Index: src/gpu/GrLayerCache.h |
diff --git a/src/gpu/GrLayerCache.h b/src/gpu/GrLayerCache.h |
index f4087d66f0c4fea08af7addff2b2899c2933fdf1..f027a26cbcab40bf4acf747538790714faf75a3a 100644 |
--- a/src/gpu/GrLayerCache.h |
+++ b/src/gpu/GrLayerCache.h |
@@ -44,50 +44,70 @@ public: |
// get a ref to the GrTexture in which they reside. In both cases 'fRect' |
// contains the layer's extent in its texture. |
// Atlased layers also get a pointer to the plot in which they reside. |
-// For non-atlased layers the lock field just corresponds to locking in |
-// the resource cache. For atlased layers it implements an additional level |
+// For non-atlased layers, the lock field just corresponds to locking in |
+// the resource cache. For atlased layers, it implements an additional level |
// of locking to allow atlased layers to be reused multiple times. |
struct GrCachedLayer { |
public: |
// For SkTDynamicHash |
struct Key { |
- Key(uint32_t pictureID, int layerID) : fPictureID(pictureID) , fLayerID(layerID) {} |
+ Key(uint32_t pictureID, int start, int stop, const SkMatrix& ctm) |
+ : fPictureID(pictureID) |
+ , fStart(start) |
+ , fStop(stop) |
+ , fCTM(ctm) { |
+ fCTM.getType(); // force initialization of type so hashes match |
+ |
+ // Key needs to be tightly packed. |
+ GR_STATIC_ASSERT(sizeof(Key) == sizeof(uint32_t) + 2 * sizeof(int) + |
+ 9 * sizeof(SkScalar) + sizeof(uint32_t)); |
+ } |
bool operator==(const Key& other) const { |
- return fPictureID == other.fPictureID && fLayerID == other.fLayerID; |
+ return fPictureID == other.fPictureID && |
+ fStart == other.fStart && |
+ fStop == other.fStop && |
+ fCTM.cheapEqualTo(other.fCTM); |
} |
- uint32_t getPictureID() const { return fPictureID; } |
- int getLayerID() const { return fLayerID; } |
+ uint32_t pictureID() const { return fPictureID; } |
+ int start() const { return fStart; } |
+ int stop() const { return fStop; } |
+ const SkMatrix& ctm() const { return fCTM; } |
private: |
// ID of the picture of which this layer is a part |
const uint32_t fPictureID; |
- // fLayerID is the index of this layer in the picture (one of 0 .. #layers). |
- const int fLayerID; |
+ // The range of commands in the picture this layer represents |
+ const int fStart; |
+ const int fStop; |
+ // The CTM applied to this layer in the picture |
+ SkMatrix fCTM; |
}; |
static const Key& GetKey(const GrCachedLayer& layer) { return layer.fKey; } |
static uint32_t Hash(const Key& key) { |
- return SkChecksum::Mix((key.getPictureID() << 16) | key.getLayerID()); |
+ return SkChecksum::Murmur3(reinterpret_cast<const uint32_t*>(&key), sizeof(Key)); |
} |
// GrCachedLayer proper |
- GrCachedLayer(uint32_t pictureID, int layerID) |
- : fKey(pictureID, layerID) |
+ GrCachedLayer(uint32_t pictureID, int start, int stop, const SkMatrix& ctm) |
+ : fKey(pictureID, start, stop, ctm) |
, fTexture(NULL) |
, fRect(GrIRect16::MakeEmpty()) |
, fPlot(NULL) |
, fLocked(false) { |
- SkASSERT(SK_InvalidGenID != pictureID && layerID >= 0); |
+ SkASSERT(SK_InvalidGenID != pictureID && start >= 0 && stop >= 0); |
} |
~GrCachedLayer() { |
SkSafeUnref(fTexture); |
} |
- uint32_t pictureID() const { return fKey.getPictureID(); } |
- int layerID() const { return fKey.getLayerID(); } |
+ uint32_t pictureID() const { return fKey.pictureID(); } |
+ int start() const { return fKey.start(); } |
+ int stop() const { return fKey.stop(); } |
+ const SkMatrix& ctm() const { return fKey.ctm(); } |
void setTexture(GrTexture* texture, const GrIRect16& rect) { |
SkRefCnt_SafeAssign(fTexture, texture); |
@@ -151,8 +171,10 @@ public: |
// elements by the GrContext |
void freeAll(); |
- GrCachedLayer* findLayer(const SkPicture* picture, int layerID); |
- GrCachedLayer* findLayerOrCreate(const SkPicture* picture, int layerID); |
+ GrCachedLayer* findLayer(const SkPicture* picture, int start, int stop, const SkMatrix& ctm); |
+ GrCachedLayer* findLayerOrCreate(const SkPicture* picture, |
+ int start, int stop, |
+ const SkMatrix& ctm); |
// Inform the cache that layer's cached image is now required. Return true |
// if it was found in the ResourceCache and doesn't need to be regenerated. |
@@ -206,7 +228,7 @@ private: |
int fPlotLocks[kNumPlotsX * kNumPlotsY]; |
void initAtlas(); |
- GrCachedLayer* createLayer(const SkPicture* picture, int layerID); |
+ GrCachedLayer* createLayer(const SkPicture* picture, int start, int stop, const SkMatrix& ctm); |
// Remove all the layers (and unlock any resources) associated with 'pictureID' |
void purge(uint32_t pictureID); |