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Side by Side Diff: content/common/gpu/media/vaapi_video_decode_accelerator.h

Issue 43283002: Enable GLX/EGL backend switching while run HW video decode with libva. (Closed) Base URL: https://git.chromium.org/chromium/src.git@master
Patch Set: Created 7 years, 1 month ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 // 4 //
5 // This file contains an implementation of VideoDecoderAccelerator 5 // This file contains an implementation of VideoDecoderAccelerator
6 // that utilizes hardware video decoder present on Intel CPUs. 6 // that utilizes hardware video decoder present on Intel CPUs.
7 7
8 #ifndef CONTENT_COMMON_GPU_MEDIA_VAAPI_VIDEO_DECODE_ACCELERATOR_H_ 8 #ifndef CONTENT_COMMON_GPU_MEDIA_VAAPI_VIDEO_DECODE_ACCELERATOR_H_
9 #define CONTENT_COMMON_GPU_MEDIA_VAAPI_VIDEO_DECODE_ACCELERATOR_H_ 9 #define CONTENT_COMMON_GPU_MEDIA_VAAPI_VIDEO_DECODE_ACCELERATOR_H_
10 10
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38 // Decoding tasks are performed in a separate decoding thread. 38 // Decoding tasks are performed in a separate decoding thread.
39 // 39 //
40 // Threading/life-cycle: this object is created & destroyed on the GPU 40 // Threading/life-cycle: this object is created & destroyed on the GPU
41 // ChildThread. A few methods on it are called on the decoder thread which is 41 // ChildThread. A few methods on it are called on the decoder thread which is
42 // stopped during |this->Destroy()|, so any tasks posted to the decoder thread 42 // stopped during |this->Destroy()|, so any tasks posted to the decoder thread
43 // can assume |*this| is still alive. See |weak_this_| below for more details. 43 // can assume |*this| is still alive. See |weak_this_| below for more details.
44 class CONTENT_EXPORT VaapiVideoDecodeAccelerator 44 class CONTENT_EXPORT VaapiVideoDecodeAccelerator
45 : public VideoDecodeAcceleratorImpl { 45 : public VideoDecodeAcceleratorImpl {
46 public: 46 public:
47 VaapiVideoDecodeAccelerator( 47 VaapiVideoDecodeAccelerator(
48 #if defined(VIDEO_TEXTURE_GLX_BACKEND)
48 Display* x_display, GLXContext glx_context, 49 Display* x_display, GLXContext glx_context,
50 #elif defined(VIDEO_TEXTURE_EGL_BACKEND)
51 EGLDisplay egl_display, EGLContext egl_context,
52 #endif
49 Client* client, 53 Client* client,
50 const base::Callback<bool(void)>& make_context_current); 54 const base::Callback<bool(void)>& make_context_current);
51 virtual ~VaapiVideoDecodeAccelerator(); 55 virtual ~VaapiVideoDecodeAccelerator();
52 56
53 // media::VideoDecodeAccelerator implementation. 57 // media::VideoDecodeAccelerator implementation.
54 virtual bool Initialize(media::VideoCodecProfile profile) OVERRIDE; 58 virtual bool Initialize(media::VideoCodecProfile profile) OVERRIDE;
55 virtual void Decode(const media::BitstreamBuffer& bitstream_buffer) OVERRIDE; 59 virtual void Decode(const media::BitstreamBuffer& bitstream_buffer) OVERRIDE;
56 virtual void AssignPictureBuffers( 60 virtual void AssignPictureBuffers(
57 const std::vector<media::PictureBuffer>& buffers) OVERRIDE; 61 const std::vector<media::PictureBuffer>& buffers) OVERRIDE;
58 virtual void ReusePictureBuffer(int32 picture_buffer_id) OVERRIDE; 62 virtual void ReusePictureBuffer(int32 picture_buffer_id) OVERRIDE;
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110 // buffers). Schedules a FinishReset afterwards. 114 // buffers). Schedules a FinishReset afterwards.
111 void ResetTask(); 115 void ResetTask();
112 116
113 // Scheduled by ResetTask after it's done putting VAVDA into an idle state. 117 // Scheduled by ResetTask after it's done putting VAVDA into an idle state.
114 // Drops remaining input buffers and notifies the client that reset has been 118 // Drops remaining input buffers and notifies the client that reset has been
115 // finished. 119 // finished.
116 void FinishReset(); 120 void FinishReset();
117 121
118 // Helper for Destroy(), doing all the actual work except for deleting self. 122 // Helper for Destroy(), doing all the actual work except for deleting self.
119 void Cleanup(); 123 void Cleanup();
120 124 #if defined(VIDEO_TEXTURE_GLX_BACKEND)
121 // Get a usable framebuffer configuration for use in binding textures 125 // Get a usable framebuffer configuration for use in binding textures
122 // or return false on failure. 126 // or return false on failure.
123 bool InitializeFBConfig(); 127 bool InitializeFBConfig();
124 128 #endif
125 // Callback for the decoder to execute when it wants us to output given 129 // Callback for the decoder to execute when it wants us to output given
126 // |va_surface|. 130 // |va_surface|.
127 void SurfaceReady(int32 input_id, const scoped_refptr<VASurface>& va_surface); 131 void SurfaceReady(int32 input_id, const scoped_refptr<VASurface>& va_surface);
128 132
129 // Represents a texture bound to an X Pixmap for output purposes. 133 // Represents a texture bound to an X Pixmap for output purposes.
130 class TFPPicture; 134 class TFPPicture;
131 135
132 // Callback to be executed once we have a |va_surface| to be output and 136 // Callback to be executed once we have a |va_surface| to be output and
133 // an available |tfp_picture| to use for output. 137 // an available |tfp_picture| to use for output.
134 // Puts contents of |va_surface| into given |tfp_picture|, releases the 138 // Puts contents of |va_surface| into given |tfp_picture|, releases the
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146 void RecycleVASurfaceID(VASurfaceID va_surface_id); 150 void RecycleVASurfaceID(VASurfaceID va_surface_id);
147 151
148 // Initiate wait cycle for surfaces to be released before we release them 152 // Initiate wait cycle for surfaces to be released before we release them
149 // and allocate new ones, as requested by the decoder. 153 // and allocate new ones, as requested by the decoder.
150 void InitiateSurfaceSetChange(size_t num_pics, gfx::Size size); 154 void InitiateSurfaceSetChange(size_t num_pics, gfx::Size size);
151 // Check if the surfaces have been released or post ourselves for later. 155 // Check if the surfaces have been released or post ourselves for later.
152 void TryFinishSurfaceSetChange(); 156 void TryFinishSurfaceSetChange();
153 157
154 // Client-provided X/GLX state. 158 // Client-provided X/GLX state.
155 Display* x_display_; 159 Display* x_display_;
160
161 #if defined(VIDEO_TEXTURE_GLX_BACKEND)
156 GLXContext glx_context_; 162 GLXContext glx_context_;
163 GLXFBConfig fb_config_;
164 #elif defined(VIDEO_TEXTURE_EGL_BACKEND)
165 EGLDisplay egl_display_;
166 EGLContext egl_context_;
167 #endif
157 base::Callback<bool(void)> make_context_current_; 168 base::Callback<bool(void)> make_context_current_;
158 GLXFBConfig fb_config_;
159 169
160 // VAVDA state. 170 // VAVDA state.
161 enum State { 171 enum State {
162 // Initialize() not called yet or failed. 172 // Initialize() not called yet or failed.
163 kUninitialized, 173 kUninitialized,
164 // DecodeTask running. 174 // DecodeTask running.
165 kDecoding, 175 kDecoding,
166 // Resetting, waiting for decoder to finish current task and cleanup. 176 // Resetting, waiting for decoder to finish current task and cleanup.
167 kResetting, 177 kResetting,
168 // Flushing, waiting for decoder to finish current task and cleanup. 178 // Flushing, waiting for decoder to finish current task and cleanup.
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264 // Last requested number/resolution of output picture buffers. 274 // Last requested number/resolution of output picture buffers.
265 size_t requested_num_pics_; 275 size_t requested_num_pics_;
266 gfx::Size requested_pic_size_; 276 gfx::Size requested_pic_size_;
267 277
268 DISALLOW_COPY_AND_ASSIGN(VaapiVideoDecodeAccelerator); 278 DISALLOW_COPY_AND_ASSIGN(VaapiVideoDecodeAccelerator);
269 }; 279 };
270 280
271 } // namespace content 281 } // namespace content
272 282
273 #endif // CONTENT_COMMON_GPU_MEDIA_VAAPI_VIDEO_DECODE_ACCELERATOR_H_ 283 #endif // CONTENT_COMMON_GPU_MEDIA_VAAPI_VIDEO_DECODE_ACCELERATOR_H_
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