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Issue 431473004: TF: Add ConvertFloat64ToUint32 and ConvertUint32ToFloat64 machine operators. (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Created 6 years, 4 months ago
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1 // Copyright 2014 the V8 project authors. All rights reserved. 1 // Copyright 2014 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "src/compiler/instruction-selector.h" 5 #include "src/compiler/instruction-selector.h"
6 6
7 #include "src/compiler/instruction-selector-impl.h" 7 #include "src/compiler/instruction-selector-impl.h"
8 #include "src/compiler/node-matchers.h" 8 #include "src/compiler/node-matchers.h"
9 #include "src/compiler/node-properties-inl.h" 9 #include "src/compiler/node-properties-inl.h"
10 10
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551 case IrOpcode::kInt64LessThan: 551 case IrOpcode::kInt64LessThan:
552 return VisitInt64LessThan(node); 552 return VisitInt64LessThan(node);
553 case IrOpcode::kInt64LessThanOrEqual: 553 case IrOpcode::kInt64LessThanOrEqual:
554 return VisitInt64LessThanOrEqual(node); 554 return VisitInt64LessThanOrEqual(node);
555 case IrOpcode::kConvertInt32ToInt64: 555 case IrOpcode::kConvertInt32ToInt64:
556 return VisitConvertInt32ToInt64(node); 556 return VisitConvertInt32ToInt64(node);
557 case IrOpcode::kConvertInt64ToInt32: 557 case IrOpcode::kConvertInt64ToInt32:
558 return VisitConvertInt64ToInt32(node); 558 return VisitConvertInt64ToInt32(node);
559 case IrOpcode::kConvertInt32ToFloat64: 559 case IrOpcode::kConvertInt32ToFloat64:
560 return MarkAsDouble(node), VisitConvertInt32ToFloat64(node); 560 return MarkAsDouble(node), VisitConvertInt32ToFloat64(node);
561 case IrOpcode::kConvertUint32ToFloat64:
562 return MarkAsDouble(node), VisitConvertUint32ToFloat64(node);
561 case IrOpcode::kConvertFloat64ToInt32: 563 case IrOpcode::kConvertFloat64ToInt32:
562 return VisitConvertFloat64ToInt32(node); 564 return VisitConvertFloat64ToInt32(node);
565 case IrOpcode::kConvertFloat64ToUint32:
566 return VisitConvertFloat64ToUint32(node);
563 case IrOpcode::kFloat64Add: 567 case IrOpcode::kFloat64Add:
564 return MarkAsDouble(node), VisitFloat64Add(node); 568 return MarkAsDouble(node), VisitFloat64Add(node);
565 case IrOpcode::kFloat64Sub: 569 case IrOpcode::kFloat64Sub:
566 return MarkAsDouble(node), VisitFloat64Sub(node); 570 return MarkAsDouble(node), VisitFloat64Sub(node);
567 case IrOpcode::kFloat64Mul: 571 case IrOpcode::kFloat64Mul:
568 return MarkAsDouble(node), VisitFloat64Mul(node); 572 return MarkAsDouble(node), VisitFloat64Mul(node);
569 case IrOpcode::kFloat64Div: 573 case IrOpcode::kFloat64Div:
570 return MarkAsDouble(node), VisitFloat64Div(node); 574 return MarkAsDouble(node), VisitFloat64Div(node);
571 case IrOpcode::kFloat64Mod: 575 case IrOpcode::kFloat64Mod:
572 return MarkAsDouble(node), VisitFloat64Mod(node); 576 return MarkAsDouble(node), VisitFloat64Mod(node);
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864 FrameStateDescriptor descriptor = OpParameter<FrameStateDescriptor>(state); 868 FrameStateDescriptor descriptor = OpParameter<FrameStateDescriptor>(state);
865 // TODO(jarin) We should also add an instruction input for every input to 869 // TODO(jarin) We should also add an instruction input for every input to
866 // the framestate node (and recurse for the inlined framestates). 870 // the framestate node (and recurse for the inlined framestates).
867 int deoptimization_id = sequence()->AddDeoptimizationEntry(descriptor); 871 int deoptimization_id = sequence()->AddDeoptimizationEntry(descriptor);
868 Emit(kArchDeoptimize | MiscField::encode(deoptimization_id), NULL); 872 Emit(kArchDeoptimize | MiscField::encode(deoptimization_id), NULL);
869 } 873 }
870 874
871 } // namespace compiler 875 } // namespace compiler
872 } // namespace internal 876 } // namespace internal
873 } // namespace v8 877 } // namespace v8
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