 0);
26 DCHECK_GE(delay_frames, 0); 25 DCHECK_GE(delay_frames, 0);
26 DCHECK_GE(playback_rate, 0);
27 27
28 if (last_endpoint_timestamp_ == kNoTimestamp()) 28 // First write: initialize buffer with silence.
29 PushBufferedAudio(delay_frames, 0, kNoTimestamp()); 29 if (buffered_.empty())
30 PushAudioData(&buffered_, delay_frames, 0.0f);
30 31
31 TrimBufferedAudioToMatchDelay(delay_frames); 32 // Move frames from |buffered_| to |played_| based on |delay_frames|.
32 PushBufferedAudio(frames, playback_rate, timestamp); 33 int64_t played_frames = std::max(0L, TotalFrames(buffered_) - delay_frames);
DaleCurtis 2014/08/02 00:51:32 Seems like you could simply keep track of TotalFra
scherkus (not reviewing) 2014/08/02 01:55:24 Done.
34 while (played_frames > 0) {
35 int64_t frames_to_move = std::min(buffered_.front().frames, played_frames);
33 36
34 last_endpoint_timestamp_ = timestamp; 37 // No need to keep track of silent audio.
35 } 38 if (buffered_.front().playback_rate > 0.0f)
39 PushAudioData(&played_, frames_to_move, buffered_.front().playback_rate);
36 40
37 void AudioClock::WroteSilence(int frames, int delay_frames) { 41 buffered_.front().frames -= frames_to_move;
38 DCHECK_GE(frames, 0); 42 if (buffered_.front().frames == 0)
39 DCHECK_GE(delay_frames, 0); 43 buffered_.pop_front();
40 44
41 if (last_endpoint_timestamp_ == kNoTimestamp()) 45 played_frames -= frames_to_move;
42 PushBufferedAudio(delay_frames, 0, kNoTimestamp()); 46 }
43 47
44 TrimBufferedAudioToMatchDelay(delay_frames); 48 // Push in newly buffered data.
45 PushBufferedAudio(frames, 0, kNoTimestamp()); 49 PushAudioData(&buffered_, frames_written, playback_rate);
50 PushAudioData(&buffered_, frames_requested - frames_written, 0.0f);
46 } 51 }
47 52
48 base::TimeDelta AudioClock::CurrentMediaTimestamp( 53 base::TimeDelta AudioClock::CurrentMediaTimestamp(
49 base::TimeDelta time_since_writing) const { 54 base::TimeDelta time_since_writing) const {
50 int frames_to_skip = 55 // Count up all |played_| audio since |start_timestamp_|.
51 static_cast<int>(time_since_writing.InSecondsF() * sample_rate_); 56 base::TimeDelta current_timestamp = start_timestamp_;
52 int silence_frames = 0; 57 for (size_t i = 0; i < played_.size(); ++i) {
DaleCurtis 2014/08/02 00:51:33 played_ never shrinks, so you should just cache cu
scherkus (not reviewing) 2014/08/02 01:55:24 have to think about it some more ... but doesn't t
DaleCurtis 2014/08/04 18:55:18 I'd guess only slightly more error than you're alr
53 for (size_t i = 0; i < buffered_audio_.size(); ++i) { 58 DCHECK_NE(played_[i].playback_rate, 0.0f)
54 int frames = buffered_audio_[i].frames; 59 << "Silent audio doesn't need to be tracked in |played_|.";
55 if (frames_to_skip > 0) { 60 current_timestamp += base::TimeDelta::FromMicroseconds(
DaleCurtis 2014/08/02 00:51:32 calculate this as a double or float and only divid
scherkus (not reviewing) 2014/08/02 01:55:25 Done.
56 if (frames <= frames_to_skip) { 61 (played_[i].frames * played_[i].playback_rate) / sample_rate_ *
57 frames_to_skip -= frames; 62 base::Time::kMicrosecondsPerSecond);
58 continue; 63 }
59 } 64
60 frames -= frames_to_skip; 65 // Count up all |buffered_| audio based on |time_since_writing|.
61 frames_to_skip = 0; 66 int64_t frames_played_since_writing =
67 static_cast<int64_t>(time_since_writing.InSecondsF() * sample_rate_);
68 for (size_t i = 0; i < buffered_.size() && frames_played_since_writing > 0;
DaleCurtis 2014/08/02 00:51:33 You could cache this too and subtract off time_sin
scherkus (not reviewing) 2014/08/02 01:55:24 Done.
DaleCurtis 2014/08/04 18:55:18 You said done, but didn't do this. Was that your
69 ++i) {
70 int64_t frames_played =
71 std::min(buffered_[i].frames, frames_played_since_writing);
72 current_timestamp += base::TimeDelta::FromMicroseconds(
DaleCurtis 2014/08/02 00:51:32 Ditto.
DaleCurtis 2014/08/04 18:55:18 I meant break out the TimeDelta conversion like ab
73 (frames_played * buffered_[i].playback_rate) / sample_rate_ *
74 base::Time::kMicrosecondsPerSecond);
75 frames_played_since_writing -= frames_played;
76 }
77
78 return current_timestamp;
79 }
80
81 base::TimeDelta AudioClock::ContiguousAudioDataBuffered() const {
82 base::TimeDelta buffered;
83 for (size_t i = 0; i < buffered_.size(); ++i) {
84 // Any buffered silence breaks our contiguous stretch of audio data.
85 if (buffered_[i].playback_rate == 0)
86 break;
87
88 // Multiply by playback rate as frames represent time-scaled audio.
89 buffered += base::TimeDelta::FromMicroseconds(
90 (buffered_[i].frames * buffered_[i].playback_rate) / sample_rate_ *
91 base::Time::kMicrosecondsPerSecond);
92 }
93
94 return buffered;
95 }
96
97 base::TimeDelta AudioClock::ContiguousAudioDataBufferedAtSameRate() const {
98 base::TimeDelta buffered;
99 for (size_t i = 0; i < buffered_.size(); ++i) {
100 // Any buffered silence breaks our contiguous stretch of audio data.
101 if (buffered_[i].playback_rate == 0)
102 break;
103
104 // Multiply by playback rate as frames represent time-scaled audio.
105 buffered = base::TimeDelta::FromMicroseconds(
DaleCurtis 2014/08/02 00:51:33 Should this be += ? I don't understand why you hav
scherkus (not reviewing) 2014/08/02 01:55:24 Nah this was just silly. We always break so this d
106 (buffered_[i].frames * buffered_[i].playback_rate) / sample_rate_ *
107 base::Time::kMicrosecondsPerSecond);
108
109 if ((i + 1) < buffered_.size()) {
110 DCHECK_NE(buffered_[i].playback_rate, buffered_[i + 1].playback_rate)
111 << "Adjacent AudioData elements shouldn't have same playback rate";
62 } 112 }
63 113
64 // Account for silence ahead of the buffer closest to being played.
65 if (buffered_audio_[i].playback_rate == 0) {
66 silence_frames += frames;
67 continue;
68 }
69
70 // Multiply by playback rate as frames represent time-scaled audio.
71 return buffered_audio_[i].endpoint_timestamp -
72 base::TimeDelta::FromMicroseconds(
73 ((frames * buffered_audio_[i].playback_rate) + silence_frames) /
74 sample_rate_ * base::Time::kMicrosecondsPerSecond);
75 }
76
77 // Either:
78 // 1) AudioClock is uninitialziated and we'll return kNoTimestamp()
79 // 2) All previously buffered audio has been replaced by silence,
80 // meaning media time is now at the last endpoint
81 return last_endpoint_timestamp_;
82 }
83
84 void AudioClock::TrimBufferedAudioToMatchDelay(int delay_frames) {
85 if (buffered_audio_.empty())
86 return;
87
88 size_t i = buffered_audio_.size() - 1;
89 while (true) {
90 if (buffered_audio_[i].frames <= delay_frames) {
91 // Reached the end before accounting for all of |delay_frames|. This
92 // means we haven't written enough audio data yet to account for hardware
93 // delay. In this case, do nothing.
94 if (i == 0)
95 return;
96
97 // Keep accounting for |delay_frames|.
98 delay_frames -= buffered_audio_[i].frames;
99 --i;
100 continue;
101 }
102
103 // All of |delay_frames| has been accounted for: adjust amount of frames
104 // left in current buffer. All preceeding elements with index < |i| should
105 // be considered played out and hence discarded.
106 buffered_audio_[i].frames = delay_frames;
107 break; 114 break;
108 } 115 }
109 116
110 // At this point |i| points at what will be the new head of |buffered_audio_| 117 return buffered;
111 // however if it contains no audio it should be removed as well.
112 if (buffered_audio_[i].frames == 0)
113 ++i;
114
115 buffered_audio_.erase(buffered_audio_.begin(), buffered_audio_.begin() + i);
116 } 118 }
117 119
118 void AudioClock::PushBufferedAudio(int frames, 120 bool AudioClock::AudioDataBuffered() const {
119 float playback_rate, 121 for (size_t i = 0; i < buffered_.size(); ++i) {
120 base::TimeDelta endpoint_timestamp) { 122 if (buffered_[i].playback_rate != 0) {
121 if (playback_rate == 0) 123 DCHECK_NE(buffered_[i].frames, 0)
122 DCHECK(endpoint_timestamp == kNoTimestamp()); 124 << "AudioData elements with zero frames shouldn't exist";
125 return true;
126 }
127 }
128 return false;
129 }
123 130
131 AudioClock::AudioData::AudioData(int64_t frames, float playback_rate)
DaleCurtis 2014/08/02 00:51:33 Up to you, but you can remove this and use a POD-t
132 : frames(frames), playback_rate(playback_rate) {
133 }
134
135 // static
136 void AudioClock::PushAudioData(std::deque<AudioData>* audio_data,
137 int64_t frames,
138 float playback_rate) {
124 if (frames == 0) 139 if (frames == 0)
125 return; 140 return;
126 141
127 // Avoid creating extra elements where possible. 142 // Avoid creating extra elements where possible.
128 if (!buffered_audio_.empty() && 143 if (!audio_data->empty() &&
129 buffered_audio_.back().playback_rate == playback_rate) { 144 audio_data->back().playback_rate == playback_rate) {
130 buffered_audio_.back().frames += frames; 145 audio_data->back().frames += frames;
131 buffered_audio_.back().endpoint_timestamp = endpoint_timestamp;
132 return; 146 return;
133 } 147 }
134 148
135 buffered_audio_.push_back( 149 audio_data->push_back(AudioData(frames, playback_rate));
136 BufferedAudio(frames, playback_rate, endpoint_timestamp));
137 } 150 }
138 151
139 AudioClock::BufferedAudio::BufferedAudio(int frames, 152 // static
140 float playback_rate, 153 int64_t AudioClock::TotalFrames(const std::deque<AudioData>& audio_data) {
141 base::TimeDelta endpoint_timestamp) 154 int64_t total_frames = 0;
142 : frames(frames), 155 for (size_t i = 0; i < audio_data.size(); ++i) {
143 playback_rate(playback_rate), 156 total_frames += audio_data[i].frames;
144 endpoint_timestamp(endpoint_timestamp) { 157 }
158 return total_frames;
145 } 159 }
146 160
147 } // namespace media 161 } // namespace media
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