| Index: src/compiler/machine-node-factory.h
|
| diff --git a/src/compiler/machine-node-factory.h b/src/compiler/machine-node-factory.h
|
| index 94d23f01b70826e2eb2fbd164acf751f85557a3b..8daae42ba8465f92f2276b2ef263cf9497b0f2a0 100644
|
| --- a/src/compiler/machine-node-factory.h
|
| +++ b/src/compiler/machine-node-factory.h
|
| @@ -335,17 +335,17 @@ class MachineNodeFactory {
|
| Node* ConvertInt64ToInt32(Node* a) {
|
| return NEW_NODE_1(MACHINE()->ConvertInt64ToInt32(), a);
|
| }
|
| - Node* ConvertInt32ToFloat64(Node* a) {
|
| - return NEW_NODE_1(MACHINE()->ConvertInt32ToFloat64(), a);
|
| + Node* ChangeInt32ToFloat64(Node* a) {
|
| + return NEW_NODE_1(MACHINE()->ChangeInt32ToFloat64(), a);
|
| }
|
| - Node* ConvertUint32ToFloat64(Node* a) {
|
| - return NEW_NODE_1(MACHINE()->ConvertUint32ToFloat64(), a);
|
| + Node* ChangeUint32ToFloat64(Node* a) {
|
| + return NEW_NODE_1(MACHINE()->ChangeUint32ToFloat64(), a);
|
| }
|
| - Node* ConvertFloat64ToInt32(Node* a) {
|
| - return NEW_NODE_1(MACHINE()->ConvertFloat64ToInt32(), a);
|
| + Node* ChangeFloat64ToInt32(Node* a) {
|
| + return NEW_NODE_1(MACHINE()->ChangeFloat64ToInt32(), a);
|
| }
|
| - Node* ConvertFloat64ToUint32(Node* a) {
|
| - return NEW_NODE_1(MACHINE()->ConvertFloat64ToUint32(), a);
|
| + Node* ChangeFloat64ToUint32(Node* a) {
|
| + return NEW_NODE_1(MACHINE()->ChangeFloat64ToUint32(), a);
|
| }
|
|
|
| #ifdef MACHINE_ASSEMBLER_SUPPORTS_CALL_C
|
|
|