Index: src/compiler/machine-node-factory.h |
diff --git a/src/compiler/machine-node-factory.h b/src/compiler/machine-node-factory.h |
index 94d23f01b70826e2eb2fbd164acf751f85557a3b..8daae42ba8465f92f2276b2ef263cf9497b0f2a0 100644 |
--- a/src/compiler/machine-node-factory.h |
+++ b/src/compiler/machine-node-factory.h |
@@ -335,17 +335,17 @@ class MachineNodeFactory { |
Node* ConvertInt64ToInt32(Node* a) { |
return NEW_NODE_1(MACHINE()->ConvertInt64ToInt32(), a); |
} |
- Node* ConvertInt32ToFloat64(Node* a) { |
- return NEW_NODE_1(MACHINE()->ConvertInt32ToFloat64(), a); |
+ Node* ChangeInt32ToFloat64(Node* a) { |
+ return NEW_NODE_1(MACHINE()->ChangeInt32ToFloat64(), a); |
} |
- Node* ConvertUint32ToFloat64(Node* a) { |
- return NEW_NODE_1(MACHINE()->ConvertUint32ToFloat64(), a); |
+ Node* ChangeUint32ToFloat64(Node* a) { |
+ return NEW_NODE_1(MACHINE()->ChangeUint32ToFloat64(), a); |
} |
- Node* ConvertFloat64ToInt32(Node* a) { |
- return NEW_NODE_1(MACHINE()->ConvertFloat64ToInt32(), a); |
+ Node* ChangeFloat64ToInt32(Node* a) { |
+ return NEW_NODE_1(MACHINE()->ChangeFloat64ToInt32(), a); |
} |
- Node* ConvertFloat64ToUint32(Node* a) { |
- return NEW_NODE_1(MACHINE()->ConvertFloat64ToUint32(), a); |
+ Node* ChangeFloat64ToUint32(Node* a) { |
+ return NEW_NODE_1(MACHINE()->ChangeFloat64ToUint32(), a); |
} |
#ifdef MACHINE_ASSEMBLER_SUPPORTS_CALL_C |