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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 | 8 |
9 | 9 |
10 #ifndef GrGLDefines_DEFINED | 10 #ifndef GrGLDefines_DEFINED |
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893 /* GL_ROUND_NV */ | 893 /* GL_ROUND_NV */ |
894 #define GR_GL_BEVEL 0x90A6 | 894 #define GR_GL_BEVEL 0x90A6 |
895 #define GR_GL_MITER_REVERT 0x90A7 | 895 #define GR_GL_MITER_REVERT 0x90A7 |
896 #define GR_GL_MITER_TRUNCATE 0x90A8 | 896 #define GR_GL_MITER_TRUNCATE 0x90A8 |
897 | 897 |
898 // NV_path_rendering extension to ARB_program_interface_query: | 898 // NV_path_rendering extension to ARB_program_interface_query: |
899 // .. corresponds to the set of active input variables used by the fragment | 899 // .. corresponds to the set of active input variables used by the fragment |
900 // shader stage of <program> (if a fragment stage exists). | 900 // shader stage of <program> (if a fragment stage exists). |
901 #define GR_GL_FRAGMENT_INPUT 0x936D | 901 #define GR_GL_FRAGMENT_INPUT 0x936D |
902 | 902 |
| 903 /* ARM specific define for MSAA support on framebuffer fetch */ |
| 904 #define GR_GL_FETCH_PER_SAMPLE_ARM 0x8F65 |
| 905 |
| 906 |
903 #endif | 907 #endif |
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