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Unified Diff: test/cctest/compiler/test-run-machops.cc

Issue 435923002: TF: Rename ConvertXToY machine operators to ChangeXToY. (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Created 6 years, 5 months ago
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Index: test/cctest/compiler/test-run-machops.cc
diff --git a/test/cctest/compiler/test-run-machops.cc b/test/cctest/compiler/test-run-machops.cc
index 06210845a8f0d3a54d37aff33b8830dc69632d75..d05360d2f623d47cb178b8df3f05aa89cb11bbbc 100644
--- a/test/cctest/compiler/test-run-machops.cc
+++ b/test/cctest/compiler/test-run-machops.cc
@@ -482,7 +482,7 @@ TEST(RunLoopIncrementFloat64) {
m.Goto(&header);
m.Bind(end);
- m.Return(m.ConvertFloat64ToInt32(phi));
+ m.Return(m.ChangeFloat64ToInt32(phi));
CHECK_EQ(10, m.Call());
}
@@ -2858,12 +2858,12 @@ TEST(RunFloat64ModP) {
}
-TEST(RunConvertInt32ToFloat64_A) {
+TEST(RunChangeInt32ToFloat64_A) {
RawMachineAssemblerTester<int32_t> m;
int32_t magic = 0x986234;
double result = 0;
- Node* convert = m.ConvertInt32ToFloat64(m.Int32Constant(magic));
+ Node* convert = m.ChangeInt32ToFloat64(m.Int32Constant(magic));
m.Store(kMachineFloat64, m.PointerConstant(&result), m.Int32Constant(0),
convert);
m.Return(m.Int32Constant(magic));
@@ -2873,11 +2873,11 @@ TEST(RunConvertInt32ToFloat64_A) {
}
-TEST(RunConvertInt32ToFloat64_B) {
+TEST(RunChangeInt32ToFloat64_B) {
RawMachineAssemblerTester<int32_t> m(kMachineWord32);
double output = 0;
- Node* convert = m.ConvertInt32ToFloat64(m.Parameter(0));
+ Node* convert = m.ChangeInt32ToFloat64(m.Parameter(0));
m.Store(kMachineFloat64, m.PointerConstant(&output), m.Int32Constant(0),
convert);
m.Return(m.Parameter(0));
@@ -2890,11 +2890,11 @@ TEST(RunConvertInt32ToFloat64_B) {
}
-TEST(RunConvertUint32ToFloat64_B) {
+TEST(RunChangeUint32ToFloat64_B) {
RawMachineAssemblerTester<int32_t> m(kMachineWord32);
double output = 0;
- Node* convert = m.ConvertUint32ToFloat64(m.Parameter(0));
+ Node* convert = m.ChangeUint32ToFloat64(m.Parameter(0));
m.Store(kMachineFloat64, m.PointerConstant(&output), m.Int32Constant(0),
convert);
m.Return(m.Parameter(0));
@@ -2907,14 +2907,14 @@ TEST(RunConvertUint32ToFloat64_B) {
}
-TEST(RunConvertFloat64ToInt32_A) {
+TEST(RunChangeFloat64ToInt32_A) {
RawMachineAssemblerTester<int32_t> m;
int32_t magic = 0x786234;
double input = 11.1;
int32_t result = 0;
m.Store(kMachineWord32, m.PointerConstant(&result), m.Int32Constant(0),
- m.ConvertFloat64ToInt32(m.Float64Constant(input)));
+ m.ChangeFloat64ToInt32(m.Float64Constant(input)));
m.Return(m.Int32Constant(magic));
CHECK_EQ(magic, m.Call());
@@ -2922,14 +2922,14 @@ TEST(RunConvertFloat64ToInt32_A) {
}
-TEST(RunConvertFloat64ToInt32_B) {
+TEST(RunChangeFloat64ToInt32_B) {
RawMachineAssemblerTester<int32_t> m;
double input = 0;
int32_t output = 0;
Node* load =
m.Load(kMachineFloat64, m.PointerConstant(&input), m.Int32Constant(0));
- Node* convert = m.ConvertFloat64ToInt32(load);
+ Node* convert = m.ChangeFloat64ToInt32(load);
m.Store(kMachineWord32, m.PointerConstant(&output), m.Int32Constant(0),
convert);
m.Return(convert);
@@ -2964,14 +2964,14 @@ TEST(RunConvertFloat64ToInt32_B) {
}
-TEST(RunConvertFloat64ToUint32_B) {
+TEST(RunChangeFloat64ToUint32_B) {
RawMachineAssemblerTester<int32_t> m;
double input = 0;
int32_t output = 0;
Node* load =
m.Load(kMachineFloat64, m.PointerConstant(&input), m.Int32Constant(0));
- Node* convert = m.ConvertFloat64ToUint32(load);
+ Node* convert = m.ChangeFloat64ToUint32(load);
m.Store(kMachineWord32, m.PointerConstant(&output), m.Int32Constant(0),
convert);
m.Return(convert);
@@ -3007,7 +3007,7 @@ TEST(RunConvertFloat64ToUint32_B) {
}
-TEST(RunConvertFloat64ToInt32_spilled) {
+TEST(RunChangeFloat64ToInt32_spilled) {
RawMachineAssemblerTester<int32_t> m;
const int kNumInputs = 32;
int32_t magic = 0x786234;
@@ -3022,7 +3022,7 @@ TEST(RunConvertFloat64ToInt32_spilled) {
for (int i = 0; i < kNumInputs; i++) {
m.Store(kMachineWord32, m.PointerConstant(&result), m.Int32Constant(i * 4),
- m.ConvertFloat64ToInt32(input_node[i]));
+ m.ChangeFloat64ToInt32(input_node[i]));
}
m.Return(m.Int32Constant(magic));
@@ -3039,19 +3039,19 @@ TEST(RunConvertFloat64ToInt32_spilled) {
}
-TEST(RunDeadConvertFloat64ToInt32) {
+TEST(RunDeadChangeFloat64ToInt32) {
RawMachineAssemblerTester<int32_t> m;
const int magic = 0x88abcda4;
- m.ConvertFloat64ToInt32(m.Float64Constant(999.78));
+ m.ChangeFloat64ToInt32(m.Float64Constant(999.78));
m.Return(m.Int32Constant(magic));
CHECK_EQ(magic, m.Call());
}
-TEST(RunDeadConvertInt32ToFloat64) {
+TEST(RunDeadChangeInt32ToFloat64) {
RawMachineAssemblerTester<int32_t> m;
const int magic = 0x8834abcd;
- m.ConvertInt32ToFloat64(m.Int32Constant(magic - 6888));
+ m.ChangeInt32ToFloat64(m.Int32Constant(magic - 6888));
m.Return(m.Int32Constant(magic));
CHECK_EQ(magic, m.Call());
}
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