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1 // Copyright 2007-2008 the V8 project authors. All rights reserved. | 1 // Copyright 2007-2008 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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363 } | 363 } |
364 | 364 |
365 | 365 |
366 // This function is in namespace v8::internal to be friend with class | 366 // This function is in namespace v8::internal to be friend with class |
367 // v8::internal::Debug. | 367 // v8::internal::Debug. |
368 namespace v8 { | 368 namespace v8 { |
369 namespace internal { | 369 namespace internal { |
370 | 370 |
371 // Collect the currently debugged functions. | 371 // Collect the currently debugged functions. |
372 Handle<FixedArray> GetDebuggedFunctions() { | 372 Handle<FixedArray> GetDebuggedFunctions() { |
373 v8::internal::DebugInfoListNode* node = Debug::debug_info_list_; | 373 v8::internal::DebugInfoListNode* node = |
| 374 v8_context()->debug_data_.debug_info_list_; |
374 | 375 |
375 // Find the number of debugged functions. | 376 // Find the number of debugged functions. |
376 int count = 0; | 377 int count = 0; |
377 while (node) { | 378 while (node) { |
378 count++; | 379 count++; |
379 node = node->next(); | 380 node = node->next(); |
380 } | 381 } |
381 | 382 |
382 // Allocate array for the debugged functions | 383 // Allocate array for the debugged functions |
383 Handle<FixedArray> debugged_functions = | 384 Handle<FixedArray> debugged_functions = |
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398 CALL_HEAP_FUNCTION(v8::internal::StubCache::ComputeCallDebugBreak(argc), | 399 CALL_HEAP_FUNCTION(v8::internal::StubCache::ComputeCallDebugBreak(argc), |
399 Code); | 400 Code); |
400 } | 401 } |
401 | 402 |
402 | 403 |
403 // Check that the debugger has been fully unloaded. | 404 // Check that the debugger has been fully unloaded. |
404 void CheckDebuggerUnloaded(bool check_functions) { | 405 void CheckDebuggerUnloaded(bool check_functions) { |
405 // Check that the debugger context is cleared and that there is no debug | 406 // Check that the debugger context is cleared and that there is no debug |
406 // information stored for the debugger. | 407 // information stored for the debugger. |
407 CHECK(Debug::debug_context().is_null()); | 408 CHECK(Debug::debug_context().is_null()); |
408 CHECK_EQ(NULL, Debug::debug_info_list_); | 409 CHECK_EQ(NULL, v8_context()->debug_data_.debug_info_list_); |
409 | 410 |
410 // Collect garbage to ensure weak handles are cleared. | 411 // Collect garbage to ensure weak handles are cleared. |
411 Heap::CollectAllGarbage(false); | 412 Heap::CollectAllGarbage(false); |
412 Heap::CollectAllGarbage(false); | 413 Heap::CollectAllGarbage(false); |
413 | 414 |
414 // Iterate the head and check that there are no debugger related objects left. | 415 // Iterate the head and check that there are no debugger related objects left. |
415 HeapIterator iterator; | 416 HeapIterator iterator; |
416 while (iterator.has_next()) { | 417 while (iterator.has_next()) { |
417 HeapObject* obj = iterator.next(); | 418 HeapObject* obj = iterator.next(); |
418 CHECK(obj != NULL); | 419 CHECK(obj != NULL); |
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5746 | 5747 |
5747 break_point_hit_count = 0; | 5748 break_point_hit_count = 0; |
5748 foo->Call(env->Global(), 0, NULL); | 5749 foo->Call(env->Global(), 0, NULL); |
5749 CHECK_EQ(1, break_point_hit_count); | 5750 CHECK_EQ(1, break_point_hit_count); |
5750 | 5751 |
5751 v8::Debug::SetDebugEventListener(NULL); | 5752 v8::Debug::SetDebugEventListener(NULL); |
5752 debugee_context = v8::Handle<v8::Context>(); | 5753 debugee_context = v8::Handle<v8::Context>(); |
5753 debugger_context = v8::Handle<v8::Context>(); | 5754 debugger_context = v8::Handle<v8::Context>(); |
5754 CheckDebuggerUnloaded(); | 5755 CheckDebuggerUnloaded(); |
5755 } | 5756 } |
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