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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/ozone/public/ozone_switches.h" | 5 #include "ui/ozone/public/ozone_switches.h" |
| 6 | 6 |
| 7 namespace switches { | 7 namespace switches { |
| 8 | 8 |
| 9 // Specify ozone platform implementation to use. | 9 // Specify ozone platform implementation to use. |
| 10 const char kOzonePlatform[] = "ozone-platform"; | 10 const char kOzonePlatform[] = "ozone-platform"; |
| 11 | 11 |
| 12 // Specify location for image dumps. | 12 // Specify location for image dumps. |
| 13 const char kOzoneDumpFile[] = "ozone-dump-file"; | 13 const char kOzoneDumpFile[] = "ozone-dump-file"; |
| 14 | 14 |
| 15 // Specify if the accelerated path should use surfaceless rendering. In this |
| 16 // mode there is no EGL surface. |
| 17 const char kOzoneUseSurfaceless[] = "ozone-use-surfaceless"; |
| 18 |
| 15 } // namespace switches | 19 } // namespace switches |
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