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Side by Side Diff: src/gpu/gl/GrGLShaderBuilder.cpp

Issue 433603002: FBFetch refactor + arm support (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: comment cleanup Created 6 years, 4 months ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "gl/GrGLShaderBuilder.h" 8 #include "gl/GrGLShaderBuilder.h"
9 #include "gl/GrGLProgram.h" 9 #include "gl/GrGLProgram.h"
10 #include "gl/GrGLUniformHandle.h" 10 #include "gl/GrGLUniformHandle.h"
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107 } 107 }
108 return false; 108 return false;
109 } 109 }
110 110
111 bool GrGLShaderBuilder::genProgram(const GrEffectStage* colorStages[], 111 bool GrGLShaderBuilder::genProgram(const GrEffectStage* colorStages[],
112 const GrEffectStage* coverageStages[]) { 112 const GrEffectStage* coverageStages[]) {
113 const GrGLProgramDesc::KeyHeader& header = this->desc().getHeader(); 113 const GrGLProgramDesc::KeyHeader& header = this->desc().getHeader();
114 114
115 /////////////////////////////////////////////////////////////////////////// 115 ///////////////////////////////////////////////////////////////////////////
116 // emit code to read the dst copy texture, if necessary 116 // emit code to read the dst copy texture, if necessary
117 if (kNoDstRead_DstReadKey != header.fDstReadKey && 117 if (kNoDstRead_DstReadKey != header.fDstReadKey && !fGpu->glCaps().fbFetchSu pport()) {
118 GrGLCaps::kNone_FBFetchType == fGpu->glCaps().fbFetchType()) {
119 bool topDown = SkToBool(kTopLeftOrigin_DstReadKeyBit & header.fDstReadKe y); 118 bool topDown = SkToBool(kTopLeftOrigin_DstReadKeyBit & header.fDstReadKe y);
120 const char* dstCopyTopLeftName; 119 const char* dstCopyTopLeftName;
121 const char* dstCopyCoordScaleName; 120 const char* dstCopyCoordScaleName;
122 const char* dstCopySamplerName; 121 const char* dstCopySamplerName;
123 uint32_t configMask; 122 uint32_t configMask;
124 if (SkToBool(kUseAlphaConfig_DstReadKeyBit & header.fDstReadKey)) { 123 if (SkToBool(kUseAlphaConfig_DstReadKeyBit & header.fDstReadKey)) {
125 configMask = kA_GrColorComponentFlag; 124 configMask = kA_GrColorComponentFlag;
126 } else { 125 } else {
127 configMask = kRGBA_GrColorComponentFlags; 126 configMask = kRGBA_GrColorComponentFlags;
128 } 127 }
(...skipping 144 matching lines...) Expand 10 before | Expand all | Expand 10 after
273 this->addFSFeature(1 << kStandardDerivatives_GLSLFeature, 272 this->addFSFeature(1 << kStandardDerivatives_GLSLFeature,
274 "GL_OES_standard_derivatives"); 273 "GL_OES_standard_derivatives");
275 } 274 }
276 return true; 275 return true;
277 default: 276 default:
278 SkFAIL("Unexpected GLSLFeature requested."); 277 SkFAIL("Unexpected GLSLFeature requested.");
279 return false; 278 return false;
280 } 279 }
281 } 280 }
282 281
283 bool GrGLShaderBuilder::enablePrivateFeature(GLSLPrivateFeature feature) {
284 switch (feature) {
285 case kFragCoordConventions_GLSLPrivateFeature:
286 if (!fGpu->glCaps().fragCoordConventionsSupport()) {
287 return false;
288 }
289 if (fGpu->glslGeneration() < k150_GrGLSLGeneration) {
290 this->addFSFeature(1 << kFragCoordConventions_GLSLPrivateFeature ,
291 "GL_ARB_fragment_coord_conventions");
292 }
293 return true;
294 case kEXTShaderFramebufferFetch_GLSLPrivateFeature:
295 if (GrGLCaps::kEXT_FBFetchType != fGpu->glCaps().fbFetchType()) {
296 return false;
297 }
298 this->addFSFeature(1 << kEXTShaderFramebufferFetch_GLSLPrivateFeatur e,
299 "GL_EXT_shader_framebuffer_fetch");
300 return true;
301 case kNVShaderFramebufferFetch_GLSLPrivateFeature:
302 if (GrGLCaps::kNV_FBFetchType != fGpu->glCaps().fbFetchType()) {
303 return false;
304 }
305 this->addFSFeature(1 << kNVShaderFramebufferFetch_GLSLPrivateFeature ,
306 "GL_NV_shader_framebuffer_fetch");
307 return true;
308 default:
309 SkFAIL("Unexpected GLSLPrivateFeature requested.");
310 return false;
311 }
312 }
313
314 void GrGLShaderBuilder::addFSFeature(uint32_t featureBit, const char* extensionN ame) { 282 void GrGLShaderBuilder::addFSFeature(uint32_t featureBit, const char* extensionN ame) {
315 if (!(featureBit & fFSFeaturesAddedMask)) { 283 if (!(featureBit & fFSFeaturesAddedMask)) {
316 fFSExtensions.appendf("#extension %s: require\n", extensionName); 284 fFSExtensions.appendf("#extension %s: require\n", extensionName);
317 fFSFeaturesAddedMask |= featureBit; 285 fFSFeaturesAddedMask |= featureBit;
318 } 286 }
319 } 287 }
320 288
321 void GrGLShaderBuilder::nameVariable(SkString* out, char prefix, const char* nam e) { 289 void GrGLShaderBuilder::nameVariable(SkString* out, char prefix, const char* nam e) {
322 if ('\0' == prefix) { 290 if ('\0' == prefix) {
323 *out = name; 291 *out = name;
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335 303
336 const char* GrGLShaderBuilder::dstColor() { 304 const char* GrGLShaderBuilder::dstColor() {
337 if (fCodeStage.inStageCode()) { 305 if (fCodeStage.inStageCode()) {
338 const GrEffect* effect = fCodeStage.effectStage()->getEffect(); 306 const GrEffect* effect = fCodeStage.effectStage()->getEffect();
339 if (!effect->willReadDstColor()) { 307 if (!effect->willReadDstColor()) {
340 SkDEBUGFAIL("GrGLEffect asked for dst color but its generating GrEff ect " 308 SkDEBUGFAIL("GrGLEffect asked for dst color but its generating GrEff ect "
341 "did not request access."); 309 "did not request access.");
342 return ""; 310 return "";
343 } 311 }
344 } 312 }
345 static const char kFBFetchColorName[] = "gl_LastFragData[0]"; 313
346 GrGLCaps::FBFetchType fetchType = fGpu->glCaps().fbFetchType(); 314 if (fGpu->glCaps().fbFetchSupport()) {
347 if (GrGLCaps::kEXT_FBFetchType == fetchType) { 315 this->addFSFeature(1 << (kLastGLSLPrivateFeature + 1),
348 SkAssertResult(this->enablePrivateFeature(kEXTShaderFramebufferFetch_GLS LPrivateFeature)); 316 fGpu->glCaps().fbFetchExtensionString());
349 return kFBFetchColorName; 317 return fGpu->glCaps().fbFetchColorName();
350 } else if (GrGLCaps::kNV_FBFetchType == fetchType) {
351 SkAssertResult(this->enablePrivateFeature(kNVShaderFramebufferFetch_GLSL PrivateFeature));
352 return kFBFetchColorName;
353 } else if (fOutput.fUniformHandles.fDstCopySamplerUni.isValid()) { 318 } else if (fOutput.fUniformHandles.fDstCopySamplerUni.isValid()) {
354 return kDstCopyColorName; 319 return kDstCopyColorName;
355 } else { 320 } else {
356 return ""; 321 return "";
357 } 322 }
358 } 323 }
359 324
360 void GrGLShaderBuilder::appendTextureLookup(SkString* out, 325 void GrGLShaderBuilder::appendTextureLookup(SkString* out,
361 const GrGLShaderBuilder::TextureSamp ler& sampler, 326 const GrGLShaderBuilder::TextureSamp ler& sampler,
362 const char* coordName, 327 const char* coordName,
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382 const char* coordName, 347 const char* coordName,
383 GrSLType varyingType) { 348 GrSLType varyingType) {
384 SkString lookup; 349 SkString lookup;
385 this->appendTextureLookup(&lookup, sampler, coordName, varyingType); 350 this->appendTextureLookup(&lookup, sampler, coordName, varyingType);
386 fFSCode.append((GrGLSLExpr4(modulation) * GrGLSLExpr4(lookup)).c_str()); 351 fFSCode.append((GrGLSLExpr4(modulation) * GrGLSLExpr4(lookup)).c_str());
387 } 352 }
388 353
389 GrGLShaderBuilder::DstReadKey GrGLShaderBuilder::KeyForDstRead(const GrTexture* dstCopy, 354 GrGLShaderBuilder::DstReadKey GrGLShaderBuilder::KeyForDstRead(const GrTexture* dstCopy,
390 const GrGLCaps& c aps) { 355 const GrGLCaps& c aps) {
391 uint32_t key = kYesDstRead_DstReadKeyBit; 356 uint32_t key = kYesDstRead_DstReadKeyBit;
392 if (GrGLCaps::kNone_FBFetchType != caps.fbFetchType()) { 357 if (caps.fbFetchSupport()) {
393 return key; 358 return key;
394 } 359 }
395 SkASSERT(NULL != dstCopy); 360 SkASSERT(NULL != dstCopy);
396 if (!caps.textureSwizzleSupport() && GrPixelConfigIsAlphaOnly(dstCopy->confi g())) { 361 if (!caps.textureSwizzleSupport() && GrPixelConfigIsAlphaOnly(dstCopy->confi g())) {
397 // The fact that the config is alpha-only must be considered when genera ting code. 362 // The fact that the config is alpha-only must be considered when genera ting code.
398 key |= kUseAlphaConfig_DstReadKeyBit; 363 key |= kUseAlphaConfig_DstReadKeyBit;
399 } 364 }
400 if (kTopLeft_GrSurfaceOrigin == dstCopy->origin()) { 365 if (kTopLeft_GrSurfaceOrigin == dstCopy->origin()) {
401 key |= kTopLeftOrigin_DstReadKeyBit; 366 key |= kTopLeftOrigin_DstReadKeyBit;
402 } 367 }
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493 } 458 }
494 } 459 }
495 // We only declare "gl_FragCoord" when we're in the case where we want to us e layout qualifiers 460 // We only declare "gl_FragCoord" when we're in the case where we want to us e layout qualifiers
496 // to reverse y. Otherwise it isn't necessary and whether the "in" qualifier appears in the 461 // to reverse y. Otherwise it isn't necessary and whether the "in" qualifier appears in the
497 // declaration varies in earlier GLSL specs. So it is simpler to omit it. 462 // declaration varies in earlier GLSL specs. So it is simpler to omit it.
498 if (fTopLeftFragPosRead) { 463 if (fTopLeftFragPosRead) {
499 fSetupFragPosition = true; 464 fSetupFragPosition = true;
500 return "gl_FragCoord"; 465 return "gl_FragCoord";
501 } else if (fGpu->glCaps().fragCoordConventionsSupport()) { 466 } else if (fGpu->glCaps().fragCoordConventionsSupport()) {
502 if (!fSetupFragPosition) { 467 if (!fSetupFragPosition) {
503 SkAssertResult(this->enablePrivateFeature(kFragCoordConventions_GLSL PrivateFeature)); 468 if (fGpu->glslGeneration() < k150_GrGLSLGeneration) {
469 this->addFSFeature(1 << kFragCoordConventions_GLSLPrivateFeature ,
470 "GL_ARB_fragment_coord_conventions");
471 }
504 fFSInputs.push_back().set(kVec4f_GrSLType, 472 fFSInputs.push_back().set(kVec4f_GrSLType,
505 GrGLShaderVar::kIn_TypeModifier, 473 GrGLShaderVar::kIn_TypeModifier,
506 "gl_FragCoord", 474 "gl_FragCoord",
507 GrGLShaderVar::kDefault_Precision, 475 GrGLShaderVar::kDefault_Precision,
508 GrGLShaderVar::kUpperLeft_Origin); 476 GrGLShaderVar::kUpperLeft_Origin);
509 fSetupFragPosition = true; 477 fSetupFragPosition = true;
510 } 478 }
511 return "gl_FragCoord"; 479 return "gl_FragCoord";
512 } else { 480 } else {
513 static const char* kCoordName = "fragCoordYDown"; 481 static const char* kCoordName = "fragCoordYDown";
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1097 1065
1098 GrGLPathTexGenProgramEffectsBuilder pathTexGenEffectsBuilder(this, 1066 GrGLPathTexGenProgramEffectsBuilder pathTexGenEffectsBuilder(this,
1099 effectCnt); 1067 effectCnt);
1100 this->INHERITED::createAndEmitEffects(&pathTexGenEffectsBuilder, 1068 this->INHERITED::createAndEmitEffects(&pathTexGenEffectsBuilder,
1101 effectStages, 1069 effectStages,
1102 effectCnt, 1070 effectCnt,
1103 keyProvider, 1071 keyProvider,
1104 inOutFSColor); 1072 inOutFSColor);
1105 return pathTexGenEffectsBuilder.finish(); 1073 return pathTexGenEffectsBuilder.finish();
1106 } 1074 }
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