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Side by Side Diff: ash/desktop_background/desktop_background_view.cc

Issue 435023003: Add pretargethandler to exit overview mode on touch/click. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 6 years, 4 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/desktop_background/desktop_background_view.h" 5 #include "ash/desktop_background/desktop_background_view.h"
6 6
7 #include <limits> 7 #include <limits>
8 8
9 #include "ash/ash_export.h" 9 #include "ash/ash_export.h"
10 #include "ash/desktop_background/desktop_background_controller.h" 10 #include "ash/desktop_background/desktop_background_controller.h"
11 #include "ash/desktop_background/desktop_background_widget_controller.h" 11 #include "ash/desktop_background/desktop_background_widget_controller.h"
12 #include "ash/desktop_background/user_wallpaper_delegate.h" 12 #include "ash/desktop_background/user_wallpaper_delegate.h"
13 #include "ash/display/display_manager.h" 13 #include "ash/display/display_manager.h"
14 #include "ash/root_window_controller.h" 14 #include "ash/root_window_controller.h"
15 #include "ash/session/session_state_delegate.h" 15 #include "ash/session/session_state_delegate.h"
16 #include "ash/shell.h" 16 #include "ash/shell.h"
17 #include "ash/shell_window_ids.h" 17 #include "ash/shell_window_ids.h"
18 #include "ash/wm/overview/window_selector_controller.h"
18 #include "ash/wm/window_animations.h" 19 #include "ash/wm/window_animations.h"
19 #include "base/message_loop/message_loop.h" 20 #include "base/message_loop/message_loop.h"
20 #include "base/strings/utf_string_conversions.h" 21 #include "base/strings/utf_string_conversions.h"
21 #include "ui/aura/window_event_dispatcher.h" 22 #include "ui/aura/window_event_dispatcher.h"
22 #include "ui/base/resource/resource_bundle.h" 23 #include "ui/base/resource/resource_bundle.h"
23 #include "ui/compositor/layer.h" 24 #include "ui/compositor/layer.h"
24 #include "ui/gfx/canvas.h" 25 #include "ui/gfx/canvas.h"
25 #include "ui/gfx/image/image.h" 26 #include "ui/gfx/image/image.h"
26 #include "ui/gfx/size_conversions.h" 27 #include "ui/gfx/size_conversions.h"
27 #include "ui/gfx/transform.h" 28 #include "ui/gfx/transform.h"
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65 transform.Scale(ui_scale, ui_scale); 66 transform.Scale(ui_scale, ui_scale);
66 child->SetTransform(transform); 67 child->SetTransform(transform);
67 } 68 }
68 69
69 private: 70 private:
70 DISALLOW_COPY_AND_ASSIGN(LayerControlView); 71 DISALLOW_COPY_AND_ASSIGN(LayerControlView);
71 }; 72 };
72 73
73 } // namespace 74 } // namespace
74 75
76 namespace internal {
77
78 // This event handler receives events in the pre-target phase and takes care of
79 // the following:
80 // - Disabling overview mode on touch release.
81 // - Disabling overview mode on mouse release.
82 class PreEventDispatchHandler : public ui::EventHandler {
83 public:
84 PreEventDispatchHandler() {}
85 virtual ~PreEventDispatchHandler() {}
86
87 private:
88 // ui::EventHandler:
89 virtual void OnMouseEvent(ui::MouseEvent* event) OVERRIDE {
90 CHECK_EQ(ui::EP_PRETARGET, event->phase());
91 if (event->handled())
tdanderson 2014/08/01 20:09:27 Is there a particular reason you added this check
rsadam 2014/08/05 14:52:55 I went back and looked at root_view.cc and this ch
92 return;
93 WindowSelectorController* controller =
94 Shell::GetInstance()->window_selector_controller();
95 if (event->type() == ui::ET_MOUSE_RELEASED && controller->IsSelecting()) {
96 controller->ToggleOverview();
97 event->StopPropagation();
98 }
99 }
100
101 virtual void OnTouchEvent(ui::TouchEvent* event) OVERRIDE {
tdanderson 2014/08/01 20:09:27 Since you've changed to listening for gestures, th
rsadam 2014/08/05 14:52:54 Done.
102 CHECK_EQ(ui::EP_PRETARGET, event->phase());
103 if (event->handled())
104 return;
105 WindowSelectorController* controller =
106 Shell::GetInstance()->window_selector_controller();
107 if (event->type() == ui::ET_GESTURE_TAP && controller->IsSelecting()) {
108 controller->ToggleOverview();
109 event->StopPropagation();
110 }
111 }
112
113 DISALLOW_COPY_AND_ASSIGN(PreEventDispatchHandler);
114 };
115
116 } // namespace internal
117
75 //////////////////////////////////////////////////////////////////////////////// 118 ////////////////////////////////////////////////////////////////////////////////
76 // DesktopBackgroundView, public: 119 // DesktopBackgroundView, public:
77 120
78 DesktopBackgroundView::DesktopBackgroundView() { 121 DesktopBackgroundView::DesktopBackgroundView()
122 : pre_dispatch_handler_(new internal::PreEventDispatchHandler()) {
79 set_context_menu_controller(this); 123 set_context_menu_controller(this);
124 AddPreTargetHandler(pre_dispatch_handler_.get());
80 } 125 }
81 126
82 DesktopBackgroundView::~DesktopBackgroundView() { 127 DesktopBackgroundView::~DesktopBackgroundView() {
bshe 2014/08/05 11:38:28 nit: do you need to remove the handler here?
rsadam 2014/08/05 14:52:55 Done.
83 } 128 }
84 129
85 //////////////////////////////////////////////////////////////////////////////// 130 ////////////////////////////////////////////////////////////////////////////////
86 // DesktopBackgroundView, views::View overrides: 131 // DesktopBackgroundView, views::View overrides:
87 132
88 void DesktopBackgroundView::OnPaint(gfx::Canvas* canvas) { 133 void DesktopBackgroundView::OnPaint(gfx::Canvas* canvas) {
89 // Scale the image while maintaining the aspect ratio, cropping as 134 // Scale the image while maintaining the aspect ratio, cropping as
90 // necessary to fill the background. Ideally the image should be larger 135 // necessary to fill the background. Ideally the image should be larger
91 // than the largest display supported, if not we will scale and center it if 136 // than the largest display supported, if not we will scale and center it if
92 // the layout is WALLPAPER_LAYOUT_CENTER_CROPPED. 137 // the layout is WALLPAPER_LAYOUT_CENTER_CROPPED.
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217 // Disable animation if transition to login screen from an empty background. 262 // Disable animation if transition to login screen from an empty background.
218 wm::SetWindowVisibilityAnimationTransition( 263 wm::SetWindowVisibilityAnimationTransition(
219 desktop_widget->GetNativeView(), wm::ANIMATE_NONE); 264 desktop_widget->GetNativeView(), wm::ANIMATE_NONE);
220 } 265 }
221 266
222 desktop_widget->SetBounds(params.parent->bounds()); 267 desktop_widget->SetBounds(params.parent->bounds());
223 return desktop_widget; 268 return desktop_widget;
224 } 269 }
225 270
226 } // namespace ash 271 } // namespace ash
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