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| 1 /* | 1 /* |
| 2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrLayerCache_DEFINED | 8 #ifndef GrLayerCache_DEFINED |
| 9 #define GrLayerCache_DEFINED | 9 #define GrLayerCache_DEFINED |
| 10 | 10 |
| (...skipping 26 matching lines...) Expand all Loading... | |
| 37 | 37 |
| 38 GrAtlas::ClientPlotUsage fPlotUsage; | 38 GrAtlas::ClientPlotUsage fPlotUsage; |
| 39 }; | 39 }; |
| 40 | 40 |
| 41 // GrCachedLayer encapsulates the caching information for a single saveLayer. | 41 // GrCachedLayer encapsulates the caching information for a single saveLayer. |
| 42 // | 42 // |
| 43 // Atlased layers get a ref to the backing GrTexture while non-atlased layers | 43 // Atlased layers get a ref to the backing GrTexture while non-atlased layers |
| 44 // get a ref to the GrTexture in which they reside. In both cases 'fRect' | 44 // get a ref to the GrTexture in which they reside. In both cases 'fRect' |
| 45 // contains the layer's extent in its texture. | 45 // contains the layer's extent in its texture. |
| 46 // Atlased layers also get a pointer to the plot in which they reside. | 46 // Atlased layers also get a pointer to the plot in which they reside. |
| 47 // For non-atlased layers the lock field just corresponds to locking in | 47 // For non-atlased layers, the lock field just corresponds to locking in |
| 48 // the resource cache. For atlased layers it implements an additional level | 48 // the resource cache. For atlased layers, it implements an additional level |
| 49 // of locking to allow atlased layers to be reused multiple times. | 49 // of locking to allow atlased layers to be reused multiple times. |
| 50 struct GrCachedLayer { | 50 struct GrCachedLayer { |
| 51 public: | 51 public: |
| 52 // For SkTDynamicHash | 52 // For SkTDynamicHash |
| 53 struct Key { | 53 struct Key { |
| 54 Key(uint32_t pictureID, int layerID) : fPictureID(pictureID) , fLayerID( layerID) {} | 54 Key(uint32_t pictureID, int start, int stop, const SkMatrix& ctm) |
| 55 : fPictureID(pictureID) | |
| 56 , fStart(start) | |
| 57 , fStop(stop) | |
| 58 , fCTM(ctm) { | |
| 59 } | |
| 55 | 60 |
| 56 bool operator==(const Key& other) const { | 61 bool operator==(const Key& other) const { |
| 57 return fPictureID == other.fPictureID && fLayerID == other.fLayerID; | 62 return fPictureID == other.fPictureID && |
| 63 fStart == other.fStart && | |
| 64 fStop == other.fStop && | |
| 65 fCTM.cheapEqualTo(other.fCTM); | |
| 58 } | 66 } |
| 59 | 67 |
| 60 uint32_t getPictureID() const { return fPictureID; } | 68 uint32_t pictureID() const { return fPictureID; } |
| 61 int getLayerID() const { return fLayerID; } | 69 int start() const { return fStart; } |
| 70 int stop() const { return fStop; } | |
| 71 const SkMatrix& ctm() const { return fCTM; } | |
| 62 | 72 |
| 63 private: | 73 private: |
| 64 // ID of the picture of which this layer is a part | 74 // ID of the picture of which this layer is a part |
| 65 const uint32_t fPictureID; | 75 const uint32_t fPictureID; |
| 66 // fLayerID is the index of this layer in the picture (one of 0 .. #laye rs). | 76 // The range of commands in the picture this layer represents |
| 67 const int fLayerID; | 77 const int fStart; |
| 78 const int fStop; | |
| 79 // The CTM applied to this layer in the picture | |
| 80 const SkMatrix fCTM; | |
| 68 }; | 81 }; |
| 69 | 82 |
| 70 static const Key& GetKey(const GrCachedLayer& layer) { return layer.fKey; } | 83 static const Key& GetKey(const GrCachedLayer& layer) { return layer.fKey; } |
| 71 static uint32_t Hash(const Key& key) { | 84 static uint32_t Hash(const Key& key) { |
| 72 return SkChecksum::Mix((key.getPictureID() << 16) | key.getLayerID()); | 85 return SkChecksum::Murmur3(reinterpret_cast<const uint32_t*>(&key), size of(Key)); |
|
bsalomon
2014/07/30 21:23:09
assert that key is tightly packed?
what if matrix
robertphillips
2014/07/31 13:23:36
I have added the assert and forced the computation
| |
| 73 } | 86 } |
| 74 | 87 |
| 75 // GrCachedLayer proper | 88 // GrCachedLayer proper |
| 76 GrCachedLayer(uint32_t pictureID, int layerID) | 89 GrCachedLayer(uint32_t pictureID, int start, int stop, const SkMatrix& ctm) |
| 77 : fKey(pictureID, layerID) | 90 : fKey(pictureID, start, stop, ctm) |
| 78 , fTexture(NULL) | 91 , fTexture(NULL) |
| 79 , fRect(GrIRect16::MakeEmpty()) | 92 , fRect(GrIRect16::MakeEmpty()) |
| 80 , fPlot(NULL) | 93 , fPlot(NULL) |
| 81 , fLocked(false) { | 94 , fLocked(false) { |
| 82 SkASSERT(SK_InvalidGenID != pictureID && layerID >= 0); | 95 SkASSERT(SK_InvalidGenID != pictureID && layerID >= 0); |
| 83 } | 96 } |
| 84 | 97 |
| 85 ~GrCachedLayer() { | 98 ~GrCachedLayer() { |
| 86 SkSafeUnref(fTexture); | 99 SkSafeUnref(fTexture); |
| 87 } | 100 } |
| 88 | 101 |
| 89 uint32_t pictureID() const { return fKey.getPictureID(); } | 102 uint32_t pictureID() const { return fKey.pictureID(); } |
| 90 int layerID() const { return fKey.getLayerID(); } | 103 int start() const { return fKey.start(); } |
| 104 int stop() const { return fKey.stop(); } | |
| 105 const SkMatrix& ctm() const { return fKey.ctm(); } | |
| 91 | 106 |
| 92 void setTexture(GrTexture* texture, const GrIRect16& rect) { | 107 void setTexture(GrTexture* texture, const GrIRect16& rect) { |
| 93 SkRefCnt_SafeAssign(fTexture, texture); | 108 SkRefCnt_SafeAssign(fTexture, texture); |
| 94 fRect = rect; | 109 fRect = rect; |
| 95 } | 110 } |
| 96 GrTexture* texture() { return fTexture; } | 111 GrTexture* texture() { return fTexture; } |
| 97 const GrIRect16& rect() const { return fRect; } | 112 const GrIRect16& rect() const { return fRect; } |
| 98 | 113 |
| 99 void setPlot(GrPlot* plot) { | 114 void setPlot(GrPlot* plot) { |
| 100 SkASSERT(NULL == fPlot); | 115 SkASSERT(NULL == fPlot); |
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| 144 // classes. | 159 // classes. |
| 145 class GrLayerCache { | 160 class GrLayerCache { |
| 146 public: | 161 public: |
| 147 GrLayerCache(GrContext*); | 162 GrLayerCache(GrContext*); |
| 148 ~GrLayerCache(); | 163 ~GrLayerCache(); |
| 149 | 164 |
| 150 // As a cache, the GrLayerCache can be ordered to free up all its cached | 165 // As a cache, the GrLayerCache can be ordered to free up all its cached |
| 151 // elements by the GrContext | 166 // elements by the GrContext |
| 152 void freeAll(); | 167 void freeAll(); |
| 153 | 168 |
| 154 GrCachedLayer* findLayer(const SkPicture* picture, int layerID); | 169 GrCachedLayer* findLayer(const SkPicture* picture, int start, int stop, cons t SkMatrix& ctm); |
| 155 GrCachedLayer* findLayerOrCreate(const SkPicture* picture, int layerID); | 170 GrCachedLayer* findLayerOrCreate(const SkPicture* picture, |
| 171 int start, int stop, | |
| 172 const SkMatrix& ctm); | |
| 156 | 173 |
| 157 // Inform the cache that layer's cached image is now required. Return true | 174 // Inform the cache that layer's cached image is now required. Return true |
| 158 // if it was found in the ResourceCache and doesn't need to be regenerated. | 175 // if it was found in the ResourceCache and doesn't need to be regenerated. |
| 159 // If false is returned the caller should (re)render the layer into the | 176 // If false is returned the caller should (re)render the layer into the |
| 160 // newly acquired texture. | 177 // newly acquired texture. |
| 161 bool lock(GrCachedLayer* layer, const GrTextureDesc& desc); | 178 bool lock(GrCachedLayer* layer, const GrTextureDesc& desc); |
| 162 | 179 |
| 163 // Inform the cache that layer's cached image is not currently required | 180 // Inform the cache that layer's cached image is not currently required |
| 164 void unlock(GrCachedLayer* layer); | 181 void unlock(GrCachedLayer* layer); |
| 165 | 182 |
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| 199 | 216 |
| 200 // This implements a plot-centric locking mechanism (since the atlas | 217 // This implements a plot-centric locking mechanism (since the atlas |
| 201 // backing texture is always locked). Each layer that is locked (i.e., | 218 // backing texture is always locked). Each layer that is locked (i.e., |
| 202 // needed for the current rendering) in a plot increments the plot lock | 219 // needed for the current rendering) in a plot increments the plot lock |
| 203 // count for that plot. Similarly, once a rendering is complete all the | 220 // count for that plot. Similarly, once a rendering is complete all the |
| 204 // layers used in it decrement the lock count for the used plots. | 221 // layers used in it decrement the lock count for the used plots. |
| 205 // Plots with a 0 lock count are open for recycling/purging. | 222 // Plots with a 0 lock count are open for recycling/purging. |
| 206 int fPlotLocks[kNumPlotsX * kNumPlotsY]; | 223 int fPlotLocks[kNumPlotsX * kNumPlotsY]; |
| 207 | 224 |
| 208 void initAtlas(); | 225 void initAtlas(); |
| 209 GrCachedLayer* createLayer(const SkPicture* picture, int layerID); | 226 GrCachedLayer* createLayer(const SkPicture* picture, int start, int stop, co nst SkMatrix& ctm); |
| 210 | 227 |
| 211 // Remove all the layers (and unlock any resources) associated with 'picture ID' | 228 // Remove all the layers (and unlock any resources) associated with 'picture ID' |
| 212 void purge(uint32_t pictureID); | 229 void purge(uint32_t pictureID); |
| 213 | 230 |
| 214 static bool PlausiblyAtlasable(int width, int height) { | 231 static bool PlausiblyAtlasable(int width, int height) { |
| 215 return width <= kPlotWidth && height <= kPlotHeight; | 232 return width <= kPlotWidth && height <= kPlotHeight; |
| 216 } | 233 } |
| 217 | 234 |
| 218 // Try to find a purgeable plot and clear it out. Return true if a plot | 235 // Try to find a purgeable plot and clear it out. Return true if a plot |
| 219 // was purged; false otherwise. | 236 // was purged; false otherwise. |
| 220 bool purgePlot(); | 237 bool purgePlot(); |
| 221 | 238 |
| 222 // for testing | 239 // for testing |
| 223 friend class TestingAccess; | 240 friend class TestingAccess; |
| 224 int numLayers() const { return fLayerHash.count(); } | 241 int numLayers() const { return fLayerHash.count(); } |
| 225 }; | 242 }; |
| 226 | 243 |
| 227 #endif | 244 #endif |
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