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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/common/gpu/media/gpu_video_decode_accelerator.h" | 5 #include "content/common/gpu/media/gpu_video_decode_accelerator.h" |
6 | 6 |
7 #include <vector> | 7 #include <vector> |
8 | 8 |
9 #include "base/bind.h" | 9 #include "base/bind.h" |
10 #include "base/command_line.h" | 10 #include "base/command_line.h" |
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271 this, make_context_current_)); | 271 this, make_context_current_)); |
272 #elif defined(OS_CHROMEOS) && defined(ARCH_CPU_ARMEL) && defined(USE_X11) | 272 #elif defined(OS_CHROMEOS) && defined(ARCH_CPU_ARMEL) && defined(USE_X11) |
273 video_decode_accelerator_.reset(new ExynosVideoDecodeAccelerator( | 273 video_decode_accelerator_.reset(new ExynosVideoDecodeAccelerator( |
274 gfx::GLSurfaceEGL::GetHardwareDisplay(), | 274 gfx::GLSurfaceEGL::GetHardwareDisplay(), |
275 stub_->decoder()->GetGLContext()->GetHandle(), | 275 stub_->decoder()->GetGLContext()->GetHandle(), |
276 this, | 276 this, |
277 weak_factory_for_io_.GetWeakPtr(), | 277 weak_factory_for_io_.GetWeakPtr(), |
278 make_context_current_, | 278 make_context_current_, |
279 io_message_loop_)); | 279 io_message_loop_)); |
280 #elif defined(OS_CHROMEOS) && defined(ARCH_CPU_X86_FAMILY) && defined(USE_X11) | 280 #elif defined(OS_CHROMEOS) && defined(ARCH_CPU_X86_FAMILY) && defined(USE_X11) |
| 281 #if defined(VAVDA_VATEXTURE_EGL_BACKEND) |
| 282 video_decode_accelerator_.reset(new VaapiVideoDecodeAccelerator( |
| 283 gfx::GLSurfaceEGL::GetHardwareDisplay(), |
| 284 stub_->decoder()->GetGLContext()->GetHandle(), |
| 285 this, |
| 286 make_context_current_)); |
| 287 #else |
281 gfx::GLContextGLX* glx_context = | 288 gfx::GLContextGLX* glx_context = |
282 static_cast<gfx::GLContextGLX*>(stub_->decoder()->GetGLContext()); | 289 static_cast<gfx::GLContextGLX*>(stub_->decoder()->GetGLContext()); |
283 GLXContext glx_context_handle = | 290 GLXContext glx_context_handle = |
284 static_cast<GLXContext>(glx_context->GetHandle()); | 291 static_cast<GLXContext>(glx_context->GetHandle()); |
285 video_decode_accelerator_.reset(new VaapiVideoDecodeAccelerator( | 292 video_decode_accelerator_.reset(new VaapiVideoDecodeAccelerator( |
286 glx_context->display(), glx_context_handle, this, | 293 glx_context->display(), glx_context_handle, this, |
287 make_context_current_)); | 294 make_context_current_)); |
| 295 #endif |
288 #elif defined(OS_ANDROID) | 296 #elif defined(OS_ANDROID) |
289 video_decode_accelerator_.reset(new AndroidVideoDecodeAccelerator( | 297 video_decode_accelerator_.reset(new AndroidVideoDecodeAccelerator( |
290 this, | 298 this, |
291 stub_->decoder()->AsWeakPtr(), | 299 stub_->decoder()->AsWeakPtr(), |
292 make_context_current_)); | 300 make_context_current_)); |
293 #else | 301 #else |
294 NOTIMPLEMENTED() << "HW video decode acceleration not available."; | 302 NOTIMPLEMENTED() << "HW video decode acceleration not available."; |
295 NotifyError(media::VideoDecodeAccelerator::PLATFORM_FAILURE); | 303 NotifyError(media::VideoDecodeAccelerator::PLATFORM_FAILURE); |
296 return; | 304 return; |
297 #endif | 305 #endif |
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491 scoped_refptr<gpu::gles2::TextureRef> texture_ref = it->second; | 499 scoped_refptr<gpu::gles2::TextureRef> texture_ref = it->second; |
492 GLenum target = texture_ref->texture()->target(); | 500 GLenum target = texture_ref->texture()->target(); |
493 gpu::gles2::TextureManager* texture_manager = | 501 gpu::gles2::TextureManager* texture_manager = |
494 stub_->decoder()->GetContextGroup()->texture_manager(); | 502 stub_->decoder()->GetContextGroup()->texture_manager(); |
495 DCHECK(!texture_ref->texture()->IsLevelCleared(target, 0)); | 503 DCHECK(!texture_ref->texture()->IsLevelCleared(target, 0)); |
496 texture_manager->SetLevelCleared(texture_ref, target, 0, true); | 504 texture_manager->SetLevelCleared(texture_ref, target, 0, true); |
497 uncleared_textures_.erase(it); | 505 uncleared_textures_.erase(it); |
498 } | 506 } |
499 | 507 |
500 } // namespace content | 508 } // namespace content |
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