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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/desktop_background/desktop_background_view.h" | 5 #include "ash/desktop_background/desktop_background_view.h" |
6 | 6 |
7 #include <limits> | 7 #include <limits> |
8 | 8 |
9 #include "ash/ash_export.h" | 9 #include "ash/ash_export.h" |
10 #include "ash/desktop_background/desktop_background_controller.h" | 10 #include "ash/desktop_background/desktop_background_controller.h" |
11 #include "ash/desktop_background/desktop_background_widget_controller.h" | 11 #include "ash/desktop_background/desktop_background_widget_controller.h" |
12 #include "ash/desktop_background/user_wallpaper_delegate.h" | 12 #include "ash/desktop_background/user_wallpaper_delegate.h" |
13 #include "ash/display/display_manager.h" | 13 #include "ash/display/display_manager.h" |
14 #include "ash/root_window_controller.h" | 14 #include "ash/root_window_controller.h" |
15 #include "ash/session/session_state_delegate.h" | 15 #include "ash/session/session_state_delegate.h" |
16 #include "ash/shell.h" | 16 #include "ash/shell.h" |
17 #include "ash/shell_window_ids.h" | 17 #include "ash/shell_window_ids.h" |
| 18 #include "ash/wm/overview/window_selector_controller.h" |
18 #include "ash/wm/window_animations.h" | 19 #include "ash/wm/window_animations.h" |
19 #include "base/message_loop/message_loop.h" | 20 #include "base/message_loop/message_loop.h" |
20 #include "base/strings/utf_string_conversions.h" | 21 #include "base/strings/utf_string_conversions.h" |
21 #include "ui/aura/window_event_dispatcher.h" | 22 #include "ui/aura/window_event_dispatcher.h" |
22 #include "ui/base/resource/resource_bundle.h" | 23 #include "ui/base/resource/resource_bundle.h" |
23 #include "ui/compositor/layer.h" | 24 #include "ui/compositor/layer.h" |
24 #include "ui/gfx/canvas.h" | 25 #include "ui/gfx/canvas.h" |
25 #include "ui/gfx/image/image.h" | 26 #include "ui/gfx/image/image.h" |
26 #include "ui/gfx/size_conversions.h" | 27 #include "ui/gfx/size_conversions.h" |
27 #include "ui/gfx/transform.h" | 28 #include "ui/gfx/transform.h" |
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65 transform.Scale(ui_scale, ui_scale); | 66 transform.Scale(ui_scale, ui_scale); |
66 child->SetTransform(transform); | 67 child->SetTransform(transform); |
67 } | 68 } |
68 | 69 |
69 private: | 70 private: |
70 DISALLOW_COPY_AND_ASSIGN(LayerControlView); | 71 DISALLOW_COPY_AND_ASSIGN(LayerControlView); |
71 }; | 72 }; |
72 | 73 |
73 } // namespace | 74 } // namespace |
74 | 75 |
| 76 // This event handler receives events in the pre-target phase and takes care of |
| 77 // the following: |
| 78 // - Disabling overview mode on touch release. |
| 79 // - Disabling overview mode on mouse release. |
| 80 class PreEventDispatchHandler : public ui::EventHandler { |
| 81 public: |
| 82 PreEventDispatchHandler() {} |
| 83 virtual ~PreEventDispatchHandler() {} |
| 84 |
| 85 private: |
| 86 // ui::EventHandler: |
| 87 virtual void OnMouseEvent(ui::MouseEvent* event) OVERRIDE { |
| 88 CHECK_EQ(ui::EP_PRETARGET, event->phase()); |
| 89 WindowSelectorController* controller = |
| 90 Shell::GetInstance()->window_selector_controller(); |
| 91 if (event->type() == ui::ET_MOUSE_RELEASED && controller->IsSelecting()) { |
| 92 controller->ToggleOverview(); |
| 93 event->StopPropagation(); |
| 94 } |
| 95 } |
| 96 |
| 97 virtual void OnGestureEvent(ui::GestureEvent* event) OVERRIDE { |
| 98 CHECK_EQ(ui::EP_PRETARGET, event->phase()); |
| 99 WindowSelectorController* controller = |
| 100 Shell::GetInstance()->window_selector_controller(); |
| 101 if (event->type() == ui::ET_GESTURE_TAP && controller->IsSelecting()) { |
| 102 controller->ToggleOverview(); |
| 103 event->StopPropagation(); |
| 104 } |
| 105 } |
| 106 |
| 107 DISALLOW_COPY_AND_ASSIGN(PreEventDispatchHandler); |
| 108 }; |
| 109 |
75 //////////////////////////////////////////////////////////////////////////////// | 110 //////////////////////////////////////////////////////////////////////////////// |
76 // DesktopBackgroundView, public: | 111 // DesktopBackgroundView, public: |
77 | 112 |
78 DesktopBackgroundView::DesktopBackgroundView() { | 113 DesktopBackgroundView::DesktopBackgroundView() |
| 114 : pre_dispatch_handler_(new PreEventDispatchHandler()) { |
79 set_context_menu_controller(this); | 115 set_context_menu_controller(this); |
| 116 AddPreTargetHandler(pre_dispatch_handler_.get()); |
80 } | 117 } |
81 | 118 |
82 DesktopBackgroundView::~DesktopBackgroundView() { | 119 DesktopBackgroundView::~DesktopBackgroundView() { |
| 120 RemovePreTargetHandler(pre_dispatch_handler_.get()); |
83 } | 121 } |
84 | 122 |
85 //////////////////////////////////////////////////////////////////////////////// | 123 //////////////////////////////////////////////////////////////////////////////// |
86 // DesktopBackgroundView, views::View overrides: | 124 // DesktopBackgroundView, views::View overrides: |
87 | 125 |
88 void DesktopBackgroundView::OnPaint(gfx::Canvas* canvas) { | 126 void DesktopBackgroundView::OnPaint(gfx::Canvas* canvas) { |
89 // Scale the image while maintaining the aspect ratio, cropping as | 127 // Scale the image while maintaining the aspect ratio, cropping as |
90 // necessary to fill the background. Ideally the image should be larger | 128 // necessary to fill the background. Ideally the image should be larger |
91 // than the largest display supported, if not we will scale and center it if | 129 // than the largest display supported, if not we will scale and center it if |
92 // the layout is WALLPAPER_LAYOUT_CENTER_CROPPED. | 130 // the layout is WALLPAPER_LAYOUT_CENTER_CROPPED. |
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217 // Disable animation if transition to login screen from an empty background. | 255 // Disable animation if transition to login screen from an empty background. |
218 wm::SetWindowVisibilityAnimationTransition( | 256 wm::SetWindowVisibilityAnimationTransition( |
219 desktop_widget->GetNativeView(), wm::ANIMATE_NONE); | 257 desktop_widget->GetNativeView(), wm::ANIMATE_NONE); |
220 } | 258 } |
221 | 259 |
222 desktop_widget->SetBounds(params.parent->bounds()); | 260 desktop_widget->SetBounds(params.parent->bounds()); |
223 return desktop_widget; | 261 return desktop_widget; |
224 } | 262 } |
225 | 263 |
226 } // namespace ash | 264 } // namespace ash |
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