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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/desktop_background/desktop_background_view.h" | 5 #include "ash/desktop_background/desktop_background_view.h" |
6 | 6 |
7 #include <limits> | 7 #include <limits> |
8 | 8 |
9 #include "ash/ash_export.h" | 9 #include "ash/ash_export.h" |
10 #include "ash/desktop_background/desktop_background_controller.h" | 10 #include "ash/desktop_background/desktop_background_controller.h" |
11 #include "ash/desktop_background/desktop_background_widget_controller.h" | 11 #include "ash/desktop_background/desktop_background_widget_controller.h" |
12 #include "ash/desktop_background/user_wallpaper_delegate.h" | 12 #include "ash/desktop_background/user_wallpaper_delegate.h" |
13 #include "ash/display/display_manager.h" | 13 #include "ash/display/display_manager.h" |
14 #include "ash/root_window_controller.h" | 14 #include "ash/root_window_controller.h" |
15 #include "ash/session/session_state_delegate.h" | 15 #include "ash/session/session_state_delegate.h" |
16 #include "ash/shell.h" | 16 #include "ash/shell.h" |
17 #include "ash/shell_window_ids.h" | 17 #include "ash/shell_window_ids.h" |
18 #include "ash/wm/overview/window_selector_controller.h" | |
18 #include "ash/wm/window_animations.h" | 19 #include "ash/wm/window_animations.h" |
19 #include "base/message_loop/message_loop.h" | 20 #include "base/message_loop/message_loop.h" |
20 #include "base/strings/utf_string_conversions.h" | 21 #include "base/strings/utf_string_conversions.h" |
21 #include "ui/aura/window_event_dispatcher.h" | 22 #include "ui/aura/window_event_dispatcher.h" |
22 #include "ui/base/resource/resource_bundle.h" | 23 #include "ui/base/resource/resource_bundle.h" |
23 #include "ui/compositor/layer.h" | 24 #include "ui/compositor/layer.h" |
24 #include "ui/gfx/canvas.h" | 25 #include "ui/gfx/canvas.h" |
25 #include "ui/gfx/image/image.h" | 26 #include "ui/gfx/image/image.h" |
26 #include "ui/gfx/size_conversions.h" | 27 #include "ui/gfx/size_conversions.h" |
27 #include "ui/gfx/transform.h" | 28 #include "ui/gfx/transform.h" |
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65 transform.Scale(ui_scale, ui_scale); | 66 transform.Scale(ui_scale, ui_scale); |
66 child->SetTransform(transform); | 67 child->SetTransform(transform); |
67 } | 68 } |
68 | 69 |
69 private: | 70 private: |
70 DISALLOW_COPY_AND_ASSIGN(LayerControlView); | 71 DISALLOW_COPY_AND_ASSIGN(LayerControlView); |
71 }; | 72 }; |
72 | 73 |
73 } // namespace | 74 } // namespace |
74 | 75 |
76 namespace internal { | |
tdanderson
2014/08/01 19:32:14
newline after line 76
rsadam
2014/08/01 19:57:10
Done.
| |
77 // This event handler receives events in the pre-target phase and takes care of | |
78 // the following: | |
79 // - Disabling overview mode on touch release. | |
80 // - Disabling overview mode on mouse release. | |
81 class PreEventDispatchHandler : public ui::EventHandler { | |
82 public: | |
83 PreEventDispatchHandler() {} | |
84 virtual ~PreEventDispatchHandler() {} | |
85 | |
86 private: | |
87 // ui::EventHandler: | |
88 virtual void OnMouseEvent(ui::MouseEvent* event) OVERRIDE { | |
tdanderson
2014/08/01 19:32:14
I'd add a CHECK_EQ to verify that the phase is act
rsadam
2014/08/01 19:57:10
Done.
| |
89 WindowSelectorController* controller = | |
90 Shell::GetInstance()->window_selector_controller(); | |
91 if (event->type() == ui::ET_MOUSE_RELEASED && controller->IsSelecting()) { | |
tdanderson
2014/08/01 19:32:14
Since conditional is only one line, omit {} around
rsadam
2014/08/01 19:57:10
Acknowledged! Readded the braces since I moved the
| |
92 controller->ToggleOverview(); | |
93 } | |
tdanderson
2014/08/01 19:32:14
Mark the event as handled (here and also in the ot
rsadam
2014/08/01 19:57:09
Based on my understanding we should only do this i
tdanderson
2014/08/01 20:09:27
Yep, that's correct.
| |
94 } | |
95 | |
96 virtual void OnTouchEvent(ui::TouchEvent* event) OVERRIDE { | |
tdanderson
2014/08/01 19:32:14
We should instead listen for ET_GESTURE_TAP instea
rsadam
2014/08/01 19:57:09
Done.
| |
97 WindowSelectorController* controller = | |
98 Shell::GetInstance()->window_selector_controller(); | |
99 if (event->type() == ui::ET_TOUCH_RELEASED && controller->IsSelecting()) { | |
tdanderson
2014/08/01 19:32:14
Same as above, no {}
rsadam
2014/08/01 19:57:10
Acknowledged.
| |
100 controller->ToggleOverview(); | |
101 } | |
102 } | |
103 | |
104 DISALLOW_COPY_AND_ASSIGN(PreEventDispatchHandler); | |
105 }; | |
tdanderson
2014/08/01 19:32:14
newline after line 105
rsadam
2014/08/01 19:57:10
Done.
| |
106 } // namespace internal | |
107 | |
75 //////////////////////////////////////////////////////////////////////////////// | 108 //////////////////////////////////////////////////////////////////////////////// |
76 // DesktopBackgroundView, public: | 109 // DesktopBackgroundView, public: |
77 | 110 |
78 DesktopBackgroundView::DesktopBackgroundView() { | 111 DesktopBackgroundView::DesktopBackgroundView() |
112 : pre_dispatch_handler_(new internal::PreEventDispatchHandler()) { | |
79 set_context_menu_controller(this); | 113 set_context_menu_controller(this); |
114 AddPreTargetHandler(pre_dispatch_handler_.get()); | |
80 } | 115 } |
81 | 116 |
82 DesktopBackgroundView::~DesktopBackgroundView() { | 117 DesktopBackgroundView::~DesktopBackgroundView() { |
83 } | 118 } |
84 | 119 |
85 //////////////////////////////////////////////////////////////////////////////// | 120 //////////////////////////////////////////////////////////////////////////////// |
86 // DesktopBackgroundView, views::View overrides: | 121 // DesktopBackgroundView, views::View overrides: |
87 | 122 |
88 void DesktopBackgroundView::OnPaint(gfx::Canvas* canvas) { | 123 void DesktopBackgroundView::OnPaint(gfx::Canvas* canvas) { |
89 // Scale the image while maintaining the aspect ratio, cropping as | 124 // Scale the image while maintaining the aspect ratio, cropping as |
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217 // Disable animation if transition to login screen from an empty background. | 252 // Disable animation if transition to login screen from an empty background. |
218 wm::SetWindowVisibilityAnimationTransition( | 253 wm::SetWindowVisibilityAnimationTransition( |
219 desktop_widget->GetNativeView(), wm::ANIMATE_NONE); | 254 desktop_widget->GetNativeView(), wm::ANIMATE_NONE); |
220 } | 255 } |
221 | 256 |
222 desktop_widget->SetBounds(params.parent->bounds()); | 257 desktop_widget->SetBounds(params.parent->bounds()); |
223 return desktop_widget; | 258 return desktop_widget; |
224 } | 259 } |
225 | 260 |
226 } // namespace ash | 261 } // namespace ash |
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