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| 1 /* | 1 /* |
| 2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 | 8 |
| 9 #include "GrGpuGL.h" | 9 #include "GrGpuGL.h" |
| 10 #include "GrGLNameAllocator.h" | 10 #include "GrGLNameAllocator.h" |
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| 1483 return; | 1483 return; |
| 1484 } | 1484 } |
| 1485 } | 1485 } |
| 1486 | 1486 |
| 1487 GrGLRenderTarget* glRT = static_cast<GrGLRenderTarget*>(renderTarget); | 1487 GrGLRenderTarget* glRT = static_cast<GrGLRenderTarget*>(renderTarget); |
| 1488 if (renderTarget->getUniqueID() != fHWBoundRenderTargetUniqueID) { | 1488 if (renderTarget->getUniqueID() != fHWBoundRenderTargetUniqueID) { |
| 1489 fHWBoundRenderTargetUniqueID = SK_InvalidUniqueID; | 1489 fHWBoundRenderTargetUniqueID = SK_InvalidUniqueID; |
| 1490 GL_CALL(BindFramebuffer(GR_GL_FRAMEBUFFER, glRT->renderFBOID())); | 1490 GL_CALL(BindFramebuffer(GR_GL_FRAMEBUFFER, glRT->renderFBOID())); |
| 1491 } | 1491 } |
| 1492 switch (this->glCaps().invalidateFBType()) { | 1492 switch (this->glCaps().invalidateFBType()) { |
| 1493 case GrGLCaps::kNone_FBFetchType: | 1493 case GrGLCaps::kNone_InvalidateFBType: |
| 1494 SkFAIL("Should never get here."); | 1494 SkFAIL("Should never get here."); |
| 1495 break; | 1495 break; |
| 1496 case GrGLCaps::kInvalidate_InvalidateFBType: | 1496 case GrGLCaps::kInvalidate_InvalidateFBType: |
| 1497 if (0 == glRT->renderFBOID()) { | 1497 if (0 == glRT->renderFBOID()) { |
| 1498 // When rendering to the default framebuffer the legal values f
or attachments | 1498 // When rendering to the default framebuffer the legal values f
or attachments |
| 1499 // are GL_COLOR, GL_DEPTH, GL_STENCIL, ... rather than the vari
ous FBO attachment | 1499 // are GL_COLOR, GL_DEPTH, GL_STENCIL, ... rather than the vari
ous FBO attachment |
| 1500 // types. | 1500 // types. |
| 1501 static const GrGLenum attachments[] = { GR_GL_COLOR }; | 1501 static const GrGLenum attachments[] = { GR_GL_COLOR }; |
| 1502 GL_CALL(InvalidateFramebuffer(GR_GL_FRAMEBUFFER, SK_ARRAY_COUNT(
attachments), | 1502 GL_CALL(InvalidateFramebuffer(GR_GL_FRAMEBUFFER, SK_ARRAY_COUNT(
attachments), |
| 1503 attachments)); | 1503 attachments)); |
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| 3018 this->setVertexArrayID(gpu, 0); | 3018 this->setVertexArrayID(gpu, 0); |
| 3019 } | 3019 } |
| 3020 int attrCount = gpu->glCaps().maxVertexAttributes(); | 3020 int attrCount = gpu->glCaps().maxVertexAttributes(); |
| 3021 if (fDefaultVertexArrayAttribState.count() != attrCount) { | 3021 if (fDefaultVertexArrayAttribState.count() != attrCount) { |
| 3022 fDefaultVertexArrayAttribState.resize(attrCount); | 3022 fDefaultVertexArrayAttribState.resize(attrCount); |
| 3023 } | 3023 } |
| 3024 attribState = &fDefaultVertexArrayAttribState; | 3024 attribState = &fDefaultVertexArrayAttribState; |
| 3025 } | 3025 } |
| 3026 return attribState; | 3026 return attribState; |
| 3027 } | 3027 } |
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