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| 1 /* | 1 /* |
| 2 * Copyright (C) 2006 Apple Computer, Inc. | 2 * Copyright (C) 2006 Apple Computer, Inc. |
| 3 * Copyright (C) 2007 Nikolas Zimmermann <zimmermann@kde.org> | 3 * Copyright (C) 2007 Nikolas Zimmermann <zimmermann@kde.org> |
| 4 * Copyright (C) Research In Motion Limited 2010. All rights reserved. | 4 * Copyright (C) Research In Motion Limited 2010. All rights reserved. |
| 5 * | 5 * |
| 6 * This library is free software; you can redistribute it and/or | 6 * This library is free software; you can redistribute it and/or |
| 7 * modify it under the terms of the GNU Library General Public | 7 * modify it under the terms of the GNU Library General Public |
| 8 * License as published by the Free Software Foundation; either | 8 * License as published by the Free Software Foundation; either |
| 9 * version 2 of the License, or (at your option) any later version. | 9 * version 2 of the License, or (at your option) any later version. |
| 10 * | 10 * |
| (...skipping 96 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 107 } | 107 } |
| 108 | 108 |
| 109 bool RenderSVGBlock::nodeAtPoint(const HitTestRequest&, HitTestResult&, const Hi
tTestLocation&, const LayoutPoint&, HitTestAction) | 109 bool RenderSVGBlock::nodeAtPoint(const HitTestRequest&, HitTestResult&, const Hi
tTestLocation&, const LayoutPoint&, HitTestAction) |
| 110 { | 110 { |
| 111 ASSERT_NOT_REACHED(); | 111 ASSERT_NOT_REACHED(); |
| 112 return false; | 112 return false; |
| 113 } | 113 } |
| 114 | 114 |
| 115 void RenderSVGBlock::invalidateTreeIfNeeded(const PaintInvalidationState& paintI
nvalidationState) | 115 void RenderSVGBlock::invalidateTreeIfNeeded(const PaintInvalidationState& paintI
nvalidationState) |
| 116 { | 116 { |
| 117 if (!shouldCheckForPaintInvalidation()) | 117 if (!shouldCheckForPaintInvalidation(paintInvalidationState)) |
| 118 return; | 118 return; |
| 119 | 119 |
| 120 ForceHorriblySlowRectMapping slowRectMapping(&paintInvalidationState); | 120 ForceHorriblySlowRectMapping slowRectMapping(&paintInvalidationState); |
| 121 RenderBlockFlow::invalidateTreeIfNeeded(paintInvalidationState); | 121 RenderBlockFlow::invalidateTreeIfNeeded(paintInvalidationState); |
| 122 } | 122 } |
| 123 | 123 |
| 124 } | 124 } |
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