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| 1 /* | 1 /* |
| 2 Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies) | 2 Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies) |
| 3 | 3 |
| 4 This library is free software; you can redistribute it and/or | 4 This library is free software; you can redistribute it and/or |
| 5 modify it under the terms of the GNU Library General Public | 5 modify it under the terms of the GNU Library General Public |
| 6 License as published by the Free Software Foundation; either | 6 License as published by the Free Software Foundation; either |
| 7 version 2 of the License, or (at your option) any later version. | 7 version 2 of the License, or (at your option) any later version. |
| 8 | 8 |
| 9 This library is distributed in the hope that it will be useful, | 9 This library is distributed in the hope that it will be useful, |
| 10 but WITHOUT ANY WARRANTY; without even the implied warranty of | 10 but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | 11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| 12 Library General Public License for more details. | 12 Library General Public License for more details. |
| 13 | 13 |
| 14 You should have received a copy of the GNU Library General Public License | 14 You should have received a copy of the GNU Library General Public License |
| 15 along with this library; see the file COPYING.LIB. If not, write to | 15 along with this library; see the file COPYING.LIB. If not, write to |
| 16 the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, | 16 the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| 17 Boston, MA 02110-1301, USA. | 17 Boston, MA 02110-1301, USA. |
| 18 */ | 18 */ |
| 19 | 19 |
| 20 #ifndef PlatformTouchPoint_h | 20 #ifndef PlatformTouchPoint_h |
| 21 #define PlatformTouchPoint_h | 21 #define PlatformTouchPoint_h |
| 22 | 22 |
| 23 #include "platform/geometry/FloatPoint.h" | 23 #include "platform/geometry/FloatPoint.h" |
| 24 #include "wtf/Vector.h" | |
| 25 | 24 |
| 26 namespace blink { | 25 namespace blink { |
| 27 | 26 |
| 28 class PlatformTouchEvent; | 27 class PlatformTouchEvent; |
| 29 | 28 |
| 30 class PlatformTouchPoint { | 29 class PlatformTouchPoint { |
| 31 public: | 30 public: |
| 32 enum State { | 31 enum State { |
| 33 TouchReleased, | 32 TouchReleased, |
| 34 TouchPressed, | 33 TouchPressed, |
| (...skipping 25 matching lines...) Expand all Loading... |
| 60 FloatPoint m_screenPos; | 59 FloatPoint m_screenPos; |
| 61 FloatPoint m_pos; | 60 FloatPoint m_pos; |
| 62 FloatSize m_radius; | 61 FloatSize m_radius; |
| 63 float m_rotationAngle; | 62 float m_rotationAngle; |
| 64 float m_force; | 63 float m_force; |
| 65 }; | 64 }; |
| 66 | 65 |
| 67 } | 66 } |
| 68 | 67 |
| 69 #endif // PlatformTouchPoint_h | 68 #endif // PlatformTouchPoint_h |
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