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Side by Side Diff: cc/surfaces/surface_aggregator.h

Issue 432093003: Enqueuing new frames in a Surface should cause Displays to reaggregate it (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 6 years, 4 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_SURFACES_SURFACE_AGGREGATOR_H_ 5 #ifndef CC_SURFACES_SURFACE_AGGREGATOR_H_
6 #define CC_SURFACES_SURFACE_AGGREGATOR_H_ 6 #define CC_SURFACES_SURFACE_AGGREGATOR_H_
7 7
8 #include <set> 8 #include <set>
9 9
10 #include "base/containers/hash_tables.h" 10 #include "base/containers/hash_tables.h"
(...skipping 11 matching lines...) Expand all
22 class ResourceProvider; 22 class ResourceProvider;
23 class Surface; 23 class Surface;
24 class SurfaceDrawQuad; 24 class SurfaceDrawQuad;
25 class SurfaceManager; 25 class SurfaceManager;
26 26
27 class CC_SURFACES_EXPORT SurfaceAggregator { 27 class CC_SURFACES_EXPORT SurfaceAggregator {
28 public: 28 public:
29 SurfaceAggregator(SurfaceManager* manager, ResourceProvider* provider); 29 SurfaceAggregator(SurfaceManager* manager, ResourceProvider* provider);
30 ~SurfaceAggregator(); 30 ~SurfaceAggregator();
31 31
32 scoped_ptr<CompositorFrame> Aggregate(SurfaceId surface_id); 32 scoped_ptr<CompositorFrame> Aggregate(SurfaceId surface_id,
33 std::set<Surface*>* contained_surfaces);
33 34
34 private: 35 private:
35 RenderPass::Id RemapPassId(RenderPass::Id surface_local_pass_id, 36 RenderPass::Id RemapPassId(RenderPass::Id surface_local_pass_id,
36 SurfaceId surface_id); 37 SurfaceId surface_id);
37 38
38 void HandleSurfaceQuad(const SurfaceDrawQuad* surface_quad, 39 void HandleSurfaceQuad(const SurfaceDrawQuad* surface_quad,
39 RenderPass* dest_pass); 40 RenderPass* dest_pass);
40 void CopySharedQuadState(const SharedQuadState* source_sqs, 41 void CopySharedQuadState(const SharedQuadState* source_sqs,
41 const gfx::Transform& content_to_target_transform, 42 const gfx::Transform& content_to_target_transform,
42 RenderPass* dest_render_pass); 43 RenderPass* dest_render_pass);
(...skipping 22 matching lines...) Expand all
65 66
66 // The following state is only valid for the duration of one Aggregate call 67 // The following state is only valid for the duration of one Aggregate call
67 // and is only stored on the class to avoid having to pass through every 68 // and is only stored on the class to avoid having to pass through every
68 // function call. 69 // function call.
69 70
70 // This is the set of surfaces referenced in the aggregation so far, used to 71 // This is the set of surfaces referenced in the aggregation so far, used to
71 // detect cycles. 72 // detect cycles.
72 typedef std::set<SurfaceId> SurfaceSet; 73 typedef std::set<SurfaceId> SurfaceSet;
73 SurfaceSet referenced_surfaces_; 74 SurfaceSet referenced_surfaces_;
74 75
76 std::set<Surface*>* contained_surface_set_;
77
75 // This is the pass list for the aggregated frame. 78 // This is the pass list for the aggregated frame.
76 RenderPassList* dest_pass_list_; 79 RenderPassList* dest_pass_list_;
77 80
78 // Resource list for the aggregated frame. 81 // Resource list for the aggregated frame.
79 TransferableResourceArray* dest_resource_list_; 82 TransferableResourceArray* dest_resource_list_;
80 83
81 DISALLOW_COPY_AND_ASSIGN(SurfaceAggregator); 84 DISALLOW_COPY_AND_ASSIGN(SurfaceAggregator);
82 }; 85 };
83 86
84 } // namespace cc 87 } // namespace cc
85 88
86 #endif // CC_SURFACES_SURFACE_AGGREGATOR_H_ 89 #endif // CC_SURFACES_SURFACE_AGGREGATOR_H_
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