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Issue 435023003: Add pretargethandler to exit overview mode on touch/click. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Add touch to exit. Created 6 years, 4 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/desktop_background/desktop_background_view.h" 5 #include "ash/desktop_background/desktop_background_view.h"
6 6
7 #include <limits> 7 #include <limits>
8 8
9 #include "ash/ash_export.h" 9 #include "ash/ash_export.h"
10 #include "ash/desktop_background/desktop_background_controller.h" 10 #include "ash/desktop_background/desktop_background_controller.h"
11 #include "ash/desktop_background/desktop_background_widget_controller.h" 11 #include "ash/desktop_background/desktop_background_widget_controller.h"
12 #include "ash/desktop_background/user_wallpaper_delegate.h" 12 #include "ash/desktop_background/user_wallpaper_delegate.h"
13 #include "ash/display/display_manager.h" 13 #include "ash/display/display_manager.h"
14 #include "ash/root_window_controller.h" 14 #include "ash/root_window_controller.h"
15 #include "ash/session/session_state_delegate.h" 15 #include "ash/session/session_state_delegate.h"
16 #include "ash/shell.h" 16 #include "ash/shell.h"
17 #include "ash/shell_window_ids.h" 17 #include "ash/shell_window_ids.h"
18 #include "ash/wm/overview/window_selector_controller.h"
18 #include "ash/wm/window_animations.h" 19 #include "ash/wm/window_animations.h"
19 #include "base/message_loop/message_loop.h" 20 #include "base/message_loop/message_loop.h"
20 #include "base/strings/utf_string_conversions.h" 21 #include "base/strings/utf_string_conversions.h"
21 #include "ui/aura/window_event_dispatcher.h" 22 #include "ui/aura/window_event_dispatcher.h"
22 #include "ui/base/resource/resource_bundle.h" 23 #include "ui/base/resource/resource_bundle.h"
23 #include "ui/compositor/layer.h" 24 #include "ui/compositor/layer.h"
24 #include "ui/gfx/canvas.h" 25 #include "ui/gfx/canvas.h"
25 #include "ui/gfx/image/image.h" 26 #include "ui/gfx/image/image.h"
26 #include "ui/gfx/size_conversions.h" 27 #include "ui/gfx/size_conversions.h"
27 #include "ui/gfx/transform.h" 28 #include "ui/gfx/transform.h"
(...skipping 37 matching lines...) Expand 10 before | Expand all | Expand 10 after
65 transform.Scale(ui_scale, ui_scale); 66 transform.Scale(ui_scale, ui_scale);
66 child->SetTransform(transform); 67 child->SetTransform(transform);
67 } 68 }
68 69
69 private: 70 private:
70 DISALLOW_COPY_AND_ASSIGN(LayerControlView); 71 DISALLOW_COPY_AND_ASSIGN(LayerControlView);
71 }; 72 };
72 73
73 } // namespace 74 } // namespace
74 75
76 namespace internal {
tdanderson 2014/08/01 19:32:14 newline after line 76
rsadam 2014/08/01 19:57:10 Done.
77 // This event handler receives events in the pre-target phase and takes care of
78 // the following:
79 // - Disabling overview mode on touch release.
80 // - Disabling overview mode on mouse release.
81 class PreEventDispatchHandler : public ui::EventHandler {
82 public:
83 PreEventDispatchHandler() {}
84 virtual ~PreEventDispatchHandler() {}
85
86 private:
87 // ui::EventHandler:
88 virtual void OnMouseEvent(ui::MouseEvent* event) OVERRIDE {
tdanderson 2014/08/01 19:32:14 I'd add a CHECK_EQ to verify that the phase is act
rsadam 2014/08/01 19:57:10 Done.
89 WindowSelectorController* controller =
90 Shell::GetInstance()->window_selector_controller();
91 if (event->type() == ui::ET_MOUSE_RELEASED && controller->IsSelecting()) {
tdanderson 2014/08/01 19:32:14 Since conditional is only one line, omit {} around
rsadam 2014/08/01 19:57:10 Acknowledged! Readded the braces since I moved the
92 controller->ToggleOverview();
93 }
tdanderson 2014/08/01 19:32:14 Mark the event as handled (here and also in the ot
rsadam 2014/08/01 19:57:09 Based on my understanding we should only do this i
tdanderson 2014/08/01 20:09:27 Yep, that's correct.
94 }
95
96 virtual void OnTouchEvent(ui::TouchEvent* event) OVERRIDE {
tdanderson 2014/08/01 19:32:14 We should instead listen for ET_GESTURE_TAP instea
rsadam 2014/08/01 19:57:09 Done.
97 WindowSelectorController* controller =
98 Shell::GetInstance()->window_selector_controller();
99 if (event->type() == ui::ET_TOUCH_RELEASED && controller->IsSelecting()) {
tdanderson 2014/08/01 19:32:14 Same as above, no {}
rsadam 2014/08/01 19:57:10 Acknowledged.
100 controller->ToggleOverview();
101 }
102 }
103
104 DISALLOW_COPY_AND_ASSIGN(PreEventDispatchHandler);
105 };
tdanderson 2014/08/01 19:32:14 newline after line 105
rsadam 2014/08/01 19:57:10 Done.
106 } // namespace internal
107
75 //////////////////////////////////////////////////////////////////////////////// 108 ////////////////////////////////////////////////////////////////////////////////
76 // DesktopBackgroundView, public: 109 // DesktopBackgroundView, public:
77 110
78 DesktopBackgroundView::DesktopBackgroundView() { 111 DesktopBackgroundView::DesktopBackgroundView()
112 : pre_dispatch_handler_(new internal::PreEventDispatchHandler()) {
79 set_context_menu_controller(this); 113 set_context_menu_controller(this);
114 AddPreTargetHandler(pre_dispatch_handler_.get());
80 } 115 }
81 116
82 DesktopBackgroundView::~DesktopBackgroundView() { 117 DesktopBackgroundView::~DesktopBackgroundView() {
83 } 118 }
84 119
85 //////////////////////////////////////////////////////////////////////////////// 120 ////////////////////////////////////////////////////////////////////////////////
86 // DesktopBackgroundView, views::View overrides: 121 // DesktopBackgroundView, views::View overrides:
87 122
88 void DesktopBackgroundView::OnPaint(gfx::Canvas* canvas) { 123 void DesktopBackgroundView::OnPaint(gfx::Canvas* canvas) {
89 // Scale the image while maintaining the aspect ratio, cropping as 124 // Scale the image while maintaining the aspect ratio, cropping as
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217 // Disable animation if transition to login screen from an empty background. 252 // Disable animation if transition to login screen from an empty background.
218 wm::SetWindowVisibilityAnimationTransition( 253 wm::SetWindowVisibilityAnimationTransition(
219 desktop_widget->GetNativeView(), wm::ANIMATE_NONE); 254 desktop_widget->GetNativeView(), wm::ANIMATE_NONE);
220 } 255 }
221 256
222 desktop_widget->SetBounds(params.parent->bounds()); 257 desktop_widget->SetBounds(params.parent->bounds());
223 return desktop_widget; 258 return desktop_widget;
224 } 259 }
225 260
226 } // namespace ash 261 } // namespace ash
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