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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "base/command_line.h" | 5 #include "base/command_line.h" |
6 #include "base/message_loop/message_loop.h" | 6 #include "base/message_loop/message_loop.h" |
7 #include "base/run_loop.h" | 7 #include "base/run_loop.h" |
8 #include "base/time/time.h" | 8 #include "base/time/time.h" |
9 #include "content/browser/gpu/gpu_data_manager_impl_private.h" | 9 #include "content/browser/gpu/gpu_data_manager_impl_private.h" |
10 #include "content/public/browser/gpu_data_manager_observer.h" | 10 #include "content/public/browser/gpu_data_manager_observer.h" |
11 #include "gpu/command_buffer/service/gpu_switches.h" | 11 #include "gpu/command_buffer/service/gpu_switches.h" |
12 #include "gpu/config/gpu_feature_type.h" | 12 #include "gpu/config/gpu_feature_type.h" |
13 #include "gpu/config/gpu_info.h" | 13 #include "gpu/config/gpu_info.h" |
14 #include "testing/gtest/include/gtest/gtest.h" | 14 #include "testing/gtest/include/gtest/gtest.h" |
15 #include "url/gurl.h" | 15 #include "url/gurl.h" |
16 | 16 |
| 17 #if defined(OS_WIN) |
| 18 #include "base/win/windows_version.h" |
| 19 #endif |
| 20 |
17 #define LONG_STRING_CONST(...) #__VA_ARGS__ | 21 #define LONG_STRING_CONST(...) #__VA_ARGS__ |
18 | 22 |
19 namespace content { | 23 namespace content { |
20 namespace { | 24 namespace { |
21 | 25 |
22 class TestObserver : public GpuDataManagerObserver { | 26 class TestObserver : public GpuDataManagerObserver { |
23 public: | 27 public: |
24 TestObserver() | 28 TestObserver() |
25 : gpu_info_updated_(false), | 29 : gpu_info_updated_(false), |
26 video_memory_usage_stats_updated_(false) { | 30 video_memory_usage_stats_updated_(false) { |
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277 EXPECT_FALSE(manager->ShouldUseSwiftShader()); | 281 EXPECT_FALSE(manager->ShouldUseSwiftShader()); |
278 | 282 |
279 manager->DisableHardwareAcceleration(); | 283 manager->DisableHardwareAcceleration(); |
280 EXPECT_TRUE(manager->GpuAccessAllowed(NULL)); | 284 EXPECT_TRUE(manager->GpuAccessAllowed(NULL)); |
281 EXPECT_TRUE(manager->ShouldUseSwiftShader()); | 285 EXPECT_TRUE(manager->ShouldUseSwiftShader()); |
282 EXPECT_EQ(1u, manager->GetBlacklistedFeatureCount()); | 286 EXPECT_EQ(1u, manager->GetBlacklistedFeatureCount()); |
283 EXPECT_TRUE(manager->IsFeatureBlacklisted( | 287 EXPECT_TRUE(manager->IsFeatureBlacklisted( |
284 gpu::GPU_FEATURE_TYPE_ACCELERATED_2D_CANVAS)); | 288 gpu::GPU_FEATURE_TYPE_ACCELERATED_2D_CANVAS)); |
285 } | 289 } |
286 | 290 |
| 291 TEST_F(GpuDataManagerImplPrivateTest, WarpEnabledOverridesSwiftShader) { |
| 292 // If WARP fallback is enabled on Windows 8 it should not allow SwiftShader |
| 293 // to be enabled. |
| 294 #if defined(OS_WIN) |
| 295 if (base::win::GetVersion() >= base::win::VERSION_WIN8) { |
| 296 ScopedGpuDataManagerImplPrivate manager; |
| 297 manager->ForceWarpModeForTesting(); |
| 298 const base::FilePath test_path(FILE_PATH_LITERAL("AnyPath")); |
| 299 manager->RegisterSwiftShaderPath(test_path); |
| 300 manager->DisableHardwareAcceleration(); |
| 301 EXPECT_TRUE(manager->ShouldUseWarp()); |
| 302 EXPECT_FALSE(manager->ShouldUseSwiftShader()); |
| 303 } |
| 304 #endif |
| 305 } |
| 306 |
287 TEST_F(GpuDataManagerImplPrivateTest, GpuInfoUpdate) { | 307 TEST_F(GpuDataManagerImplPrivateTest, GpuInfoUpdate) { |
288 ScopedGpuDataManagerImpl manager; | 308 ScopedGpuDataManagerImpl manager; |
289 | 309 |
290 TestObserver observer; | 310 TestObserver observer; |
291 manager->AddObserver(&observer); | 311 manager->AddObserver(&observer); |
292 | 312 |
293 { | 313 { |
294 base::RunLoop run_loop; | 314 base::RunLoop run_loop; |
295 run_loop.RunUntilIdle(); | 315 run_loop.RunUntilIdle(); |
296 } | 316 } |
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729 EXPECT_TRUE(manager->UpdateActiveGpu(0x8086, 0x04a1)); | 749 EXPECT_TRUE(manager->UpdateActiveGpu(0x8086, 0x04a1)); |
730 { | 750 { |
731 base::RunLoop run_loop; | 751 base::RunLoop run_loop; |
732 run_loop.RunUntilIdle(); | 752 run_loop.RunUntilIdle(); |
733 } | 753 } |
734 EXPECT_TRUE(observer.gpu_info_updated()); | 754 EXPECT_TRUE(observer.gpu_info_updated()); |
735 EXPECT_EQ(1u, manager->GetBlacklistedFeatureCount()); | 755 EXPECT_EQ(1u, manager->GetBlacklistedFeatureCount()); |
736 } | 756 } |
737 | 757 |
738 } // namespace content | 758 } // namespace content |
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