| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrAtlas.h" | 8 #include "GrAtlas.h" |
| 9 #include "GrGpu.h" | 9 #include "GrGpu.h" |
| 10 #include "GrLayerCache.h" | 10 #include "GrLayerCache.h" |
| 11 | 11 |
| 12 DECLARE_SKMESSAGEBUS_MESSAGE(GrPictureDeletedMessage); | 12 DECLARE_SKMESSAGEBUS_MESSAGE(GrPictureDeletedMessage); |
| 13 | 13 |
| 14 #ifdef SK_DEBUG | 14 #ifdef SK_DEBUG |
| 15 void GrCachedLayer::validate(const GrTexture* backingTexture) const { | 15 void GrCachedLayer::validate(const GrTexture* backingTexture) const { |
| 16 SkASSERT(SK_InvalidGenID != fKey.getPictureID()); | 16 SkASSERT(SK_InvalidGenID != fKey.pictureID()); |
| 17 SkASSERT(-1 != fKey.getLayerID()); | 17 SkASSERT(fKey.start() > 0 && fKey.stop() > 0); |
| 18 | 18 |
| 19 | 19 |
| 20 if (NULL != fTexture) { | 20 if (NULL != fTexture) { |
| 21 // If the layer is in some texture then it must occupy some rectangle | 21 // If the layer is in some texture then it must occupy some rectangle |
| 22 SkASSERT(!fRect.isEmpty()); | 22 SkASSERT(!fRect.isEmpty()); |
| 23 if (!this->isAtlased()) { | 23 if (!this->isAtlased()) { |
| 24 // If it isn't atlased then the rectangle should start at the origin | 24 // If it isn't atlased then the rectangle should start at the origin |
| 25 SkASSERT(0.0f == fRect.fLeft && 0.0f == fRect.fTop); | 25 SkASSERT(0.0f == fRect.fLeft && 0.0f == fRect.fTop); |
| 26 } | 26 } |
| 27 } else { | 27 } else { |
| (...skipping 82 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 110 | 110 |
| 111 // The atlas only lets go of its texture when the atlas is deleted. | 111 // The atlas only lets go of its texture when the atlas is deleted. |
| 112 fAtlas.free(); | 112 fAtlas.free(); |
| 113 // GrLayerCache always assumes an atlas exists so recreate it. The atlas | 113 // GrLayerCache always assumes an atlas exists so recreate it. The atlas |
| 114 // lazily allocates a replacement texture so reallocating a new | 114 // lazily allocates a replacement texture so reallocating a new |
| 115 // atlas here won't disrupt a GrContext::contextDestroyed or freeGpuResource
s. | 115 // atlas here won't disrupt a GrContext::contextDestroyed or freeGpuResource
s. |
| 116 // TODO: Make GrLayerCache lazily allocate the atlas manager? | 116 // TODO: Make GrLayerCache lazily allocate the atlas manager? |
| 117 this->initAtlas(); | 117 this->initAtlas(); |
| 118 } | 118 } |
| 119 | 119 |
| 120 GrCachedLayer* GrLayerCache::createLayer(const SkPicture* picture, int layerID)
{ | 120 GrCachedLayer* GrLayerCache::createLayer(const SkPicture* picture, |
| 121 SkASSERT(picture->uniqueID() != SK_InvalidGenID && layerID >= 0); | 121 int start, int stop, |
| 122 const SkMatrix& ctm) { |
| 123 SkASSERT(picture->uniqueID() != SK_InvalidGenID && start > 0 && stop > 0); |
| 122 | 124 |
| 123 GrCachedLayer* layer = SkNEW_ARGS(GrCachedLayer, (picture->uniqueID(), layer
ID)); | 125 GrCachedLayer* layer = SkNEW_ARGS(GrCachedLayer, (picture->uniqueID(), start
, stop, ctm)); |
| 124 fLayerHash.add(layer); | 126 fLayerHash.add(layer); |
| 125 return layer; | 127 return layer; |
| 126 } | 128 } |
| 127 | 129 |
| 128 GrCachedLayer* GrLayerCache::findLayer(const SkPicture* picture, int layerID) { | 130 GrCachedLayer* GrLayerCache::findLayer(const SkPicture* picture, |
| 129 SkASSERT(picture->uniqueID() != SK_InvalidGenID && layerID >= 0); | 131 int start, int stop, |
| 130 return fLayerHash.find(GrCachedLayer::Key(picture->uniqueID(), layerID)); | 132 const SkMatrix& ctm) { |
| 133 SkASSERT(picture->uniqueID() != SK_InvalidGenID && start > 0 && stop > 0); |
| 134 return fLayerHash.find(GrCachedLayer::Key(picture->uniqueID(), start, stop,
ctm)); |
| 131 } | 135 } |
| 132 | 136 |
| 133 GrCachedLayer* GrLayerCache::findLayerOrCreate(const SkPicture* picture, int lay
erID) { | 137 GrCachedLayer* GrLayerCache::findLayerOrCreate(const SkPicture* picture, |
| 134 SkASSERT(picture->uniqueID() != SK_InvalidGenID && layerID >= 0); | 138 int start, int stop, |
| 135 GrCachedLayer* layer = fLayerHash.find(GrCachedLayer::Key(picture->uniqueID(
), layerID)); | 139 const SkMatrix& ctm) { |
| 140 SkASSERT(picture->uniqueID() != SK_InvalidGenID && start > 0 && stop > 0); |
| 141 GrCachedLayer* layer = fLayerHash.find(GrCachedLayer::Key(picture->uniqueID(
), |
| 142 start, stop, ctm))
; |
| 136 if (NULL == layer) { | 143 if (NULL == layer) { |
| 137 layer = this->createLayer(picture, layerID); | 144 layer = this->createLayer(picture, start, stop, ctm); |
| 138 } | 145 } |
| 139 | 146 |
| 140 return layer; | 147 return layer; |
| 141 } | 148 } |
| 142 | 149 |
| 143 bool GrLayerCache::lock(GrCachedLayer* layer, const GrTextureDesc& desc) { | 150 bool GrLayerCache::lock(GrCachedLayer* layer, const GrTextureDesc& desc) { |
| 144 SkDEBUGCODE(GrAutoValidateLayer avl(fAtlas->getTexture(), layer);) | 151 SkDEBUGCODE(GrAutoValidateLayer avl(fAtlas->getTexture(), layer);) |
| 145 | 152 |
| 146 if (layer->locked()) { | 153 if (layer->locked()) { |
| 147 // This layer is already locked | 154 // This layer is already locked |
| (...skipping 66 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 214 return; | 221 return; |
| 215 } | 222 } |
| 216 | 223 |
| 217 if (layer->isAtlased()) { | 224 if (layer->isAtlased()) { |
| 218 const int plotID = layer->plot()->id(); | 225 const int plotID = layer->plot()->id(); |
| 219 | 226 |
| 220 SkASSERT(fPlotLocks[plotID] > 0); | 227 SkASSERT(fPlotLocks[plotID] > 0); |
| 221 fPlotLocks[plotID]--; | 228 fPlotLocks[plotID]--; |
| 222 // At this point we could aggressively clear out un-locked plots but | 229 // At this point we could aggressively clear out un-locked plots but |
| 223 // by delaying we may be able to reuse some of the atlased layers later. | 230 // by delaying we may be able to reuse some of the atlased layers later. |
| 231 #if 0 |
| 232 // This testing code aggressively removes the atlased layers. This |
| 233 // can be used to separate the performance contribution of less |
| 234 // render target pingponging from that due to the re-use of cached layer
s |
| 235 GrPictureInfo* pictInfo = fPictureHash.find(layer->pictureID()); |
| 236 SkASSERT(NULL != pictInfo); |
| 237 |
| 238 GrAtlas::RemovePlot(&pictInfo->fPlotUsage, layer->plot()); |
| 239 |
| 240 layer->setPlot(NULL); |
| 241 layer->setTexture(NULL, GrIRect16::MakeEmpty()); |
| 242 #endif |
| 243 |
| 224 } else { | 244 } else { |
| 225 fContext->unlockScratchTexture(layer->texture()); | 245 fContext->unlockScratchTexture(layer->texture()); |
| 226 layer->setTexture(NULL, GrIRect16::MakeEmpty()); | 246 layer->setTexture(NULL, GrIRect16::MakeEmpty()); |
| 227 } | 247 } |
| 228 | 248 |
| 229 layer->setLocked(false); | 249 layer->setLocked(false); |
| 230 } | 250 } |
| 231 | 251 |
| 232 #ifdef SK_DEBUG | 252 #ifdef SK_DEBUG |
| 233 void GrLayerCache::validate() const { | 253 void GrLayerCache::validate() const { |
| (...skipping 139 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 373 | 393 |
| 374 void GrLayerCache::processDeletedPictures() { | 394 void GrLayerCache::processDeletedPictures() { |
| 375 SkTDArray<GrPictureDeletedMessage> deletedPictures; | 395 SkTDArray<GrPictureDeletedMessage> deletedPictures; |
| 376 fPictDeletionInbox.poll(&deletedPictures); | 396 fPictDeletionInbox.poll(&deletedPictures); |
| 377 | 397 |
| 378 for (int i = 0; i < deletedPictures.count(); i++) { | 398 for (int i = 0; i < deletedPictures.count(); i++) { |
| 379 this->purge(deletedPictures[i].pictureID); | 399 this->purge(deletedPictures[i].pictureID); |
| 380 } | 400 } |
| 381 } | 401 } |
| 382 | 402 |
| OLD | NEW |